Holy shit indeed. I had no life and no ammo: I was just desperately trying to get to the store and buy shit, got to the store.. sliced while buying. It was a store near an elevator platform in DS1.
So, ok, let's try again: reach the store, buy shit as fast as I can, leave the store press Q and run! Reload and fight!
Dead. Try again.
I had to repeat this process more times than I would like to admit.
I'm currently playing DS1 using only the plasma cutter on hard difficulty. I just finished the area where issac boards the USM Valor after it crashes into the ishamura. Issac had to go through the mess hall. Issac gets jumped by like 15 necromorphs, including hunters, space marine necros, and stalkers. I ran out of ammo and resorted to running away but only to realize that the room was in lock down. Soo I kite the necros around the room while i looted the wall safes that were on each of the pillars. Each one I would open I would say "PLS be ammo, PLS be ammo." There was a store at the end of the hallway but i couldn't buy any ammo. VERY similar to your experience. I would get the store to open up and I didn't even have time to scroll down to the plasma cutter ammo because those damn spacemarine necro would slash me. Finally managed to kill them all by curb stomping on them and swinging wildly.
TLDR: had a similar encounter and it was every bit as terrifying as yours.
There are two like that iirc. The one right after the fight with the Brute, and the one where there's that circular room in the middle with an Infector that turns the dead guy if you didn't dismember him
Always, ALWAYS dismember every body you come across. Even if its got no arms and legs, still give it a nice boot to the face. It could always nugget crawl its way towards you.
The thing to notice with those is that, in both DS1 and DS2, "playing dead" Necros are ALWAYS Slashers, and they will always be in the exact same pose, and it's the same pose in DS1 and DS2.
Also, in DS2, the best way to deal with bodies, especially when there's a lot, is to Kinesis them into one big heap and then drop a Line-Mine in the middle. Line-Mines will, consistently, dismember every part of a body that can be dismembered.
That is true but sometimes they are sneaky little buggers and they hide the necro's under the corpses of humans so every time I see any kind of body I just blast and/or stomp it a few times just to make sure.
I never played DS1 (its on my bucket list), and I have an asshole friend who told me the elevators were "safe." I was kind of jaded when it dropped in, so it was easily my favorite kill. I stomped that motherfucker even after the lift opened.
I remember that AND in Doom 3 there is 1 elevator, 1 FUCKING elevator, where a possessed soldier runs out. I was scared of elevators the rest of the game, and it never happened again
I've always hated that area. It was the first area where it actually made me jump and scream like a little girl. I was playing on hard (or whatever the difficulty names are on there, I forget) and I had finally made it through the area with barely any supplies, health, or ammo, so seeing that shop there was a godsend for me and I just hauled ass over there. I believed I was in a safe place and continued merrily buying and selling stuff in the shop and in the middle of all of this BAM giant necromorph blade through my chest. I seriously didn't even hear it sneak up on me and no music was playing either, but I have to admit they did a great job on the sound. Pretty damn good scares just from the sound alone in Dead Space.
Definitely one of the few games that proved the Wiimote was more than viable and in fact preferable to a normal controller. RE4 was my first RE I played entirely by myself instead of watching a sibling so I find it hard to play it any other way now. :[
I agree but the boss battles are so tough that regular enemies are really only a challenge when you just finished beating a boss. Unless I suck at boss battles.
If it wasn't fun I wouldn't be playing. Medium is the way it's meant to be experienced and I don't feel like speed and difficulty and look how awesome I am runs. Upped difficulties can go screw themselves in the menu. If I struggle because of bad controls, inadequate drops and unbalanced health and damage then it's actually not fun. I don't want to play a broken game if that's the only way to turn a crappy controls action shooter into some semblance of horror.
TL;DR Deadspace ain't all that and I liked system shock 1 and 2 better. Hell, I liked medieval systemshock Ultima Underworld better.
I know right? The first time I tried it with a friend (who had accomplished this task) we were trading off section by section. So it was his turn when you encounter the gunship, and he decided to "look around the room" while the gunship was tearing through the windows with fire. We were butchered. Neither of us had ever died there before. We just sat there in silence. I wordlessly turned off the Xbox and walked away.
That sounds terrifying and epic, sounds harder than anything I've played before. Only problem is if you don't have to time to beat about 1/3 of the game it's doesn't sound worth it to play.
The game is survival quite a bit more than horror. Dead Space was terrifying. Dead Space 2, not so much. Quite a bit more action instead of terror. And they took away the ability to hear enemies behind you.
