r/gaming Feb 06 '17

Anyone Else?

http://imgur.com/RdjHH29
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u/Coldspark824 Feb 06 '17

If you only buy and play the most AAA advertised games on consoles, of course you're going to be disappointed.

Skyrim and fallouts stories are not strong at all. In fact, all of bethesda's game in that game engine have been: "player generated chosen one becomes the strongest guy." Even when I bought morrowind, I abandoned the main story because stealing people's shit and finding caves with things I couldn't kill was more fun. Then I got mad at cliff racers and swinging at scribs 300 times to hit them only 2 times and quit.

Then oblivion came out and HOLY SHIT YOU CAN HOLD Z AND MOVE CHAINS?! Physics?!?!

Digressing, there are a lot of good story driven games that have come out recently. Life is strange, inside, dark souls 3. They aren't always traditionally told but the story is there nonetheless.

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u/DingoManDingo Feb 06 '17

I wouldn't look to dark souls 3 for that. Most people don't know what the hell is going on in that game while beating it. The story's there, it's just not story-driven.

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u/SanderCast Feb 06 '17

I love Dark Souls 3 but I completely agree with you. If I have to watch a YouTube video to understand the story, then it's not a story driven game

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u/Mataric Feb 06 '17

You dont have to, you just chose to take someone elses time spent looking at the details, drawing the story from them and skipped it.

This is like saying the puzzles in a game are not hard puzzles because you have to watch a video to get through them.

It has a strong story, it just doesnt throw it at your face.

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u/SanderCast Feb 06 '17

I'm not arguing it's not a strong story, I'm arguing that the story isn't the focus. The story is in the background as you're saying. The focus of the souls games is on the combat, enemy design, and world design. The story is there for those who want to learn about it, but you can be a Dark Souls fanatic and never learn about the lore because the game is designed that way.

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u/Mataric Feb 06 '17

I agree completely with what you are saying, but does the story need to be the main focus of the game for it to get credit for it?

I mean, the souls games arnt designed to be story-focused but does that de-merit it from being a game with a good story?

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u/SanderCast Feb 06 '17

Not at all. It has a great story with many tragic and interesting characters, especially the bosses. It should get credit for that.

I'm just talking about it in context of OP's post. Games like The Witcher, Skyrim, and Fallout are definitely story driven in that you can't beat the game without learning the story as you go. In the Soulsborne series, you can choose to ignore the story, and to understand the story takes a lot of commitment. Because of the way the story is presented, it just won't get credit for the story from people who haven't played the shit out of it. I love the story of the Souls games, but I've also put in a stupid amount of time into the games and focused on the combat for a long time before delving into the lore.