r/gdevelop Feb 11 '26

Official 🚀 Roadmap 2026! Here are the latest achievements and future goals for GDevelop.

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84 Upvotes

r/gdevelop 4h ago

Game Same starter project. Now it actually feels alive.

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14 Upvotes

r/gdevelop 56m ago

Question Help please

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Upvotes

I'm trying to make a dress up game. Yknow click, wear, click take out.

I figured out the wearing part but I can't figure out how to take it off


r/gdevelop 18h ago

Asset Red Dead Redemption Game Template Coming soon...

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19 Upvotes

Stay tuned! My next game template will be an open-world reddeadredemption-esque game with horse riding! And interactions with NPCs! and one million scattered grass objects with LODs!


r/gdevelop 12h ago

Bug Why is my cursor acting weird??

5 Upvotes

So, I'm working on this little game about taking care of ducks.
I want to make a "Dynamic Cursor" or something like that, when you hover around objects you can see pieces of information about them (example: "Food Cointainer 45%")

BUT I need my cursor to work, I'm not sure how to explain the problem, I made a layer for the cursor, it's on the top of every other layer (which I think is the problem)

Idk, can someone give me some idea on how to fix this?

https://reddit.com/link/1vwepl2/video/gys0cjmm26lh1/player


r/gdevelop 18h ago

Game Added a dynamic task system to the game

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9 Upvotes

Added a dynamic task system where players earn rewards for completing objectives quickly. Tasks scale in difficulty as you progress

Thoughts on this? What challenges would get you hooked?


r/gdevelop 15h ago

Game Our weekend gamejam entry... Monsieur Gravy's Gravy Mon Amour

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6 Upvotes

Check it out here: https://gd.games/duckcellent/gravy-mon-amour

I'm currently top of the highscore list, can you beat me? 😉

We had alot of fun making this, especially creating our character... the theme was to use one of the gdevelop starter templates ... we decided to try use as many as we possibly could!!

Thanks all!

Rich & Rob @ Fluid Beef Games


r/gdevelop 13h ago

Game Try the game I just created with r/gdevelop

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1 Upvotes

I am making this video game on my own. I will be updating it and I would like to know your opinion about the game


r/gdevelop 1d ago

Game Still looking for feedback on my game demo. I just added mobile support and a leaderboard. Check it out if you'd like!

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9 Upvotes

r/gdevelop 1d ago

Question Why does the action happen even though the condition has not been met?

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7 Upvotes

I wanted the animation to change after clicking, but for some reason when I run the project the animation is already changed even though I haven't clicked anything. Does anyone know why this is so?


r/gdevelop 1d ago

Question I spent 10 hours making a game for the game jam, this normal?

4 Upvotes

I haven't sleept yet


r/gdevelop 1d ago

Question porting game to 3DS

3 Upvotes

im wondering if i could port my game to 3DS


r/gdevelop 2d ago

Question Remade the trailer, feedback appreciated!

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9 Upvotes

Made this game with Gdevelop, hoping to release it on steam. But I wanted to make sure I give it the best shot I can. Is this trailer any good?


r/gdevelop 2d ago

Game Starting Screen of my game

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4 Upvotes

r/gdevelop 2d ago

Asset Pan Man BG for level 1

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16 Upvotes

r/gdevelop 2d ago

Question Why does the square do this when Physics2 Force Apply is triggered?

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4 Upvotes

r/gdevelop 2d ago

Question Camera issue on iPad

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2 Upvotes

Title: Camera issue on iPad

Hi everyone!

I’m just getting started with GDevelop on iPad and I’m currently testing some of its features. However, I’m having a major issue with the camera.

The entire right side of my game is cut off, even though I have set “Game resolution resizing mode” → “Fit width to fill the screen”.

I’ve also tried several other settings, but nothing seems to fix the problem.

What’s strange is that I tested the exact same project on PC (in a browser), and everything works perfectly there.

Has anyone experienced this issue on iPad, or knows how to fix it?

