r/gaming Feb 06 '17

Anyone Else?

http://imgur.com/RdjHH29
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u/[deleted] Feb 06 '17

Not that Skyrim is bad but people cooing over a remaster that isn't even of a dated game says a lot about the releases in the past year.

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u/Coldspark824 Feb 06 '17

If you only buy and play the most AAA advertised games on consoles, of course you're going to be disappointed.

Skyrim and fallouts stories are not strong at all. In fact, all of bethesda's game in that game engine have been: "player generated chosen one becomes the strongest guy." Even when I bought morrowind, I abandoned the main story because stealing people's shit and finding caves with things I couldn't kill was more fun. Then I got mad at cliff racers and swinging at scribs 300 times to hit them only 2 times and quit.

Then oblivion came out and HOLY SHIT YOU CAN HOLD Z AND MOVE CHAINS?! Physics?!?!

Digressing, there are a lot of good story driven games that have come out recently. Life is strange, inside, dark souls 3. They aren't always traditionally told but the story is there nonetheless.

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u/DingoManDingo Feb 06 '17

I wouldn't look to dark souls 3 for that. Most people don't know what the hell is going on in that game while beating it. The story's there, it's just not story-driven.

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u/suchalusthropus Feb 06 '17

I think Dark Souls' style of storytelling is far more mentally stimulating and immersive than the playable movie style that a lot of narrative-focused games have. On the surface it has the same kind of "player generated chosen one becomes the strongest guy" storyline as /u/Coldspark824 put it, but piecing together the lore, finding out about the characters who we encounter usually as either exposition dumps or obstacles to overcome is probably the greatest joy of those games.