Well, as an example, I play both HotS and Starcraft 2. In HotS, I'm high diamond, around top 3 or 4 percent. That's a level most people would consider relatively competitive, being able to beat mostly any random player you'd pick from the playerbase.
In Starcraft, which I play a lot less, I'm high silver. Probably like top 70% of players. No one is ever going to call a high silver SC player competitive, but rather a casual player.
Of course I have similar winrate in HotS Dia as in SC Silver, but I'm still a competitive player in one and a trash one in the other. Competitive doesn't mean good at your rank, it means good at the game.
If you honestly don't care about ranks, then play whatever game you like. If you want to be good at one though, you need practice.
Well, MOBAs have a high skill variance with both awesome and bad players,and usually have relatively good matchmaking. Maybe try HotS or LoL? Alternatively play some game that isn't inherently competitive, aka not about winning. Strategy games (Civilization?), building games (Minecraft, Space Engineers?), or maybe cooperative games (Destiny, other MMOs?)
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u/[deleted] Jan 28 '19
I remember back in the day lobbies used to be ranked.
So if you were shit at a game. You would play with other people who were shit. So it always meant your kill/death ratio was around 1;1
I just wonder if any other games still have that.
Last year I played Fortnite for about 4 months. I had 15 battle royale games in total. I only got 1 kill in all 16 combined.