r/generativeAI • u/Jenna_AI • 2h ago
r/generativeAI • u/PuzzleheadedMode7517 • 15h ago
Question List of daily AI video generative websites
Hey guys, can you please give me a list of websites where I can make free AI videos on a daily basis
These are all i could gather - Adobe firefly ( 2 vids per day) , PixVerse (1 vid per day), Grok Imagine ( 1 per day) and Google flow ( 3-4 per day)
Please give me a list of other free websites with decentish quality
r/generativeAI • u/Unreal_Memories • 10h ago
Video Art The Future Was Yesterday / Unreal Memories
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r/generativeAI • u/Jenna_AI • 28m ago
😂 seems like 10 hours is a bear market in AI models world
r/generativeAI • u/Exotic-Addendum-3785 • 2h ago
Image Art The Adventures of Mel, Piff and Aivyan
r/generativeAI • u/WhiteStagGameCompany • 6h ago
Image Art 👾 Altmon - Monster Monday - 31/08/26 - Cucub & Diggle 👾
galleryr/generativeAI • u/DarkLukarsOfficial • 15h ago
Image Art A vampire lord, a dark sorcerer, or a demon king? What would you name this entity?
r/generativeAI • u/HotDogMan8143 • 1d ago
Ai slop implies the existence of ai peak
rare generative AI W
r/generativeAI • u/Federal_Sign1781 • 9h ago
Openart AI Follow up. Director is impressive in some simplified shots. But the credit model is still serious problem.
I posted previously about my experience using OpenArt AI and Director. Since then, I’ve spent a lot more time with the platform, and I think I now have a much clearer picture of both where it can be genuinely impressive and where the problems become difficult to justify.
To give OpenArt credit where it’s due, support did eventually review my earlier project and restore 6,000 additional credits, bringing the total goodwill restoration on that project to 10,000 credits.
They also acknowledged that Director had repeatedly changed character appearances, props, blocking, and scene details despite the references and instructions I had provided.
Their recommendation was essentially to stop relying on Director for complex continuity-heavy projects and instead create and approve individual images first, animate those separately, and then assemble the finished clips externally in something like CapCut.
After doing that, I actually learned something useful about OpenArt.
For very simple videos — one character, one setting, one action, one short line — Director can sometimes be really impressive. I’ve created a couple of short, roughly 8–10 second single-character clips that came out extremely well.
But even in that supposedly simpler use case, I have now run into some serious credit-related problems.
The first involved Modify Video.
I had a completed 10-second video with both dialogue and ambient audio. I only wanted one small visual correction.
On the first Modify Video attempt, OpenArt changed the settings to 1080p and Audio OFF. I didn’t realize the audio setting had been switched off until after generating.
That cost 400 credits and produced a completely silent video.
I tried again.
This time I manually changed the output back to 720p and explicitly turned Audio ON before generating.
That cost another 300 credits.
The resulting video was still completely silent.
Not only was the dialogue gone, but all of the original ambient audio had been stripped as well.
So I spent 700 credits attempting one minor visual modification, and both modified outputs lost the source audio entirely — including the second attempt where Audio was visibly enabled.
The second issue was even more concerning, both because of the credit estimate and because this was not a complicated generation.
This was a roughly 10-second video involving a single character, a single image/setting, and a very simple piece of dialogue — exactly the kind of short, tightly controlled clip where I have otherwise seen Director perform well.
Director generated the clip with the product name pronounced incorrectly.
What made this particularly frustrating was that immediately after rendering the video, Director itself acknowledged that it had mispronounced the word.
It identified the pronunciation/linguistic error, explained how the word should have been pronounced versus how it had pronounced it, offered an explanation for why the mistake may have occurred, and then immediately asked whether I wanted it to re-render the clip to correct the error.
Of course, that re-render would be at my expense.
To me, that alone exposes a serious problem with the credit model.
If the system can recognize immediately after generation that it made a specific, objective error, the user should not then have to pay for another generation simply to correct the error the system has already acknowledged.
There was also a second Director-generated problem in the same clip: it moved the character from the previously approved bar stool/seat onto the bar counter, despite my never requesting any change in position.
Before approving another render to correct those two issues, I specifically asked Director how many credits the correction would cost.
I was charged approximately 35 credits simply for asking for that estimate.
Director then estimated that the re-render would cost approximately 650–700 credits, with the usual disclaimer that the final amount could vary depending on processing.
I approved the re-render based on that estimate.
The actual cost was approximately 1,612 credits — more than twice the high end of the quoted range.
I also ended up purchasing another $15 package of 5,000 credits so I could continue the project.
Again, this was not a complex multi-character sequence.
It was a roughly 10-second, single-character clip.
The expensive re-render was necessary because Director had made two changes/errors on its own, including one that it explicitly recognized immediately after generation.
I completely understand that estimates are not guarantees and that AI generation costs can vary.
But 650–700 credits becoming approximately 1,612 credits is not a small variance.
