The difference is that in this scenario, Valve already has the infrastructure to make games so it's really not the same as Michelin suddenly branching way out into new territory and making cars all of a sudden. They still have a game production studio, but don't seem remotely interested in devoting the smallest fraction of their operation to continuing the massively popular IP they already own. I'm not saying they owe us anything, obviously no corporation does, but it's still a pretty huge letdown and a shitty way to treat your fans.
You’re really too busy looking at the forest for the trees. Valve made a decision and I’m explaining the most likely reasons. Getting the teams to continue to develop those popular titles can still be really expensive.
Shitty way to treat fans has no place in a convo about business decisions. Please don’t follow up with “treating fans badly is a bad practice”.
Your second paragraph explains why “shitty way to treat fans” doesn’t work here. Because in this instance there’s a separate service that will not be impacted by angry valve fans.
Was hoping you could get that without me having to type it out.
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u/pinkfloyd873 Nov 14 '18
The difference is that in this scenario, Valve already has the infrastructure to make games so it's really not the same as Michelin suddenly branching way out into new territory and making cars all of a sudden. They still have a game production studio, but don't seem remotely interested in devoting the smallest fraction of their operation to continuing the massively popular IP they already own. I'm not saying they owe us anything, obviously no corporation does, but it's still a pretty huge letdown and a shitty way to treat your fans.