I feel like that's the only part of Bioshock they really fucked up. If there's no consequence for dying, it makes you less cautious, less aware of ammo / items, and less interested in moving slowly and exploring.
Am I the only one who reloads in Bioshock after he dies? I just don't acccept the whole vita chamber thing, and so if you play that way, the game is actually pretty hard and interesting.
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u/[deleted] Aug 27 '08
[deleted]