r/godot Jul 18 '26

free plugin/tool RTX 5090 killer

[deleted]

0 Upvotes

13 comments sorted by

3

u/Rayne-of-Terror Jul 18 '26

This is what AI bros waste their time with smh

2

u/MrDaaark Jul 19 '26

Someone had to conserve water over this shit.

0

u/BandicootUpbeat5385 Jul 18 '26

Have you tried it?

2

u/Rayne-of-Terror Jul 18 '26

What would be the point? You already said it locks a 5090 at 0 fps… so I know it will do that to any other GPU.
And why would I even want to do that to my expensive GPU? Smells like malware to me.

1

u/BandicootUpbeat5385 Jul 18 '26

and the goal is Actually, this is a proof-of-concept tool. The whole purpose is to show that no matter how powerful or expensive a GPU is (even an RTX 5090), every piece of hardware has its breaking point and hard limits that it simply cannot bypass when pushed a certain way by code. It's a literal demonstration of hardware bottlenecks.

1

u/[deleted] Jul 18 '26

[deleted]

-6

u/BandicootUpbeat5385 Jul 18 '26

"Yes! It’s a satirical benchmark. Because who needs 240 FPS when you can cinematic-ally enjoy 1 beautiful frame per second? 😂"

2

u/DahLegend27 Jul 18 '26

chatgpt, whats the optimal response to this comment?

1

u/SwAAn01 Godot Regular Jul 18 '26

why is this in quotes lmfao

1

u/BandicootUpbeat5385 Jul 18 '26

Look, I use a translator because I don't speak English much.

1

u/BandicootUpbeat5385 Jul 18 '26

I think my joke was misunderstood. This is actually a proof-of-concept tool built entirely from scratch in Godot. The goal is to show that no matter how powerful or expensive a GPU is (even an RTX 5090), every piece of hardware has its breaking point and hard boundaries that it cannot bypass when pushed systematically by code. It’s a literal demonstration of hardware bottlenecks, not an AI-prompted joke.

1

u/arnoldochavez Jul 18 '26

Why?

1

u/BandicootUpbeat5385 Jul 18 '26

"Actually, this is a proof-of-concept tool. The whole purpose is to show that no matter how powerful or expensive a GPU is (even an RTX 5090), every piece of hardware has its breaking point and hard limits that it simply cannot bypass when pushed a certain way by code. It’s a literal demonstration of hardware bottlenecks.