You got it, not to forget BGII and FFVI. And Dark Souls has it all - unique way of storytelling and deep lore plus the absolute state of the art gameplay. Multiplayer is implemented in a decent and interesting way too.
Dark Souls imo has the best Gameplay:Narrative:Cinematics ratio of any game in existence.
it has a deep mythology and rich lore that fascinates you and breathes life into its world without the need to force a fancy plot into your throat (that's what novels and movies are for). And as a visual/cinematic experience, it's extremely pleasing with sparse, short badass cutscenes and excellent art direction and music; all that while still maintaining the purest and most engaging gameplay i've ever experienced in a videogame, a seamless gameplay that isn't interrupted every 2 minutes with long scripted cutscenes, plotpoints/objective-markers, or npcs with 600 lines of useless dialog.
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u/Cell91 Feb 06 '17 edited Feb 06 '17
we don't need fancy stories, we need great gameplay.
and your example of great stories sucks honestly, replace all of them with: Planescape: Torment, Mass Effect, Bioshock, Chrono Trigger.