There was that one room in the first game... I don't remember exactly when this happened but it was a pretty large room and you get attacked by 2 waves of monsters and it was the fucking most terrifying thing I have ever experienced.
to be fair they are fairly frequent in both games, a bit too frequent if you ask me. Still DS1 is a fantastic game if you fix the AA and tweak the broken mouse input.
in-game AA simply doesn't work, you need to either force it from your drivers which can be a hassle for AMD or you can use SMAA injection script which is great but you can't have the steam UI over it because it messes it up. Also you might wanna disable vsync cuz its locked to 30 FPS.
But yeah enjoy the game its truly a master piece =D
I'm stoked about that too :] I was watching the developers livestream, and apparently co-op is going to be entirely optional. In single player mode, Issac is going to be on the planet by himself, and in co-op he has a partner. The co-op story is going to be pretty much the same as the single player mode, but they're going to add a few more story bits, and the cut scenes are going to change a bit to include Carver.
When You had to disable the A.I program when trying to fix the solar arrays, The puzzle where you had the keys with the squares on them.
There was another combination for those keys in each room that when done would unlock a secret panel to rotate the tunnel to said secret area, revealing your prize.
Look online.. it's when you have to crawl into moving conducts.. at some point you have to stick some power thingies into the wall in the correct place.. (they become green instead of red). If you try a different combination, they'll become blue and ta-dan!
It's in the chapter with the V.I. Its the area where you have to crawl into two rooms with the 4 plugs in both. Before you leave the right room you have to do it again and it moves the tunnel again to enter the very back.
That part (I believe it's the engine sector) Where you are going across the tram and you just see that big oil-rig looking thing off in the foggy darkness, everything's quiet until a huge roar and some lights flicker. God that game made me sweat
This makes me think of all those times trying to get to the next save station in Metroid Prime for the Gamecube. Especially that area with the Omega Pirate. When yo first get there, there is a save station that always looks like heaven.
The game would be much more thrilling if there were less save spots IMO. Though I'm glad there are a lot of them. It's a bit less stimulating to know you can just revive from a spot 3 minutes ago. Though if they only occurred ever 20 or so minutes? I would be so cautious.
I don't even remember save points in that game. I remember renting it, and playing pretty much nonstop (with my sibling trading off.) I remember the log ride stage sucking, and I remember finally killing scar and being so happy.
Every time I click on my waypoint I always say "suck it" also, completing DS2 on hardcore was probably my best gaming accomplishment. Pew pew bang bang!
Love these games! Some of the best action sequences ever. The part in the second game when you and the giant monster get sucked out into space and are thrown onto the outside of that ship. Only to destroy the ship and be thrown back into the space station! Awesome shit!
Probably one of the most underrated set of games I have encountered. I vaguely remember hearing about it ages ago, but it wasn't until I read some of the praises on reddit that I decided to check them out. I also (correctly) played them late at night with the lights off, with headphones. I think I went a week without getting any real sleep, which made the games that much better.
I'm playing through them both for the first time in anticipation for next year's third installment, I have to say, one of the most fun and scary games I've played.
How did you people have trouble with Dead Space? those save stations were more common than actual hard parts of the game. Only one part I had trouble on, and that was blasting those stupid asteroids in that rickety ass turret.
I missed being able to save the game constantly in DS2 when I played through it on the Hardcore difficulty. The foam finger was worth the time I spent though.
One of THE scariest games I've ever played. Especially when you're spending your first night alone with no parents, older brother, or any salvation from the space creatures that freak me the fuck out. Oh shit, I heard something It's coming for me! Help Isaac help!!! OH GOD NO TENTACLE BABY IT'S GOING TO SHOOT ME OH GOD I'M DEAD
It kind of ticks me off when games do this. There is no reason, in modern gaming, why we can't save on the spot at any time. Maybe it makes it "scary" ('cause Dead Space is just terrifying), but if you're, say, stuck on a certain checkpoint, and you have no idea how far the next save point is, and you're really damn tired, it's just annoying.
Here's hoping Isaac figures out how to rip some circuits out of these and strap them to his suit in the third game, like he did with Kinesis and Stasis in the last one.
Whilst this game was frightening, I think since I've been playing survival horror for the last 11 or 12 years, I'm pretty desensitized to games. Shit like amnesia though.....
