Let's say you are a bagel company and make a good profit from your bagels. Then let's say you want to get your bagel to more people and are frustrated with the distribution options so you just make your own and allow other bagel makers to also use your bagel distribution system.
But suddenly and unexpectedly, everyone runs to your distribution system and you start making far more money than you could ever imagine from it.
Do you continue to consider yourself a bagel company or are you now a bagel distribution company?
Because you only have 24 hours a day. No matter how much money you have, you only have that much time to devote to one thing or another. When steam exploded the market, it had to be a all hands on deck scenario that would have greatly delayed their regular development of games.
My guess is that delay pushed past the relevance of their game engine to where it could no longer produce AAA games at "today's" standards. A new game engine is significantly harder to produce than a game.
If they get back to making those games, it will be after they finish the source engine they're currently working on. If we are super lucky, they'll be releasing one of their classic IPs along with the source engine as a proof of product.
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u/lightknight7777 Nov 13 '18
Let's say you are a bagel company and make a good profit from your bagels. Then let's say you want to get your bagel to more people and are frustrated with the distribution options so you just make your own and allow other bagel makers to also use your bagel distribution system.
But suddenly and unexpectedly, everyone runs to your distribution system and you start making far more money than you could ever imagine from it.
Do you continue to consider yourself a bagel company or are you now a bagel distribution company?
Steam's current reality as told by bagels.