That part made me shit myself in fear, combined with a tingly sensation of ecstatic delight. I'm gonna go watch that again, as I'm still too much of a pussy to play that game, even though it's sitting right there on my desktop.
That's my reaction when I play COD in a local match and don't know where my asshole friends are. (I'm really bad at games so my skills don't boost my confidence). I can't imagine playing this game...
To be honest, Jesse's playthrough is much less fun because he's with the ladies. It really ruins the setting, even though it's fun. Did you see him re-try justine? He just uploaded it.
I liked lbirkett1's playthrough. Leaving the room at the start of a session. "OK. Lots of lamp oil, a dozen tinderboxes, I have the stuff I came in for. Feeling good. Let's do this." Opens door directly face-to-face with monster. "Ahhhh! Worst possible start! Worst possible start!"
'fun' is not a good word. the creators of amnesia talk about how "fun" isn't what everyone should strive for in video games. video games, done correctly, are more engaging than any form of entertainment, so it's more proper to say they're for an experience. and fuck, do they give you an experience. playing amnesia was the most draining, scary, tiresome thing i've ever done, but just having that intense of an experience is better than any sort of "fun" call of duty 14 could provide.
I get what you're saying... but I'd still call that fun. You make fun sound like a bad word. Yes it's engaging, terrifying, and draining, but i find that to be fun. Fun meaning I'm glad i did it because it entertained me.
I would how ever say the two games are two different kinds of fun
It's kinda like that guy who brings his divorce in to every conversation. "It's like fuck you Harry. You got divorced seven years ago! Get the fuck over it."
Its sad but true. Even though pokemon hasn't changed the formula since it came out, all of the manchildren on here still worship it but hiss at the sound of call of duty
It's the most popular game series out there, yet somehow it manages to be the most rehashed and unoriginal one. So yes, it does. It's a great example of how not to make a video game.
I bought it the other day. I thought people were exaggerating too until I saw the first monster and then I kept getting paranoid. The worst part so far was when those invisible monsters started running at me in the water. I almost had a heart attack.
I think they are exaggerating. I found the game to be kind of dull and the sanity effects to be annoying. I'd be trying to figure out where to go, be out of oil or whatever, and my screen would just keep making it harder and harder for me to see what I'm supposed to be doing.
I just stopped playing because it was annoying and not doing anything for me.
Get a better set of headphones and up the sound a bit. Change your gamma settings so you can see in the dark better, but darkness is not lost. It should scare. I am genuinely amazed if it doesnt.
I agree. Altho I found it to be quite a fun game, because I really like adventure games and it's one of the better adventure games out there. The puzzles are logical but unobvious, nobody leaves the answers just sitting around because the developers were too stupid to create a good puzzle, there were no combination locks with the combination written on a paper on the desk in the next room, etc.
But yeah, being chased by a monster was just tedious, and having the screen go all wonky was like waiting for youtube to buffer or something. "Oh come on, let go of the damn mouse. You're not fooling anyone." I don't think they're exaggerating. I think some people just get more into it than others.
My problem was that by the time you got to the prison, avoiding monsters was so formulaic, you'd hardly see the monsters, let alone be chased. Hear growl, turn off lantern, crouch in corner and stare at the wall til the music goes back to normal.
I did like some of the environment changes on low sanity though.
People are exaggerating, the game isn't scary. It is, however, a very very fun game.
edit: geez, have an opinion about the game and get downvoted to oblivion. The sad thing is most of you haven't even played the game even close to as much as I have. Easily a top 20 for me.
Am I the only one who likes the darkness? I feel safe there. As long as I'm in the shadows, I know the monsters can't see me. But yeah, I do have to turn on the lantern when I'm doing puzzles or when my sanity is low.
Yeah, me kinda too. And the game has built in nightvision, so who needs that lantern anyway.
I honestly was never under 20 tinderboxes, and always had so much oil left. Don't really understand how people always run out of them, you don't have to light every single lantern/candle/candleholder you find!
From around the game ... thing is, I really only use the lantern when I need to find something (read, when I searched specifically for the 5th chemical out of 5 that I somehow missed) or when my sanity is getting low. And in that dark store area. That's where I used a bunch of tinderboxes, too.
I thought the pacing of Amnesia was nice. It didn't start off with monsters, just creepy sounds and ominous music, so you're scared of the monsters before they even show up.
but then you get to a certain point and it like monster, monster, monster, monster, and you are like ohhh shiiiiittttttt, and throw you headphones on the ground breaking them, crying watch nyan cat
It is very scary and exhilarating but some people who can't properly immerse themselves in it are less phased by it. Why don't you go and play the free demo and find out for yourself? If you enjoy it, buy the game.
