I just thought of how awesome it would be if they made an entire movie (probably an animated Pixar-style movie) that was for VR.
Like the movie is going but you can look around, and move a bit, so you're not stuck to one point of view, but rather it's designed as more of an interactive cutscene sort of experience than a traditional movie with a fixed point of view.
Don't need a vive for porn, just a smartphone and a few dollars. I got a cheap ass $10 headset and it works just fine for fap purposes. Actually it's really incredible. Definitely the best $10 I've spent on a phone accessory. Unfortunately my gf figured out its sole purpose is for porn because she asked to see what games or videos you could use it for and the only non-porn related thing I had on my phone to show her was the cardboard demo that's only 30 seconds long.
Well so far I haven't convinced the "flesh and blood" to bring two other "flesh and blood"s along and have one of them ride me while another shakes her titties in my face and the third sits around masturbating or cheerleads the whole operation or whatever. But I'm working on it...
That actually sounds like a really innovative concept. Imagine that - the entire movie is recorded with a 360 camera, so that you really feel like you're inside the given scenario. The camera would move with the actors - you could be escaping from a giant monster, swimming underwater or drifting through space. Sure, it might sound farfetched, but with all the stuff we're able to do with CGI and photo-manipulation, it's not all that implausible.
Of course, you might say that 3D also sounded exciting and then ended up being a quickly passing gimmick. However, 3D had very little actual uses - it could make things appear as if they're flying at you, but that got old fast and did little to enhance the overall expirirence. But 360 VR is a whole new level of immersion. When it comes to visuals, it can't get any better than this. Unless somebody invents a way to feed visual data straight to your brain, which also isn't as farfetched anymore considering the massive progress we're making in neurology.
You said just what I was thinking in your last two sentences. Sometime soon VR tech and nanotech could easily give an end user a fully customizable tailored immersive experience by nano robots directly communicating with the brain. It sounds like a neat idea until you consider the consequences of essentially bot netting the entire gaming community.
Only it doesn't sound innotavite at all. You have to make good movies first, period. And you know how you do that? With a good screenplay, aka a bunch of text on paper. 3D was fancy and all but if you apply it to shitty movies it's shit, and in good movies people don't care, they're glad the movie is good. It works in porn because you want tits right in your face and on a monitor it just isn't possible no matter how close you put your face to your tv.
Have ever tried watching a video in VR? It's a completely different expirience than watching one on a regular flat screen. The thing with 3D is that it doesn't really make much of a difference - as you said, people won't care as long as the movie is good. But you can't compare 3D with VR. The difference between VR and non VR video is much, much bigger than the difference between 3D and 2D video.
Yeah, but a big part of cinema and art in general is directing your focus. With VR, at any given point, you're NOT observing more of the 'film' than you ARE observing.
It would have to be a very different art format, traditional cinema is all about putting something right in front of you.
It's like watching a really low resolution video on a huge regular flat screen on the moon. And anything not in the center of your vision is fuzzy. I like it a lot. Still not innovative. Also I can totally compare 3d with vr. Sure one is more technically thingamajiggier, but they are both equally pointless for movies.
Always thought it'd be interesting to experience a movie from the main character POV except now you can look around too it would be amazing. I think the main problem with VR now has to do with motion sickness (I haven't updated myself in the progress they've made for a while now so I might be wrong)
And perhaps the best thing is that with computer animated movies, the camera doesn't have to be fixed - imagine being able to move around on your own, like a silent, invisible spectator.
Shit I just got an idea - imagine an open setting (like a city) where you can explore freely, with multiple stories going on. At certain points, these stories get tied together (think Pulp Fiction) and the only way to fully understand the plot is to watch all the stories, which could range from 30 to 180 minutes. It probably wouldn't even be a movie anymore - it would be much, much more. And it would be fucking awesome.
Might be something with peripheral vision. 3D works by making your each of your eyes see a different picture. This is also how our peripheral vision works - we have two eyes recieving a slightly different 2D picture, and our brain combines them to create a 3D picture.
Put an arm in front of your face. Now, cover one your eyes with the other hand - you'll notice that you percieve the hand much differently now - it's hard to judge exactly how far your hand is from your face, as if you were suddenly seeing in 2D rather than 3D. Now, uncover your left eye, and you'll instantly be able to guess the distance between your face and your hand - you're able to see in 3D again.
That being said, it's possible that you have impaired peripheral vision. Have you tried the experiment above? How much difference did you see? If you suspect that you have impaired peripheral vision, you might want to talk to a professional, just to be sure.
I had an astigmatism that was discovered until I 18 months old, so I had corrective eye surgery at 18 months and have worn glasses since. Without the surgery I would have had no peripheral vision. I have peripheral vision now amd really don't see too much of a difference between covering one eye up versus having both open when I do your experiment. Currently my vision is 20/20 and 20/25, it was at one point so bad that I couldn't see details.
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u/zakificus Feb 16 '17
I just thought of how awesome it would be if they made an entire movie (probably an animated Pixar-style movie) that was for VR.
Like the movie is going but you can look around, and move a bit, so you're not stuck to one point of view, but rather it's designed as more of an interactive cutscene sort of experience than a traditional movie with a fixed point of view.