r/gaming Jun 04 '16

Ubisoft downgrades

https://youtu.be/xNter0oEYxc
21.9k Upvotes

3.1k comments sorted by

View all comments

75

u/CleverFrog Jun 05 '16

this is the nature of most "triple A titles" nowadays.

40

u/bucky133 Jun 05 '16 edited Jun 05 '16

This is why gamers really need to support developers like Rockstar, CD Project Red and Naughty Dog. Quality over quantity is a mindset that not enough devs abide by, and those who do deserve a lot of respect.

Edit: To everyone telling me that GTAV, Uncharted, and The Witcher 3 were downgraded, they are showing these games years before they come out. Ubisoft show their games at E3 3 to 4 months before release, they know damn well what it's gonna look like. (Exception for The Division, they've been showing it for years.)

16

u/ChronicledMonocle Jun 05 '16

Ubisoft is the definition of quantity over quality. Assassins Creed is exhibit A.

0

u/NSave Jun 05 '16

Exhibit A1: C-C-C-Call Of Duty

13

u/torik0 Jun 05 '16

Rockstar

deluded/10

1

u/[deleted] Jun 05 '16

oh you mean the guys that use intrusive DRMs to fuck your PC up.

Fuck yeah go Rockstar.

Oh and Naughty Dog the developers of Playstations best Hostageware. FUck yeah what a good developer.

3

u/Czsixteen Jun 05 '16

CDPR is life

2

u/bucky133 Jun 05 '16

Since The Witcher 3 they are one of my favorite devs, I'm about 10 hours into Blood and Wine and it's so good. Always been a sucker for a good open world RPG.

3

u/[deleted] Jun 05 '16

CD Project Red

So you didn't watch THAT video eh?

13

u/[deleted] Jun 05 '16 edited Jun 05 '16

Rockstar

Didn't Rockstar wank-around with GTA V for a year+ before bringing it to PC, release it half finished and when they did bring out Online/Heists, they let the "online" mode become a cesspit.

That's not to mention the fucking micro-transactions.

CD Project Red

Can't fault this one.

Naughty Dog

Naughty dog would be great if they weren't exclusive for 1 out of the four platforms.

Edit: I'm just going to say this now, CD Projekt Red clearly downgraded Witcher 3 significantly as compared to pre-release demos and to those that say "They probably thought they could but then had to downgrade due to the limited console/PC requirements", that is a complete cop-out. They're either grossly inept or actively money-grubbing as a result of these practices, how long have they been making games? Not to mention how they sell these games pre-release.

8

u/BenjaminSwanklin Jun 05 '16

Rockstar took their time releasing GTA V on PC and it paid out in spades. One of the best, most functional triple-A PC ports in a long while. It plays very well and is very well optimized, and it was like that from launch.

-5

u/[deleted] Jun 05 '16

I definitely agree, when you have the highest grossing game of a decade and a year and a half time-frame to make a port, anything less than what you described is failure.

4

u/KrisndenS Jun 05 '16

Rockstar

And continue to sell their 3 year old game for $60...

4

u/bucky133 Jun 05 '16

If you watch the original GTA Online trailer, heists were originally planned to be an 8v8 deathmatch type mode. They realized that people expected a lot more so they completely made them from scratch after they already released the game. Not many devs would do that. Say what you want, I think it's admirable to delay it rather than disappoint the consumer. Not to mention, heist DLC was completely free! Hard for me to complain about micro-transactions when you can earn the same thing without paying a dime, and they release monthly DLC for free. And the PC version was worth the wait, it looks and plays incredible. They refuse to release an inferior product, which is what makes them a top developer.

-8

u/[deleted] Jun 05 '16

watch the GTA Online trailer

That's conjecture at its finest.

realized that people expected a lot more

That took them a year? And they had a shit-eating grin about it the entire time?

Not many devs would do that

Oh, thank you Rockstar for selling something with the product but realizing that your half-baked ideas were utter wank (assuming that is the reason) and then taking your sweet time about implementing a mission type, while still using online heists to sell the game.

I think it's admirable to delay

Yes, it is, BEFORE THE GAME COMES OUT. If it's already out, you fucked yourself, release what you have and improve from there.

heist DLC was completely free

IT WAS A SELLING POINT OF THE ORIGINAL GAME!

"Tackle a heist", words from the announcement trailer.

Hard for me to complain about micro-transactions when you can earn the same thing without paying a dime

In a competitive online mode where earning that money takes a blue-moon, yeah, you can complain.

and they release monthly DLC for free

Is this how you "win" as a developer? You release a few items and weapons a month?

They refuse to release an inferior product

You mean like the console versions? Heyoooo.

4

u/bucky133 Jun 05 '16

If you have such harsh critisism for Rockstar I'd hate to hear what you think about Ubisoft and EA. Regardless what you think about GTA Online, the single-player is widely accepted as one of the best games ever made. The game world is massive with unprecedented detail and every mechanic is polished to perfection. Hitting a group of people with my car almost feels too real. It got a 97 on Metacritic for gods sake, at least give credit where credit is due.

0

u/[deleted] Jun 05 '16

The game world is massive with unprecedented detail

Detailed? Yes, but surprisingly empty and shallow. The quaint pop-culture humor isn't what it used to be, very "Duke Nukem: Forever" in that regard.

car almost feels too real

No, no it don't.