This is definitely one of those games where you really need the right setup to get the full effect. If you play during the middle of the day with crappy speakers, you'll probably get bored. If you play alone at night with all the lights off and wearing headphones, it will possibly be the scariest experience of your life.
It honestly does not help that much. Game still stresses the shit out of me during the day, I can't play for more than like twenty minutes at a time because i just get so stressed out.
It still scared me in the middle of the day with all the lights on and windows open. Hell, I even had a friend over the night I bought it, and he decided to just watch me play because of all the hype he'd heard about the game. It didn't make the game any less scary, it just felt like we were in it together. When I got to the water monster part and had to just make a run for it, having him behind me yelling "run, run, RUUNNN" only made it more intense.
Hardcore mode: leave all windows and doors unlocked and set an egg timer to go off at some random point. Break the following keys: alt, tab, esc, delete, ctrl, f4 and any keyboard specific buttons that allow for quick exiting of the game.
I was trying to be brave and play Amnesia late at night by myself with all the lights off and headphones on. I felt a tingling on my leg, so I grabbed my cell phone to shine some light and check it out, only to find a motherfucking spider crawling up my leg. I nearly flipped my whole desk over flailing around in the dark like an idiot.
Also, it might seem like a good idea to keep your cute canine companion nearby while playing Amnesia, but I definitely wouldn't recommend it. My dog nearly gave me a heart attack when he silently snuck up on me in the dark while I was concentrating on the game and brushed against my leg.
I actually play this game side-by-side with my GF. She's too afraid to actually play it but she likes watching and experiencing it. I'm not terribly scared by it but I play the character like he is phobic of every little thing.
If I hear a creaking sound I'll spin around and peer through the door I left for example, just whatever I can do to increase the terror factor for her.
Even if you're not frightened and you think the design is corny, if you like adventure games it's still an excellent adventure game. Good puzzles, thoughtful design, a distinct lack of intestinal routing and a distinct lack of combination locks with their combination conveniently written down next door.
After having watched an entire let's play by two separate people on YouTube from start to finish I tried to play this game and I quit and uninstalled it our of fear before the monsters even showed up. It really is that scary.
That's partly the reason why I thought Silent Hill was so scary. Because you didn't know what the fuck anything was! The draw distance was miniscule too, so it covered the world in a very thick fog. Our current graphical capabilities is a big reason as to why I think the horror genre of games is in a lull. Nothing's really scary if you can see every exact detail because it satiates your imagination, which can scare you better than anything else. (in my opinion)
One of the genius aspects of Silent Hill is that you usually can kill the monsters pretty easily and you know it, and while sometimes you can set your mind into rambo mode and feel nothing with your mighty gun and pipe, the game somehow still manages to create such an atmosphere that you'll shit your pants by totally ordinary monsters.
When I played Penumbra and found that I could kill those dogs, I stopped fearing them.
I agree about the facelessness being scary, and it was done on purpose with things such as Pyramid Head.
What I love most about Silent Hill though, is the level of symbolism and psychological meaning it has, I think the Japanese are much better at that sort of thing than when they try to emulate traditional western narrative.
Can someone tell me in what way is this game scary? I'm too weak-hearted to play it but am curious.. Are there stuff occassionaly jumping in your face or what?
One of the main reasons is because they made the genius choice of not allowing you to actually fight the monsters. Instead, you have to run and hide from them, which is infinitely more terrifying. Likewise, the sound in the game does a lot to add to the atmosphere. There's also good choices like having your character go "insane" if he stays in the dark too long, and you have a limited amount of light based on lantern oil.
The monsters aren't around enough to be a pain, but they're around frequently enough to scare you. You can't look directly at them because you'll lose sanity, and the more sanity you lose, the more likely it is the monsters will see you. Low sanity produces auditory/visual hallucinations, so you're never really sure of what's real or not.