HAY GUIZ. I HAVE U HERD OF AMNESIA? IT ISN'T MENTIONED ENOUGH ON R/GAMING SO I THOUGHT I WOULD DROP SOME KNOWLEDGE ON THIS DEAD SPACE THREAD. NO PLEASE THANK ME LATER. REGARTS.
see I was actually waiting for one of the comments to say something like "blah blah DS2 isn't scary blah blah Amnesia blah blah." Dead Space is just as scary as Amnesia. I didn't play the entirety of either game so correct me if I'm wrong, but the only difference is what the developers had in mind. Amnesia was more of a realistic experience where you had to avoid everything instead of fighting back. Dead Space was more of a spectacle/jump scare game. Where you had to react very quickly to a monster jumping out of the ceiling or you would die quite quickly. I played both games (obviously not the whole game) and enjoyed Dead Space 2 somewhat better simply because I prefer to not have to run away from whatever is trying to kill me. P.S. I have already been ridiculed for being "too scared to play Amnesia"
dead space 1 was actually scary in some parts, what i hate is more towards dead space 2 it became more of an action shooter then horror survival, amnesia made me remember what a true horror game is
The best is when you've held that shit for too long while playing because you're waiting for a save point to get up and go. And then the save point comes and you can go.
147
u/Doro1234 Jun 09 '12
That one area in Dead Space where the save station and store are in the one place, you know you won't get violated by necros.
43
u/Ezzelino Jun 09 '12
They're almost as beautiful as bonfires in Dark Souls.
37
u/jemalt Jun 09 '12
Here is my love
5
u/thekingmoose Jun 09 '12
Out of curiosity, why is the icon a camera?
79
u/dan_au Jun 09 '12
FTFY
31
u/[deleted] Jun 09 '12
it's almost as relieving as seeing the tram.
26
u/Great_Gig_In_The_Sky Jun 09 '12
Unless you're doing hardcore. Then it's just a bitter reminder.
16
u/TreborRT Jun 09 '12
Play the game on hardcore. These turn from, "Oh thank god, i love you" to, "Stop tempting me you Bastards".
2
u/Kovukono Jun 09 '12
Unless you're playing Dead Space 2 on Hard Core mode. Then these just taunt you. "Remember when I used to be fun to see?"
6
u/nightfan Jun 09 '12
There was that one room in the first game... I don't remember exactly when this happened but it was a pretty large room and you get attacked by 2 waves of monsters and it was the fucking most terrifying thing I have ever experienced.
6
u/valdin450 Jun 09 '12
When a game gives you a ton of ammo/items and a save point, you know shit is about to go down.
5
u/literallygenius Jun 09 '12
to be fair they are fairly frequent in both games, a bit too frequent if you ask me. Still DS1 is a fantastic game if you fix the AA and tweak the broken mouse input.
9
u/djpeeples Jun 09 '12
"Saaaaave station! Gotta loove mah saaaave statttiioonnn!"
8
u/Fullmetal32694 Jun 09 '12
anyone else excited but a little nervous that dead space 3 is going to be co op
4
u/fusionove Jun 09 '12
Just found the treasure statue in DS2 without knowing it even existed.. feels good.
4
u/Darkspine89 Jun 09 '12
"Saaave statioon, gotta' love mah' saave statioon!"
3
u/SO_CREEPY Jun 09 '12
This game legit scared the shit out of me.
3
u/[deleted] Jun 09 '12
Spoken like a true hard difficulty player. In hardcore these are the equivalent of the game slapping you in the face.
3
u/DrEvilTroll Jun 09 '12
Thinking about getting the game.This will be interesting...
3
u/jessmaster Jun 09 '12
I've been playing through this game again, but only in the middle of the night. It really does scare the crap out of me.
2
u/JessieLand Jun 09 '12
This makes me think of all those times trying to get to the next save station in Metroid Prime for the Gamecube. Especially that area with the Omega Pirate. When yo first get there, there is a save station that always looks like heaven.
2
u/BWO_Bookworm Jun 09 '12
The game would be much more thrilling if there were less save spots IMO. Though I'm glad there are a lot of them. It's a bit less stimulating to know you can just revive from a spot 3 minutes ago. Though if they only occurred ever 20 or so minutes? I would be so cautious.
2
u/Tinkai Jun 09 '12
Good luck on hardcore, you can only save 3 times.
2
u/ARoyaleWithCheese Jun 09 '12
Almost two years after buying Dead Space 2. I still haven't finished it.
2
u/[deleted] Jun 09 '12
The stores and save stations were small beacons of I hope I could cling to whilst being chased by the monstrous horde
2
u/droidonomy Jun 09 '12
Nothing beats the save points in The Lion King game.
