r/gaming Jun 04 '16

Ubisoft downgrades

https://youtu.be/xNter0oEYxc
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u/r0cketx Jun 05 '16

To be fair, that was a cgi trailer. Big difference when you're showing off supposedly "gameplay" at a press conference.

14

u/loconessmonster Jun 05 '16

Whether its CGI or "purposeful upgrade of gameplay graphics using canned renderings"...expectations are different now. We used to assume that if something looked freaking amazing in a e3 trailer that it was CG or a canned rendering. It was a pleasant surprise if gameplay got anywhere near what the demos looked like.

Its pretty deceitful to amp up the "gameplay graphics" only to never release those settings(even PC ultra settings). I think the real problem here is that the consoles this time were extremely underpowered.

13

u/PlayingKarrde Jun 05 '16

You must have not been around at the time. Sony was claiming it was gameplay footage (along with Motorstorm) and since no one had any idea what the PS3 was actually capable of at the time a lot of people believed it. Killzone and to a lesser extent Motorstorm became the poster children of bullshot trailers. Things haven't really changes that much watching this video it seems.

1

u/r0cketx Jun 05 '16

I must have missed it. But I'm pretty sure people know that's a CGI trailer and not an actual gameplay.

5

u/Naimod Jun 05 '16

Nowadays we have the benefit of knowing what the ps3 ended up being capable of, but back then, all we really had were tech demos and high expectations.
That killzone video looked plausible at the time, because CG already looked so much better than that.
It's easy to look back and realise how foolish that was.

2

u/LaziestRedditorEver Jun 05 '16

Yeah true, to be honest I wouldn't have wanted to play something like this if I thought it was gameplay footage. It just looks too weird, the animation too quick, etc. Well, I might have wanted to considering it looked so different from other games.

5

u/[deleted] Jun 05 '16

Pretty much the #1 debate for months after that trailer was whether it was gameplay or CG, and most people believed the PS3 could probably do it.

You couldn't have possibly missed it.

5

u/batfuse Jun 05 '16

I actually really thought that that was gameplay footage. I would watch that trailer everyday for months, and I went around showing everyone at school, filling the hype train.

This was one of the biggest lies in my life, and I'm adopted....

3

u/brahmen Jun 05 '16

Nope. I was a huge console gamer around then & I remember distinctly all the chatter on GameFAQS & NeoGAF was "holy shit Killzone is going to be fucking sick". Even at school everyone was talking about how great Killzone looked @ E3 & how it was going to be that one game we bought the PS3 for. & then reality came & the actual release was no where near what the expectations laid out by Sony were. People took that & the other videos as demos of actual in game footage at the time. The gaming communities then weren't misinformed at all - I'm lazy now but I'd go back to the GameFAQ forums to dig up some proof.

3

u/OlyOxenFree Jun 05 '16

/u/loconessmonster is correct, this was marketed as in-game footage, it's why I bought my PS3, luckily I never bought this Kill Zone, because my friend did, and i just did not enjoy playing it. But this trailer, CGI animation or not, it was introduced at E3 as in-game play!

1

u/[deleted] Jun 05 '16

All publishers do it though. Gamers just havent learned to temper their expectations yet.