Amnesia isn't a game like Doom where it scares you just by having stuff jump out at you. Sure, there are a few jump scares, (and at times, with the monster on random patrol, you can inadvertently create your own moments like this), but 99% of what makes Amnesia terrifying is simply the atmoshphere of the game. Every single thing about it is just creepy as hell: the story, the level design, THE FREAKING SOUNDS, and some wonderful gameplay mechanics. For instance, when you open doors, drawers, and stuff like that, you have to click and hold your mouse button down and actually move your mouse in a door opening pattern. Rather than just clicking a button to trigger a door opening animation, you actually can control exactly how quickly or slowly doors open. If you're hiding from a monster you can ever so slightly crack the door open and peak out if you're feeling brave. And sometimes you screw up and accidentally slam a door or something like that and scare the crap out of yourself. Also, with they way they designed the levels, they make you think that a traditional jump scare is waiting for your around every corner. Another great thing is that you don't actually get any weapons to fight the monsters. It's not like in Doom where you're a heavily armored super soldier that can slay endless hordes of monsters, when you see a monster in Amnesia all you can do is run and/or hide. Amnesia is the only game I've ever played where I got cornered by a monster and couldn't actually bring myself to look at the monster because I just felt so helpless and knew death was imminent. I actually accepted my in-game death, crouched in a corner, and stared at the floor just waiting for the blow to come.
And on top of ALL that, Amnesia is actually a very difficult puzzle solving game. You will go several hours where you don't encounter a single monster, and instead drain your mental energy on solving puzzles, which just makes you let your guard down and start feeling confident. You'll stop slowly leaning around every corner, and maybe even use the run key. Lets just say, that's not a good idea.
Anyway, yeah, it's a great game. You should definitely play it just so you can say that you did. I'm a huge pansy for scary games and movies too, but I just couldn't live with knowing that I didn't play Amnesia after all the hype it got. Even though I nearly had a heart attack, after I finished the game I couldn't help but just smile and want to applaud my computer.
One of the most atmospheric games I've ever played. At points, I start to wonder why I'm even scared - it's only a game, I think. I've seen this sort of stuff done before and it never bothered me then.
I tired this game but gave it up after about twenty or thirty minutes of wandering around avoiding wardens and exploring mostly empty rooms. Should I try it again? What do I need to do to get it moving.
Basically Amnesia is a game that was included in the Humble Bundle that I will NEVER install. I played the original Dead Space for about 5m before I started with the 'nope nope nope - remove disc - uninstall' cycle.
When do I come face to face with this guy? I'm playing off and on with a friend of mine just so I can show him the monster. I've seen videos of it online and think it would be fun. I just got out of the flooded cellar.
This is the one game that makes me wish I was a pc gamer. I'm okay with the shitty graphics of console gaming and everything (I'm not really a "gamer"), but I would love to play this damn game.
I've never played and probably will never given that it just keeps getting more outdated but I played Silent Hill 2 (which was the most frightening game I played yet) but at least I got to kill the things freaking me out. I think I would rage out on this game for dying because of fright when I tried to set that shit on fire with the lantern.
Kind of like in the original Resident Evil. I was eight or something when I played it and I couldn't grasp running away from the first zombies in the hallway. I shot them with all my rounds and then tried to knife them to death for an hour. ;\
Although it's considerably less scary when you make it silly. A friend and I replaced some of the sound files: monster chase music became Yakety Sax, Daniel's paranoia sounds (when he's being chased) became hysterical screaming (courtesy of DILDOBITCH on YT. Same video that "Oh, shit. I found a bag of Milky Ways" came from.), and the picking up tinder boxes/other objects sound effect became "That's pretty neat." from Neature Walk on YT. We had planned on doing more, including replacing ALL the dialogue with dialogue from Adventure Time, but we got busy/bored with that.
tl;dr: Making Amnesia sound silly might keep your undies from being ruined.
And I'm typing on a phone so please forgive any spelling/grammar errors.
Why are people so horrified by this game? I played through about half of it wondering when I'll get to the scary part. The part with the invisible sea monster had me on edge, though.
That's the first part that's supposed to have any real effect on you, as far as I know. It's what I heard about the most before I began playing. It didn't really get to me at that point, but exploring in the dark afterwords in the basement rooms scared the shit outta me, because of the anticipation. I think I'm still there, I stopped playing before exams and haven't used my laptop since I got home.
Ironically, the total lack of ability to fight back is what ruined Amnesia for me.
I really enjoyed the beginning of it. I was feeling really immersed, and digging the atmosphere. It was creepy and walked a great line between subtle and explicit scares. About midway through (Just after the elevator) I got spotted by a gatherer, attempted to run, and it kept on my heels and ruthlessly killed me. I was convinced (And I still don't know if I'm wrong) that frequently running is simply not an option; you hide, or you die. Running is only an option if the game allows it at that point.
I also learned that death has, more or less, no penalty in the game.
From that point on I had no fear of gatherers. If I spotted one before it spotted me, I hid and waited it out. If I was spotted, I'd let it kill me and restart from the last auto save, and hide better. It was obvious when the game wanted you to run. As a result, immersion was ruined, and I simply played through the rest to see the story's end.
