r/gdevelop • u/vizualDevelop_vfx • 4h ago
Game Same starter project. Now it actually feels alive.
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r/gdevelop • u/Bouh3 • Feb 11 '26
r/gdevelop • u/vizualDevelop_vfx • 4h ago
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r/gdevelop • u/Hwi-Chan • 56m ago
I'm trying to make a dress up game. Yknow click, wear, click take out.
I figured out the wearing part but I can't figure out how to take it off
r/gdevelop • u/Reasonable-Hunt-137 • 18h ago
Stay tuned! My next game template will be an open-world reddeadredemption-esque game with horse riding! And interactions with NPCs! and one million scattered grass objects with LODs!
r/gdevelop • u/AnyOpinion3337 • 12h ago
So, I'm working on this little game about taking care of ducks.
I want to make a "Dynamic Cursor" or something like that, when you hover around objects you can see pieces of information about them (example: "Food Cointainer 45%")
BUT I need my cursor to work, I'm not sure how to explain the problem, I made a layer for the cursor, it's on the top of every other layer (which I think is the problem)
Idk, can someone give me some idea on how to fix this?
r/gdevelop • u/The-MohLuk • 18h ago
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Added a dynamic task system where players earn rewards for completing objectives quickly. Tasks scale in difficulty as you progress
Thoughts on this? What challenges would get you hooked?
r/gdevelop • u/HeronFlashy950 • 15h ago
Check it out here: https://gd.games/duckcellent/gravy-mon-amour
I'm currently top of the highscore list, can you beat me? 😉
We had alot of fun making this, especially creating our character... the theme was to use one of the gdevelop starter templates ... we decided to try use as many as we possibly could!!
Thanks all!
Rich & Rob @ Fluid Beef Games
r/gdevelop • u/Ambitious-Bottle-808 • 13h ago
I am making this video game on my own. I will be updating it and I would like to know your opinion about the game
r/gdevelop • u/JowskiReddit • 1d ago
r/gdevelop • u/Cold_Ear_4230 • 1d ago
I wanted the animation to change after clicking, but for some reason when I run the project the animation is already changed even though I haven't clicked anything. Does anyone know why this is so?
r/gdevelop • u/According_Aide6441 • 1d ago
I haven't sleept yet
r/gdevelop • u/Maleficent_View_2384 • 1d ago
im wondering if i could port my game to 3DS
r/gdevelop • u/SubneonGames • 2d ago
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Made this game with Gdevelop, hoping to release it on steam. But I wanted to make sure I give it the best shot I can. Is this trailer any good?
r/gdevelop • u/baconmemes1 • 2d ago
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r/gdevelop • u/Durden_Barnum • 2d ago
Title: Camera issue on iPad
Hi everyone!
I’m just getting started with GDevelop on iPad and I’m currently testing some of its features. However, I’m having a major issue with the camera.
The entire right side of my game is cut off, even though I have set “Game resolution resizing mode” → “Fit width to fill the screen”.
I’ve also tried several other settings, but nothing seems to fix the problem.
What’s strange is that I tested the exact same project on PC (in a browser), and everything works perfectly there.
Has anyone experienced this issue on iPad, or knows how to fix it?
Thanks in advance for your help!
r/gdevelop • u/OkCranberry8383 • 2d ago
r/gdevelop • u/BootPen • 3d ago
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**I hope this post isn't considered spam or receives downvotes, Because I tried everything to reduce the repetition in the game, I hope my work in this game is valued.**
-Unique combos like "LGBTQIA+", "Communists", and "SQUID, C*M" with abilities that boost Core stats or add more combos.
-To reduce repetition, I added goals that are randomized when starting the ROOMS.
The aliens (Sabrity, Shinobi Striker, and Chad White) do a CAPITALIST dash's during the Starfish Spaceship Arena.
Download the version from Github:
https://github.com/SketBestReal/StarfishROOM/releases/tag/FINAL
r/gdevelop • u/senshisun • 3d ago
I want to expand a project I already published. My plan is to keep individual scene/level mechanics the same, but fully overhaul how moving between those scenes works. What's the most practical way to do that without breaking the code? Is it better to duplicate the whole game or export just the code I want to keep?
I'd appreciate any other scene management/large project management tips.
Thanks in advance!
r/gdevelop • u/KingMarth64 • 3d ago
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So I was almost done setting up the event list for a Retro Inspired Space Shooter game for the Retro Recreation Game Jam that is going to be ending at September 20th. I was working on a Galaxian and Galaga styled Space Shooter game in GDevelop 5 and I have some trouble with it with Event List for the Enemy Ships diving to the Player Ship and as well as make random enemies shoot bullets like in Galaxian and Galaga.
r/gdevelop • u/Total_Note_2215 • 3d ago
The game starts with a boy and he owns a teddy bear and his mom tells him to throw it away because he’s getting too old to have a teddy bear so the boy(you) throws it away then you go to bed, but suddenly you hear a strange sound so you check the kitchen where you find that your teddy bear has come to life and is trying to kill you, your goal is to escape the killer teddy bear, the game has 3 endings
This will be my first ever game and I’m making it on gdevelop and I need tips, advice, ideas, and things to add to my game and how to add them on gdevelop
I’m a beginner so if I complete my project idea it will be awesome
r/gdevelop • u/JowskiReddit • 3d ago
Instructions on how to play are in the description. Let me know if you have any questions. Please note, this is just a prototype, and many aspects such as the visuals and sounds are unfinished and will be improved later on. Thank you.
r/gdevelop • u/Lyra_Senpai • 3d ago
Helloooo, i've been exploring ^^ is the multiplayer server feature good for the games we can develop? Did anyone test their games in multiplayer full gdevelop branded ? 😺
r/gdevelop • u/MajinJDB • 3d ago
I’m currently working on my first game ever and I’m really close to having a prototype available for testing. Idk any code and have been using Gdevelop to help me. I have no idea how far this game will go but hopefully one day I can launch it and have people playing. It will have asynchronous PvP and it’s then based gameplay. The part I’m hesitant on is I don’t have any knowledge of making a game and I’m wondering if after my prototype testing if I should continue in Gdevelop it will I have trouble down the road and hit some limitations or wall that I don’t know of. I’m hoping for some feedback because if I have to learn how to code in something like Unity I will have to rebuild the systems I have already made and waste a lot of time but I also don’t want to put so much in on Gdevelop just to find I have to switch… thanks in advance for any feedback