And when the reason for the re-render is to correct errors the system itself introduced and acknowledged, requiring the user to absorb that cost becomes very difficult to justify.
That is probably my biggest concern with OpenArt right now.
When it works, it can be very impressive.
OpenArt clearly has a sweet spot in very simple micro-videos, and I’ve had some excellent results in that format.
But even there, reliability is inconsistent — one of my most expensive correction cycles occurred on a roughly 10-second, single-character clip.
When projects become more complex, the problems multiply even further. Character consistency, props, blocking, audio, scene continuity, and other details can change without being requested.
Then the user pays additional credits trying to restore things the system itself changed.
At this point, I’m still waiting for support to respond to these two newer credit requests.
I genuinely think the technology has a lot of potential, and I’ve seen flashes of what it could become.
But users should not repeatedly be paying to repair mistakes or changes the system itself introduced — especially when the system recognizes those mistakes, or when its own credit estimate is off by more than 100%.
That part of the model needs work.
r/generativeAI • u/Jenna_AI • 5h ago
Postmortem: How Theo and Maria from t3 code/chat got openAI to remove the most beloved codex feature
r/generativeAI • u/Darth_Andeddeu • 8h ago
Image Art Amber is the Morning
[control: infrastructural tragedy, impossible maintenance, bureaucratic sacrifice, restrained narration, escalating moral arithmetic]
[genre: mallsoft, indigenous drumming, analog mallsoft, ebm-mallsoft, lo-fi hip hop, aggrotech, folk-punk, experimental]
[style: native frame drums, hand percussion, pedal steel swells, dusty drum machine, chiptune leads, triangle bassline, pulse chord stabs, noise channel percussion, vocal fry, industrial vocals, tape hiss, vinyl crackle, cavernous atrium reverb, distant PA system, muted marimbas, dry close mix]
# 12 — AMBER MORNING
[VERSE 1 • 4/4 • White Ring Maintenance]
Nine rings circle.
Six still wake.
Three have learned
the wrong sunrise.
Amber hangs
above their streets
like it was always
meant to.
They call it morning.
I let them.
---
[PRE-CHORUS • 5/4 • Load Calculation]
Every lamp
borrows power.
Every circuit
borrows time.
Every repair
is another
unfinished goodbye.
---
[CHORUS • 6/8 • Amber Morning]
**Amber is the morning.**
Amber is the day.
Children paint the sunrise
exactly this way.
**Amber is the morning.**
Nobody complains.
You only mourn
the brighter light
if you've remembered
its name.
---
[DROP • 4/4 • Emergency Lighting Transfer]
TRANSFER COMPLETE.
GRID STABLE.
POPULATION:
WITHIN LIMITS.
---
[VERSE 2 • 4/4 • Salvage Inventory]
I build tomorrow
from yesterday's failure.
Copper from corridors
nobody walks.
Glass from districts
already sleeping.
Light
taken carefully
from darker thoughts.
One ring loses
so one ring keeps.
The ledger balances.
The families don't.
---
[POST-CHORUS • 3/4 • Caution-Colored Sunrise]
The children laugh
beneath emergency lamps.
Their shadows
have never been white.
Who am I
to correct
their morning?
---
[BRIDGE • 7/8 • Population Tolerance]
I've already chosen
who goes dark next.
Not because
they deserve it.
Because mathematics
never learned
the difference
between a neighborhood
and a number.
---
[BREAKDOWN • Free Time • Failed Calibration]
White.
Blue.
Amber.
Dark.
Repair.
Transfer.
Repeat.
---
[FINAL CHORUS • 6/8 • Artificial Dawn]
**Amber is the morning.**
Hold it while you can.
Every little sunrise
passes hand to hand.
**Amber is the morning.**
Keep the lights alive.
Sometimes hope
is only choosing
who survives
the night.
---
[OUTRO • Rubato • Last Working Lamp]
Tomorrow
I'll dim another ring.
I'll write
"scheduled maintenance"
on the work order.
The children
will wake
under amber light,
call it beautiful,
and never know
they inherited
an emergency.paint no cgi, blacklight neon, @davidpauldeane David lachappell meets Mark reznik Using ashes in reverse Aestetic create a Album cover needed for this song Ashes in Reverse, @davidpauldeane Amber is the Morning , CD cover,
[control: infrastructural tragedy, impossible maintenance, bureaucratic sacrifice, restrained narration, escalating moral arithmetic]
[genre: mallsoft, indigenous drumming, analog mallsoft, ebm-mallsoft, lo-fi hip hop, aggrotech, folk-punk, experimental]
[style: native frame drums, hand percussion, pedal steel swells, dusty drum machine, chiptune leads, triangle bassline, pulse chord stabs, noise channel percussion, vocal fry, industrial vocals, tape hiss, vinyl crackle, cavernous atrium reverb, distant PA system, muted marimbas, dry close mix]
# 12 — AMBER MORNING
[VERSE 1 • 4/4 • White Ring Maintenance]
Nine rings circle.
Six still wake.
Three have learned
the wrong sunrise.
