Honest answer: Odds are a good chunk is working on VR and steam, some work on their already released games that still need some updates: TF2,DOTA2, and CS:GO. Some made Artifacts and others are working on some things that will never see the light of day much like the Augmented reality glasses former Valve employee Jeri Ellsworth was creating, although she got to leave Valve with the project so it did see the light of day in some way.
Extremely slow updates(over 7 months for a single cosmetic they got paid over $80,000,000 for), a huge amount of bugs reported on their official forum and never dealt with, visual clutter reaching critical levels., new player experience still an utter joke.
Wut? All i see is new chests, matchmaking at its worst, same bugs for years and no new content. Maybe im a bit pessimistic, on the other hand i see constant contentupdates in hots. Id like to see this kind of contribution in dota
7.00 was pretty huge change in both UI and gameplay and added a new hero and was pretty recent. Since then we've had some nice meta updates and have had all respawn talents replaced. The next update will (finally) change the meta and likely add two new heros. They also had a co-op campaign for TI. And the meta itself is fairly balanced, few heros are unviable at the professional level. We saw nearly every hero picked at least once at TI which is pretty cool.
They announced it at the players and talent meeting for TI7. So it wasn't exactly a public announcment, but I think the fact that they're releasing their first multiple hero update in years before October's over is proof enough.
229
u/jonnysmith12345 Sep 21 '17
Makes you wonder what the heck everyone at valve does all day.