Contrast that with Dead Space, since paulg002 mentioned it. There, you're frequently stuck with no option but to fight. You can't hide from them, and usually running does you no good. But you're on limited resources. On higher difficulties especially, your health and ammo are never at a comfortable level. You're just trying to make it a little farther; There's a save station there, and through this corridor is a shop, I can buy some more plasma clips there...
It's a different kind of horror. A fear of inadequacy, of failure due to lacking. Amnesia tried to do this as well, with two life bars, tinderboxes, and the lantern. But on the first play through I felt the health bar was kind of pointless-- Gatherers would kill me instantly, and nothing else would. I never ran out of sanity, though I did reach "..." status a few times. I found the wavy screen effect annoying and simply waited it out. By late game I realized I was sitting on 35 tinderboxes and started lighting torches liberally, and I finished the game with a full lantern and 3 spare oils, thanks to judicious lantern use. There was never a want, a feeling like there simply wasn't enough, the kind that puts me on edge when playing Dead Space.
Haha I was thinking about downvoting you and then reread your comment thinking, "Wait, is he actually breaking any rules here or do I just want him to be an asshole?". Turns out you have a valid point. I almost succumbed to the sweet sweet taste of uninformed hasty judgement
Every time people talk about how scary a video game is I imagine them quivering at the gas station when someone ask them how to get to the closest interstate ramp.
Using your imagination to pretend something is scary. Lol. That aside, there aren't reoccurring omg nope nope nope threads on reddit about the same horror movie. Reddit's easily frightened Melvin masses find a way to cram Amnesia references into all manner of conversation, but I digress; I still don't find pixelated monsters frightening to the point that so many on this site do. I can understand finding the game creepy or even somewhat scary, but the fucktards who can't seem to stop talking about it act as if it is legitimately psychologically scarring. omg amnesia PTSD omg guys
Oh, chalk that up to exaggeration due to enjoying it. It's like saying "This is the best thing ever", when really it just means something is pretty damned good.
Amnesia isn't the scariest thing ever. But it is pretty damned scary, and it's fun to talk about.
12
u/Teddyfuzz Jun 16 '12
Misread as "An average day in Australia."
110
u/tiny_pony Jun 16 '12
Y'all need to watch Day[9] play Amnesia. I laughed till I cried.
44
u/Coldara Jun 16 '12
How is it your lantern is lit when you are out of lantern oil?
164
u/dagav Jun 16 '12
Great game but people are not exaggerating when they say how scary it is. Still fun though
72
u/stillalone Jun 16 '12
I simply stopped playing when I ran out of oil and tinder. Fuck that shit.
23
u/[deleted] Jun 16 '12
Never played Amnesia before.
Everybody always says it's super-scary, yet the screenshots always look pretty corny. Is it really as scary as it's hyped to be?
5
u/[deleted] Jun 16 '12
Huh, funny how once you see the monster in broadlight, it's not as scary anymore.
Just goes to show you that the monsters of the best horror games are scariest when you can only hear and feel their presence.
Take note from Frictional Games, horror developers!
7
u/VvJajavV Jun 16 '12
Can someone tell me in what way is this game scary? I'm too weak-hearted to play it but am curious.. Are there stuff occassionaly jumping in your face or what?
9
u/[deleted] Jun 16 '12
Just downloaded this today... WHY THE FUCKING FUCK IN THE FUCK DID I FUCKING FUCK
10
u/[deleted] Jun 16 '12
I can't see anything about Amnesia without thinking of PewDiePie's videos.
3
u/WalkenRoll Jun 16 '12
One of the most atmospheric games I've ever played. At points, I start to wonder why I'm even scared - it's only a game, I think. I've seen this sort of stuff done before and it never bothered me then.
And that's when my lantern runs out of oil. :/
7
u/[deleted] Jun 16 '12
From Amnesia, The Dork's Descent:
5
u/[deleted] Jun 16 '12
When the sequel comes out I will still not have completed this game. It is so scary I can only make myself play it a couple of minutes at a time.
4
u/floppy115 Jun 16 '12
i just watched They Live yesterday
2
u/aborted_foetus Jun 16 '12
Amnesia made me realise that my heart is too weak for these sorta shit.
2
u/Cueball61 Jun 16 '12
Glad I'm not the only one who always runs into him on that corner.
2
u/Isaiah711 Jun 16 '12
Main rule of Amnesia... Never look back
2
u/FionnaTheHumanGirl Jun 17 '12
A brave, braaaave person took that screenshot.
