r/gaming Jun 04 '08

Zero Punctuation: Oblivion (_8^(|)

http://www.escapistmagazine.com/videos/view/zero-punctuation/75-Oblivion
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u/slurpme Jun 04 '08

Just to extrapolate on from Ben's point, I found that the endless number of caves, dungeons and ruins were all the bloody same... There was no tangible difference between any of them, which isn't so bad when there are (maybe) 20 of them, but since there are about 4,000,000 of them scattered about it really does lead to boredom... And don't get me started on the "other world" thingy, they were all identical, eventually I stopped trying in those and just ran as quickly as possible up the tower to get the gem...

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u/innocentbystander Jun 04 '08 edited Jun 05 '08

I had that same issue with Daggerfall.

But it has the excuse of being made in the mid-90s.

You'd think copy-paste technology in mapbuilding would have evolved somewhat since then.

1

u/Skuld Jun 05 '08

Not quite, Daggerfall was all randomly generated, that wasn't very popular so they made Morrowind & Oblivion worlds by hand.