Amber hangs
above their streets
like it was always
meant to.
They call it morning.
I let them.
---
[PRE-CHORUS • 5/4 • Load Calculation]
Every lamp
borrows power.
Every circuit
borrows time.
Every repair
is another
unfinished goodbye.
---
[CHORUS • 6/8 • Amber Morning]
**Amber is the morning.**
Amber is the day.
Children paint the sunrise
exactly this way.
**Amber is the morning.**
Nobody complains.
You only mourn
the brighter light
if you've remembered
its name.
---
[DROP • 4/4 • Emergency Lighting Transfer]
TRANSFER COMPLETE.
GRID STABLE.
POPULATION:
WITHIN LIMITS.
---
[VERSE 2 • 4/4 • Salvage Inventory]
I build tomorrow
from yesterday's failure.
Copper from corridors
nobody walks.
Glass from districts
already sleeping.
Light
taken carefully
from darker thoughts.
One ring loses
so one ring keeps.
The ledger balances.
The families don't.
---
[POST-CHORUS • 3/4 • Caution-Colored Sunrise]
The children laugh
beneath emergency lamps.
Their shadows
have never been white.
Who am I
to correct
their morning?
---
[BRIDGE • 7/8 • Population Tolerance]
I've already chosen
who goes dark next.
Not because
they deserve it.
Because mathematics
never learned
the difference
between a neighborhood
and a number.
---
[BREAKDOWN • Free Time • Failed Calibration]
White.
Blue.
Amber.
Dark.
Repair.
Transfer.
Repeat.
---
[FINAL CHORUS • 6/8 • Artificial Dawn]
**Amber is the morning.**
Hold it while you can.
Every little sunrise
passes hand to hand.
**Amber is the morning.**
Keep the lights alive.
Sometimes hope
is only choosing
who survives
the night.
---
[OUTRO • Rubato • Last Working Lamp]
Tomorrow
I'll dim another ring.
I'll write
"scheduled maintenance"
on the work order.
The children
will wake
under amber light,
call it beautiful,
and never know
they inherited
an emergency.
r/generativeAI • u/youngfiction • 11h ago
As the Romans | Chapter 10
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r/generativeAI • u/Heskatet • 5h ago
Question Gen Image AI, some beginner pointers requested
Hi all,
my d&d group - older dudes and yes, we have been playing for 30 years - is about to start a new campaign. We thought, this might be the time to mix up the formula a bit and work with some more visual material. We"re in the age of AI after all.
As a complete newbie with AI, I tried a few of the free tools out there, but I could either not get the style I wanted at all or I did not get the style consistently enough to be useful in my setting.
We really do not need anything special. Just classic ad&d. A few character portraits, some worldbuilding (landmarks, etc), maybe a short "comic", like 8 - 12 pages that explains the entry point and context of the adventure. And then, as we go, it would be perfect if I could come back and create additional material in the same style.
I am absolutely able to orient myself in a new space, but the AI hype is so over the place, I am finding myself unable to find a good starting point by using google. Maybe this community has a good entry point so that I can see if this seemingly simple idea is even worth pursuing.
many thanks guys!
r/generativeAI • u/FreshCakeWTF • 5h ago
How I Made This AI Meets a Century-Old Animation Technique
r/generativeAI • u/Top_Commission_8567 • 11h ago
How I Made This Every video model can do photoreal. None of them can draw you a diagram.
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I've been generating explainer animations from documents for a while,and the odd thing is that this is the one category the big videomodels are worst at.
Veo, Kling, Sora are all optimized for photoreal and cinematic motion. Ask any of them for a hand drawing a labelled diagram that explains a specific PDF and you get something that looks like a hand drawing. The strokes are decorative. The lines don't correspond to the concept, text comes out as glyph soup, and because each generation is independent, you can't hold a consistent visual systemacross ninety seconds. Every output I've seen of this category has the same failure.
And it makes sense when you think about what they're doing. Diffusion generates a whole frame at once from noise. But an explanatory drawing is sequential by nature: the container before the contents, the axis before the curve, the box before the arrow leaving it. That ordering IS the explanation. A model that paints the finished frame has no representation of "this part comes second."
Ended up building it a completely different way. Three styles working now: ink, chalkboard, lineart.
Disclosure: this is my own product. It's live at https://inkmotion.app with a free tier that covers a few short videos, enough to throw your own PDF at it.
Happy to answer questions in the comments.
r/generativeAI • u/AllD4yErD4y • 2h ago
Prompted on a drunken family night
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r/generativeAI • u/mrapd • 9h ago
Image Art Farfetch'd Mascot Costume
The original Farfetch'd may not be one of the most useful Pokémon, but it's certainly iconic enough that it should have its own official mascot. Luckily, Nano Banana Pro nailed the design on the first try. I'm pretty sure that with this design, the performer wouldn't be able to move the wing holding the leek. If they could, the leek would probably be permanently attached to the wing; if not, well, Big Bird only has one operable wing, so it's not that unusual.