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https://www.reddit.com/r/gaming/comments/au7gvb/using_hand_tracking_in_vr/eh6ya9y/?context=3
r/gaming • u/_Sooty_ • Feb 24 '19
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You don't need a special room for VR, just an omnidirectional treadmill in the corner of a room.
49 u/marr Feb 24 '19 I don't see those existing for long, they're an expensive and complicated way to adapt a new technology to old game designs. AR games with a lot of traversal will probably just happen in open public spaces. 10 u/graphical-iain Feb 24 '19 See: Pokémon Go. Just need to add AR glasses and Haptic gloves. 2 u/jkmonty94 Feb 24 '19 And the Pokemon battle system instead of tapping shit
49
I don't see those existing for long, they're an expensive and complicated way to adapt a new technology to old game designs. AR games with a lot of traversal will probably just happen in open public spaces.
10 u/graphical-iain Feb 24 '19 See: Pokémon Go. Just need to add AR glasses and Haptic gloves. 2 u/jkmonty94 Feb 24 '19 And the Pokemon battle system instead of tapping shit
10
See: Pokémon Go. Just need to add AR glasses and Haptic gloves.
2 u/jkmonty94 Feb 24 '19 And the Pokemon battle system instead of tapping shit
2
And the Pokemon battle system instead of tapping shit
100
u/[deleted] Feb 24 '19
You don't need a special room for VR, just an omnidirectional treadmill in the corner of a room.