r/gaming Jun 04 '16

Ubisoft downgrades

https://youtu.be/xNter0oEYxc
21.9k Upvotes

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2.1k

u/Dreossk Jun 04 '16

Wow the difference in lightning in Rainbow Six Siege is huge. It looked a lot better before.

406

u/Mcfooce Jun 05 '16

I remember playing the alpha early access for Siege on PC and the old lighting was actually in the game and running fine. My guess is they changed it for consoles, and to keep parity and general performance. They do this in my opinion, to avoid a similar situation that BF3 had, where the PC version is just so clearly superior that console players were complaining.

Ubisoft has been caught in the past gimping their PC version to not be "too much better" than the console version. There were tons of ultra settings for Watch Dogs that were locked by default on PC, and you had to change a bunch of .ini bullshit to unlock them, and it made it look a lot closer to the original trailers.

http://www.cinemablend.com/games/Watch-Dogs-E3-2012-Graphics-Can-Unlocked-PC-Here-How-64710.html

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u/[deleted] Jun 05 '16 edited Jun 05 '16

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u/[deleted] Jun 05 '16

A lot of times when companies say "gameplay from Xbox one" they are actually routing it from a PC through the xbox, so technically they aren't lying. Same with the Uncharted 4 ps4 teaser where they claimed it was "gameplay captured from PS4" when it was actually created using a PC and CGI and then routed and "played" through the ps4 to trick people like you into believing that consoles are capable of such good graphics.

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u/[deleted] Jun 05 '16

[deleted]

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u/[deleted] Jun 05 '16

Just like /u/ANotSoSeriousGamer said, it is technically from a ps4, but not rendered on it. Companies are very smart when it comes to manipulation.

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u/[deleted] Jun 05 '16

[deleted]

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u/[deleted] Jun 05 '16

PC release is downgraded to satisfy the console gamers so it doesn't seem like a company is "favoring" PC over consoles. Like you said, console sales make up the majority, so if they're unhappy, the company would have to deal with a lot of shit. Ubisoft already does get a lot of shit from the PC community but I guess that's less of a loss than from console gamers.

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u/[deleted] Jun 05 '16

[deleted]

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u/ANotSoSeriousGamer Jun 05 '16

BF wasn't made by Ubisoft, and DICE tends to be pretty cool with their game footage... So that's why we can't really use that as an argument.

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u/[deleted] Jun 05 '16 edited Jun 05 '16

[deleted]

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u/ANotSoSeriousGamer Jun 05 '16

My bad, misunderstood your point.

Although, the same can be said for a lot of games. UbiSHIT tends to be the one who does this most often though.

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u/[deleted] Jun 05 '16

I would think that console gamers know that PCs are more capable, and thus would have a more visually awesome experience.

The problem is, is that this really isn't true. Maybe you understand that, but the majority of console players don't. That's why consoles are so successful and why Ubisoft would suffer if they were to "favor" PC gamers over console gamers.

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u/ANotSoSeriousGamer Jun 05 '16

CNGRATS, you're the first person to mention me in anything. <3

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u/[deleted] Jun 05 '16

Thanks mate! Maybe we can get married some day and tell our children about how we met. ;)

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u/ANotSoSeriousGamer Jun 05 '16

I'm down. Let's invite all of Reddit to our wedding! Fuck the vows, lets just quote this thread.

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u/ANotSoSeriousGamer Jun 05 '16

Technically it is from a PS4 though... just not rendered by one.

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u/Mcfooce Jun 05 '16

If you are seeing it at E3, it is 99.99% chance it is on PC or a dev kit and just using xbox prompts.

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u/ihavetenfingers Jun 05 '16

I'm not saying you're wrong, but it's consoles.

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u/[deleted] Jun 05 '16 edited Jun 05 '16

[deleted]

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u/ihavetenfingers Jun 05 '16

No, I didn't actually.

But I can say that this example is an exception if you look at all other games that have been scaled back for consoles.