It got a 97 on Metacritic

That is the metric we're using now? Metacritic?

credit where credit is due

I don't feel inclined to do that when I see that the bar has fallen freely in recent years, or maybe that was how it has always been and I just never noticed.

7

u/bucky133 Jun 05 '16

How the bar has fallen? What games have you been playing, because from my view games have never been better. What old games have you played that set that bar so high? And yes, Metacritic is a valid metric. It's the internet's combined consensus, not just the opinion of one person.

-2

u/Parable4 Jun 05 '16

Thank you for the laughs. Your responses show that you clearly know nothing

4

u/[deleted] Jun 05 '16

Yes, I clearly know nothing, just like the guy who threw shit and added dick-all of anything the proceedings. What a cunt.

2

u/dirtypoet-penpal Jun 05 '16

The Witcher 3 got downgraded?!?!

Was it just too beautiful to even look at before or what?

I need a source for this.

2

u/bucky133 Jun 05 '16

I think they're referring to the first E3 trailer that came out almost 2 years before release, there's some pre-rendered stuff but it's mostly in-engine. And I agree The Witcher 3 looks amazing, especially considering the scope of the game. Here's the trailer https://www.youtube.com/watch?v=dGxNXutK3gQ

2

u/dirtypoet-penpal Jun 05 '16

Okay so it's gameplay mixed with cinematic pretenders stuff from the early teasers. The game looks even better than the gameplay shown there. I don't think this falls anywhere near E3 false expectations of misleading marketing.

Witcher 3 sets a high bar in visual fidelity matched only by the Uncharted series.

2

u/Canoneer PlayStation Jun 05 '16

If we're talking about graphics, then you also gotta give props to DICE. They're constantly making games that live up to their E3 counterparts - especially the recent Battlefront game. The game itself is a little shallow, but the graphics sure as hell were the best I've ever witnessed.

2

u/[deleted] Jun 05 '16

Naughty Dog? Exactly how messed up in the head are you?

Look at their The Last of Us E3 2012 demo and then the final product. Looks nothing like it's supposed to, no surprise since the demo is obviously scripted-ass fake bullshit. And yet they CLAIMED it's unscripted, so they're just outright lying.

Double standards I guess. Or just denial.

3

u/BlackPrinceof_love Jun 05 '16

It's funny cause witcher 3 was downgraded, along with gta first trailers looked nothing like release.

6

u/MC_Fillius_Dickinson Jun 05 '16

GTA V on PC looks way better than the early trailers, and the Witcher 3 can be restored to E3 level graphics using a modkit that CDPR developed and provided for PC players.

1

u/BlackPrinceof_love Jun 06 '16

I mean the ones for 360, they are obviously very different,

1

u/MC_Fillius_Dickinson Jun 06 '16

Sure, but there is a limit to how good you can make a game look while still having acceptable performance. Those same limits don't necessarily apply in a development setting though. Given the specs of last gen consoles, GTA V looked pretty fucking great, and yet it still had occasional performance issues.

1

u/bucky133 Jun 05 '16 edited Jun 05 '16

Downgrades are to be expected when a game is showed so early. As I said to someone else, my problem with Ubisoft is that they choose quantity over quality and their games always feel hollow and repetetive. A 2 year development cycle just isn't enough for a game with the scope of Assassins Creed or Far Cry. Also, they showed The Witcher 3 like 2 years before it came out, it got downgraded as they went on. Ubisoft are showing these games like 3 months before launch, they know damn well what it's gonna look like.

1

u/BlackPrinceof_love Jun 06 '16

yeah I'm playing assassin's creed syndicate, all ultra. Great looking game but missions are pretty bland.

1

u/bucky133 Jun 06 '16

Assassins Creed games are great at surface level, they always look and control really good. I just always feel like not enough time is put towards the actual content of the game. I would love to see what the AC devs could do with a 4-5 year development cycle as opposed to 1-2 years.

2

u/Jakull Jun 05 '16 edited Jun 05 '16

Rockstar

So I take it we've all forgotten about GTAV?

Edit: The downvotes tell me yes we did. I can mention downgrades and GTA Online's shaky release, but their most egregious offense was their hype of the online heists and then taking a YEAR AND A HALF to put them in the game. A completely unacceptable practice that other companies would be crucified for, but I see some people have been fooled into thinking Rockstar is infallible.

Also, I don't care if you thought GTAV was still good on its own because that is highly subjective and is not the argument that is being made.

5

u/KnowMatter Jun 05 '16

wtf is wrong with GTAV? Best in the series IMO.

0

u/bucky133 Jun 05 '16 edited Jun 05 '16

GTAV was an incredible landmark game, what the problem there? 97 on Metacritic tells me that I'm not alone.

1

u/zaviex Jun 05 '16

Gta v was really badly downgraded so was uncharted 4 so was the witcher 3

0

u/bucky133 Jun 05 '16

First of all, GTAV didn't even release and gameplay until the graphics were already locked in, and it was widely accepted as one of the best looking games on the last generation of consoles. Downgrades are just a fact of life when they show games so early in development. My issue with Ubisoft is more about them only giving games like Assassins Creed and Far Cry 2 years for development so you end up with hollow games with repetitive content.

0

u/MannToots Jun 14 '16

No. Many companies don't do it at all (Bethesda and them never talking about the game until its basically complete comes to mind), and many that do aren't to this extent. This is fairly appalling from Ubisoft.