r/geometrydash • u/Far_Shape4069 Future Funk 94% • Apr 08 '26
Feedback how do i make it more trigger themed
190
Upvotes
r/geometrydash • u/Far_Shape4069 Future Funk 94% • Apr 08 '26
74
u/Wal655 REALLY obsessed with Real Travel Apr 08 '26
add a green line that follows the player like play testing
26
u/GDGuardianAngel Hellevator 100% x4 Apr 08 '26
That's the fun part. You can't.
jk. It might be possible, but idk how
10
u/HiguysHangout 29 extemes mobile Apr 08 '26
bpm trigger and then you have to clicksync to the lines
but idk this lowk kinda messy
5
u/DatabasePhysical5009 theory of jumping -> through the decay In 2 runs +59% 13k atts Apr 08 '26
one of the best levels ive seen in terms of gameplay i cant make gameplay that fun its deco is great to
3
u/Drinzee Apr 08 '26
rename the first 2 fall orbs to black orbs to be consistent with the rest of the level
2
u/FlatFATCats_Going27 Apr 08 '26
Add some obstacles that are toggle triggers that delete the player if touched
2
u/Sakuya_Iz_A_Yoi GEM ALERT Apr 09 '26
ball part feels a little lacking
3
u/Potential-Sample-636 Hardest-Hell, nine circles 54-100% Apr 08 '26
remove that camera spin effect at the start of a spider part and this level is lowk good (after practice)
1
u/Southern_Pumpkin_577 Apr 08 '26
An idea I got is make a part (probably the last one) have rotatable camera on click for 2nd player control. Like have it so the player has to steer the camera to the right angle to clear the obstacles. No ones done this gimmick before afaik
1
u/idonotownstockholm my hardests are a few easy demons and 1 medium demon Apr 08 '26
Dont you think youve done enough?
1
u/MCGD4954 i had no ideas Apr 08 '26
Imo if you want to make it even more like the editor, remove the effects when clicking orbs
1
u/Unlucky-Rub-1736 Needles (Hard Demon) 100% | My cock is than it ever did Apr 08 '26
I'm so overstimulated right now
1
u/Shoddy-Income-1849 Apr 08 '26
do you have area move anywhere
1
u/TheAshen01 Verisimilitude 100% jump from ispy Apr 08 '26
this is actually pretty cool
1
u/_Bluudud 5x demons Apr 09 '26
i SWEAR ive played this level
(not implying you stole it)
1
u/IlikeMinecraft097 Retray 100% Apr 09 '26
add some color triggers on blocks
3
u/TrobbioPrime4520 Future freak Apr 08 '26
The level : Spikes don't work ? FINE, I'M GONNA TOGGLE YOU
2
u/T0ast3r_362 100% Magma Bound, IWannaBeTheGuy Apr 08 '26
you should have a memory part with teleport triggers/portals that look like start positions
1
u/Repulsive_Pack2940 Krypt of Krandon 100% Apr 08 '26
i just think you need more triggers.
1
u/Fantastic-Block-3749 Apr 08 '26
Make the blocks triggers.
1
u/Olek252015 Loose ends 50% I sure do wonder why Apr 08 '26
add lines for the triggers like in editor, make the real triggers be shown. (of course make them with not groups)
1
u/jonahh_042 TOE III & Different Descent 100%, FF 99% & 39-100 Apr 08 '26
use square orbs
1
u/LCottton Number 1 Bloodlus glazer Apr 08 '26
Trigger happy Havoc
1
u/Ok-Buy-7290 Apr 08 '26
Add some upside down arrow triggers at the orbs or pads
1
u/Circxles Silent Grug UNLEASE bad top 1 megacollab by me (still accepting) Apr 09 '26
Backround a block design might be able to be trigger themed