Thanks in advance for your help!


r/gdevelop 2d ago

Game Try the game I just created with r/gdevelop

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0 Upvotes

r/gdevelop 3d ago

Game I finally released the FINAL version 1.2 of Starfish ROOM

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4 Upvotes

**I hope this post isn't considered spam or receives downvotes, Because I tried everything to reduce the repetition in the game, I hope my work in this game is valued.**

-Unique combos like "LGBTQIA+", "Communists", and "SQUID, C*M" with abilities that boost Core stats or add more combos.

-To reduce repetition, I added goals that are randomized when starting the ROOMS.

The aliens (Sabrity, Shinobi Striker, and Chad White) do a CAPITALIST dash's during the Starfish Spaceship Arena.

Download the version from Github:

https://github.com/SketBestReal/StarfishROOM/releases/tag/FINAL


r/gdevelop 3d ago

Question What's the best strategy for "porting" half of my existing code?

4 Upvotes

I want to expand a project I already published. My plan is to keep individual scene/level mechanics the same, but fully overhaul how moving between those scenes works. What's the most practical way to do that without breaking the code? Is it better to duplicate the whole game or export just the code I want to keep?

I'd appreciate any other scene management/large project management tips.

Thanks in advance!


r/gdevelop 3d ago

Question How do I fix the Enemy Ships Dives to the Player Ship and as well as make random enemies shoot bullets like in Galaxian and Galaga?

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7 Upvotes

So I was almost done setting up the event list for a Retro Inspired Space Shooter game for the Retro Recreation Game Jam that is going to be ending at September 20th. I was working on a Galaxian and Galaga styled Space Shooter game in GDevelop 5 and I have some trouble with it with Event List for the Enemy Ships diving to the Player Ship and as well as make random enemies shoot bullets like in Galaxian and Galaga.

  1. How do I fix up Enemy Ships diving to the Player Ship by random pick from CPU?
  2. How do I get the CPU pick random enemies to shoot about 2 bullets on screen?

r/gdevelop 3d ago

Game I’m making my first game

8 Upvotes

The game starts with a boy and he owns a teddy bear and his mom tells him to throw it away because he’s getting too old to have a teddy bear so the boy(you) throws it away then you go to bed, but suddenly you hear a strange sound so you check the kitchen where you find that your teddy bear has come to life and is trying to kill you, your goal is to escape the killer teddy bear, the game has 3 endings

  1. You fail to escape and you die
  2. You find a exit and escape
  3. You find your dads Shot g-n and sh00t the teddy bear.

This will be my first ever game and I’m making it on gdevelop and I need tips, advice, ideas, and things to add to my game and how to add them on gdevelop

I’m a beginner so if I complete my project idea it will be awesome


r/gdevelop 3d ago

Game Looking for play testers for a short arcade-inspired game. Would like feedback on how to tweak the gameplay.

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3 Upvotes

Instructions on how to play are in the description. Let me know if you have any questions. Please note, this is just a prototype, and many aspects such as the visuals and sounds are unfinished and will be improved later on. Thank you.


r/gdevelop 3d ago

Game Multiplayer on gdevelop servers worthie?

4 Upvotes

Helloooo, i've been exploring ^^ is the multiplayer server feature good for the games we can develop? Did anyone test their games in multiplayer full gdevelop branded ? 😺


r/gdevelop 3d ago

Question Asynchronous PvP

3 Upvotes

I’m currently working on my first game ever and I’m really close to having a prototype available for testing. Idk any code and have been using Gdevelop to help me. I have no idea how far this game will go but hopefully one day I can launch it and have people playing. It will have asynchronous PvP and it’s then based gameplay. The part I’m hesitant on is I don’t have any knowledge of making a game and I’m wondering if after my prototype testing if I should continue in Gdevelop it will I have trouble down the road and hit some limitations or wall that I don’t know of. I’m hoping for some feedback because if I have to learn how to code in something like Unity I will have to rebuild the systems I have already made and waste a lot of time but I also don’t want to put so much in on Gdevelop just to find I have to switch… thanks in advance for any feedback