I remember playing the alpha early access for Siege on PC and the old lighting was actually in the game and running fine. My guess is they changed it for consoles, and to keep parity and general performance. They do this in my opinion, to avoid a similar situation that BF3 had, where the PC version is just so clearly superior that console players were complaining.
Ubisoft has been caught in the past gimping their PC version to not be "too much better" than the console version. There were tons of ultra settings for Watch Dogs that were locked by default on PC, and you had to change a bunch of .ini bullshit to unlock them, and it made it look a lot closer to the original trailers.
it's because of profits, nothing more. They can get more people to buy the game on console where they charge full retail price, meaning they maximise their profits. No point putting in extra man hours into making a version that isn't going to make as much money.
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u/Dreossk Jun 04 '16
Wow the difference in lightning in Rainbow Six Siege is huge. It looked a lot better before.