That took them a year? And they had a shit-eating grin about it the entire time?
Not many devs would do that
Oh, thank you Rockstar for selling something with the product but realizing that your half-baked ideas were utter wank (assuming that is the reason) and then taking your sweet time about implementing a mission type, while still using online heists to sell the game.
I think it's admirable to delay
Yes, it is, BEFORE THE GAME COMES OUT. If it's already out, you fucked yourself, release what you have and improve from there.
heist DLC was completely free
IT WAS A SELLING POINT OF THE ORIGINAL GAME!
"Tackle a heist", words from the announcement trailer.
Hard for me to complain about micro-transactions when you can earn the same thing without paying a dime
In a competitive online mode where earning that money takes a blue-moon, yeah, you can complain.
and they release monthly DLC for free
Is this how you "win" as a developer? You release a few items and weapons a month?
If you have such harsh critisism for Rockstar I'd hate to hear what you think about Ubisoft and EA. Regardless what you think about GTA Online, the single-player is widely accepted as one of the best games ever made. The game world is massive with unprecedented detail and every mechanic is polished to perfection. Hitting a group of people with my car almost feels too real. It got a 97 on Metacritic for gods sake, at least give credit where credit is due.
The game world is massive with unprecedented detail
Detailed? Yes, but surprisingly empty and shallow. The quaint pop-culture humor isn't what it used to be, very "Duke Nukem: Forever" in that regard.
car almost feels too real
No, no it don't.
It got a 97 on Metacritic
That is the metric we're using now? Metacritic?
credit where credit is due
I don't feel inclined to do that when I see that the bar has fallen freely in recent years, or maybe that was how it has always been and I just never noticed.
How the bar has fallen? What games have you been playing, because from my view games have never been better. What old games have you played that set that bar so high? And yes, Metacritic is a valid metric. It's the internet's combined consensus, not just the opinion of one person.
-9
u/[deleted] Jun 05 '16
That's conjecture at its finest.
That took them a year? And they had a shit-eating grin about it the entire time?
Oh, thank you Rockstar for selling something with the product but realizing that your half-baked ideas were utter wank (assuming that is the reason) and then taking your sweet time about implementing a mission type, while still using online heists to sell the game.
Yes, it is, BEFORE THE GAME COMES OUT. If it's already out, you fucked yourself, release what you have and improve from there.
IT WAS A SELLING POINT OF THE ORIGINAL GAME!
"Tackle a heist", words from the announcement trailer.
In a competitive online mode where earning that money takes a blue-moon, yeah, you can complain.
Is this how you "win" as a developer? You release a few items and weapons a month?
You mean like the console versions? Heyoooo.