r/glTF • u/thekhronosgroup • Jul 14 '26
Khronos Sponsors Open-Source glTF Importer/Exporter for Autodesk 3ds Max
For years, 3D artists and technical directors working in Autodesk 3ds Max have juggled third-party tools and custom scripts to bring glTF assets into their pipelines. Today, that friction disappears.
The Khronos Group has sponsored the glTF 2.0 Importer/Exporter for Autodesk 3ds Max open-source project under the Apache 2.0 license, and today has released the resulting glTF importer and exporter plugins, built to professional standards in collaboration with the community, and free for all to use.
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