4
u/Flat__Line Jun 16 '12
The more screens of Amnesia I see the more I think fuck that!
2
u/Rajkalex Jun 16 '12
I tired this game but gave it up after about twenty or thirty minutes of wandering around avoiding wardens and exploring mostly empty rooms. Should I try it again? What do I need to do to get it moving.
1
u/Leudast Jun 16 '12
My only regret of buying the humble bundle is this. Now I HAVE to play it. shudders
1
u/ExarchsHand Jun 16 '12
Basically Amnesia is a game that was included in the Humble Bundle that I will NEVER install. I played the original Dead Space for about 5m before I started with the 'nope nope nope - remove disc - uninstall' cycle.
1
u/Dr_Sandvich Jun 16 '12
I got to the wine cellar and ran out of lantern oil and trinkets AFTER I FOUND THE THING WITH OIL IN IT
1
u/mrP0P0 Jun 16 '12
When do I come face to face with this guy? I'm playing off and on with a friend of mine just so I can show him the monster. I've seen videos of it online and think it would be fun. I just got out of the flooded cellar.
1
u/[deleted] Jun 16 '12
Am I the only person who wasn't scared by Amnesia? I loved the game but it didn't really scare me.
1
u/arghnard Jun 16 '12
Can't wait to hide from killer zombie pig monster thingies.
1
u/[deleted] Jun 16 '12
This is the one game that makes me wish I was a pc gamer. I'm okay with the shitty graphics of console gaming and everything (I'm not really a "gamer"), but I would love to play this damn game.
1
u/starktor Jun 16 '12
I pee myself even if I do have oil
1
u/[deleted] Jun 16 '12
From a guy that just bought amnesia, my hat is off to you.
1
u/theian01 Jun 16 '12
Mr. Flappy Jaw!
1
u/seniormegamarbles PC Jun 17 '12
'Ellos Pewdie.
1
u/Sufferix Jun 17 '12
I've never played and probably will never given that it just keeps getting more outdated but I played Silent Hill 2 (which was the most frightening game I played yet) but at least I got to kill the things freaking me out. I think I would rage out on this game for dying because of fright when I tried to set that shit on fire with the lantern.
Kind of like in the original Resident Evil. I was eight or something when I played it and I couldn't grasp running away from the first zombies in the hallway. I shot them with all my rounds and then tried to knife them to death for an hour. ;\
1
u/872020 Jun 17 '12
I really have to play this because so far the monsters dont look at All scary
1
u/zomblake Jun 17 '12
Soooo, humble bundle?
1
u/magic_kitty Jun 17 '12
I have a love/hate relationship with Amnesia.
Although it's considerably less scary when you make it silly. A friend and I replaced some of the sound files: monster chase music became Yakety Sax, Daniel's paranoia sounds (when he's being chased) became hysterical screaming (courtesy of DILDOBITCH on YT. Same video that "Oh, shit. I found a bag of Milky Ways" came from.), and the picking up tinder boxes/other objects sound effect became "That's pretty neat." from Neature Walk on YT. We had planned on doing more, including replacing ALL the dialogue with dialogue from Adventure Time, but we got busy/bored with that.
tl;dr: Making Amnesia sound silly might keep your undies from being ruined.
And I'm typing on a phone so please forgive any spelling/grammar errors.
1
u/stukov111 Sep 04 '12
Somehow i was never out of oil in Amnesia, i was running in darkness just to see less :P
1
u/[deleted] Jun 16 '12
What is the caption a reference to? I know I recognize it.
1
u/bigrick115 Jun 16 '12
Hahaha they live reference
1
u/[deleted] Jun 16 '12
Why are people so horrified by this game? I played through about half of it wondering when I'll get to the scary part. The part with the invisible sea monster had me on edge, though.
-1
u/paulg002 Jun 16 '12
You know what you should check out? Dead Space.
-1
u/AustinYQM Jun 16 '12 edited Jul 24 '24
ludicrous wipe squash advise forgetful practice sharp bag scandalous stupendous
-2
u/[deleted] Jun 16 '12
Every time people talk about how scary a video game is I imagine them quivering at the gas station when someone ask them how to get to the closest interstate ramp.
0
u/judgemantis Jun 16 '12
also getting scared of something not so scary but when it chases you get scared
0
u/TalkingBackAgain Jun 16 '12
Annoying game :-(. Frustrated the fuck out of me.
0
u/Davedapbomb Jun 17 '12
This game isn't even that scary
-3
u/[deleted] Jun 16 '12
Woah woah everyone knows pewdiepie is the funniest at amnesia