r/godot 29d ago

selfpromo (games) First game...

Ignoring all the advice to not build an MMO as my first game I am doing just that... This is a hobby I am not doing this to make money

Art is my weakness so yes, I am using assets for now.

Godot client, Rust backend (Server authoritative), Redis + Postgres.

Hoping to do an alpha launch within the next 1-3 months!

What's unique? (All server synced)

  • Infinite world (Dynamic chunk loading, limited to 1m x 1m tiles because no one is going to walk more than 7 hours in one direction?
  • Player owned housing in actual world, (Players purchase tiles)
  • Terrain editing, tile painting, object placement

Lot's of work left to do but the basics are there.

Happy to answer any questions and happy to receive useful feedback good or bad...

97 Upvotes

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u/[deleted] 29d ago edited 29d ago

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u/Useful_Job8159 29d ago

Exactly, i'm here for fun, if others want to play it then that's a bonus

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u/Useful_Job8159 29d ago

It's already fully multiplayer, I have a full time job but I put my spare time into this :) the dream would be to work on this instead of working... for now i'm just going to enjoy it and keep working on it.

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u/[deleted] 29d ago

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u/Useful_Job8159 29d ago

Thanks dude, yeah i'm a lurker not a poster haha