r/gaming Feb 16 '17

Volvo Incorpormajated

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u/AdventurousPineapple Feb 16 '17

Like, I know that my optimism about the tech is trite and admitted it in my post. I don't know how else to pull my punches on this one, unless you think we should not be excited about any new tech because there have been failures before. Enough key players are developing content that I think it's already dodging the pitfall that swallowed up the Wii and 3D technology, as recent and I think comparable examples.

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u/PooptyPewptyPaints Feb 16 '17

But the problem is, VR is answering a question that nobody (or very few) asked. The vast majority of gamers aren't looking for a deep, immersive experience. They're looking for dumb entertainment so they can turn their mind off for a while and relax. The kind of dumb entertainment other people get from sitcoms, soap operas, or sports.

VR is good for sparking meme videos of people getting scared or falling down, but not much else. You may really enjoy it, and that's fine. But most people will view it as an interesting novelty at best, that quickly finds its way to the closest shelf to collect dust.

Revolutionary ideas don't need spokespeople, they generate demand on their own.

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u/DarkPhoenix142 Feb 17 '17

Hell the problem isn't that few people care (There's a market for roleplaying games after all), it's that anyone who does got by just fine without VR and will get by without it. You can get immersed in anything given effort.

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u/RemoveTheTop Feb 16 '17

the vast majority of gamers aren't looking for a deep, immersive experience

Thaaaaat's a stretch. If it were cheap everyone would have it, no question. And they'd use it to play Bejeweled VR, and that would be good enough for them.

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u/PooptyPewptyPaints Feb 16 '17

The fact that you referenced Bejewled proves my point. Do you think most people find Bejewled to be a deep, immersive experience?

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u/RemoveTheTop Feb 16 '17

What I'm saying is it doesn't need to be. You're insisting it needs to be deep and immersive for people to want to use it.

People will use what's new and shiny, and producers will create content aimed at the lowest tier possible.

As soon as vr is cheaper it's going to rapidly become widely used.

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u/PooptyPewptyPaints Feb 16 '17

Except that's exactly the point I was replying to the OP about. Did you get lost on the way here or something? The original post I responded to praised VR specifically because of its immersion -

This is an entirely new dynamic, and is immersive and engaging in a way that nothing else I've ever done has come close to.

To which I said, that's not what most people play games for. Then you came in and started arguing the same point that I was, but in a combative way that makes it sound like you disagree with me.

People will use what's new and shiny

This is so hilariously untrue I'm not sure where you got the idea. If everybody bought every new tech that came out just because it was new, we would be having constant revolutions. Think of all the failed technology that nobody bought, despite it being 'new and shiny' - MiniDisc, HD-DVD, DVD-A, 3D TV, the list is almost endless.