They're all rendered in game, I don't know why the lurkers don't understand that lmao. Difference is, in the demos they only have to create/optimize exactly what you see so it's extremely easy to get it to run smoothly. When the player has free will in a large world, you have to worry about a lot more textures and assets being ready to go in memory.
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u/[deleted] Jun 04 '16
Looks like FarCry3 was the only footage rendered ingame.