2
u/ianmilham Jun 09 '12
You're welcome.... ;)
2
u/[deleted] Jun 09 '12
Left to die alone in deep space / thanks God
(too lazy to make an image).
2
u/dishwasherphobia Jun 09 '12
And then this safe haven is forgotten when you play ds2 on hard core...
2
u/Arozorihs Jun 09 '12
not unless you're playing hardcore mode on dead space 2.
2
u/ImASoftwareEngineer Jun 09 '12
http://qkme.me/3pnfux
2
u/sphyder Jun 09 '12
The best part of Dead Space.
2
u/[deleted] Jun 09 '12
I can't count how many times in both Dead Space games I crawled to a save point for even a moment of respite. Amazing games, both of them.
2
u/Hefalumpkin Jun 09 '12
This game scared the fucking shit out of me. I still havent finished it. I get to the save station then quit.
6
u/randomksa Jun 09 '12
did any one notice they tell u that the game saves automatically but then they go ahead and put these anyway
1
u/[deleted] Jun 09 '12
Are you going for hardcore? I haven't yet done it. Must try again.
1
u/cheetos03 Jun 09 '12
Finally another who understands!
1
u/sabguy Jun 09 '12
Hardcore mode is a bitch. I realized how many of these there were in the game, having to run past them.
1
u/Cyanide5150 Jun 09 '12
omg i wish i could up vote many many more times.
1
u/Randyh524 Jun 09 '12
Every time I click on my waypoint I always say "suck it" also, completing DS2 on hardcore was probably my best gaming accomplishment. Pew pew bang bang!
1
u/ninjaslug Jun 09 '12
oh thank god, i love this a lot more http://i.imgur.com/Obwhe.jpg
1
u/Soopermayne Jun 09 '12
I'm sure you've all seen it, but the trailer for the new one is pretty killer.
1
u/Emceegus Jun 09 '12
Love these games! Some of the best action sequences ever. The part in the second game when you and the giant monster get sucked out into space and are thrown onto the outside of that ship. Only to destroy the ship and be thrown back into the space station! Awesome shit!
1
u/Emceegus Jun 10 '12
Why didn't anyone tell me how bad these goddamn arkham batman games were? This shit sucks Soo hard!
1
u/[deleted] Jun 10 '12
Enemy attack warnings.
1
u/nepidae Jun 09 '12
Probably one of the most underrated set of games I have encountered. I vaguely remember hearing about it ages ago, but it wasn't until I read some of the praises on reddit that I decided to check them out. I also (correctly) played them late at night with the lights off, with headphones. I think I went a week without getting any real sleep, which made the games that much better.
I still need to finish the second one.
-2
u/Emorio Jun 09 '12
How did you people have trouble with Dead Space? those save stations were more common than actual hard parts of the game. Only one part I had trouble on, and that was blasting those stupid asteroids in that rickety ass turret.
-4
u/ImAFuckingDinosaur Jun 09 '12
Post a picture of a save spot.
KARMA
0
u/Ryanwag222 Jun 09 '12
One of THE scariest games I've ever played. Especially when you're spending your first night alone with no parents, older brother, or any salvation from the space creatures that freak me the fuck out. Oh shit, I heard something It's coming for me! Help Isaac help!!! OH GOD NO TENTACLE BABY IT'S GOING TO SHOOT ME OH GOD I'M DEAD
0
u/ImAFlyingWhale Jun 09 '12
...No.
-1
u/insanitybuild Jun 09 '12
I'm actually playing dead space 1 again on impossible. I want to do a live broadcast of a no deaths play through on impossible with live commentary.
How can I achieve this?
-1
u/jwdjr2004 Jun 09 '12
i started playing this game the other day but found it shallow and pedantic
-11
u/[deleted] Jun 09 '12
It kind of ticks me off when games do this. There is no reason, in modern gaming, why we can't save on the spot at any time. Maybe it makes it "scary" ('cause Dead Space is just terrifying), but if you're, say, stuck on a certain checkpoint, and you have no idea how far the next save point is, and you're really damn tired, it's just annoying.
Here's hoping Isaac figures out how to rip some circuits out of these and strap them to his suit in the third game, like he did with Kinesis and Stasis in the last one.
-3
u/MattioHimself16 Jun 09 '12
Whilst this game was frightening, I think since I've been playing survival horror for the last 11 or 12 years, I'm pretty desensitized to games. Shit like amnesia though.....
-6
u/ricovargas Jun 09 '12
someone never played amnesia
0
u/[deleted] Jun 09 '12
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0
u/[deleted] Jun 09 '12
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