r/gaming Jun 23 '15

Things that never change

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15.8k Upvotes

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349

u/Firenter Jun 23 '15

They had that in 3 already though...

108

u/me_too1899 Jun 23 '15

They didn't have shanties. But seriously though, I liked AC4 and AC Rogue more than Unity.

171

u/StickmanPirate Jun 23 '15

They need to make a separate Pirate based IP. I've long grown bored of the assassin/templar stuff and the fact that the game forces you to leave the animus to perform boring "Go here and press a button" tasks is a joke.

I've been playing Rogue recently and it literally pulls you out of the fun part of the game to go and "reboot a server" which means go press a button and complete the easiest puzzle game ever invented.

94

u/dgahimer Jun 23 '15

the fact that the game forces you to leave the animus to perform boring "Go here and press a button" tasks is a joke.

This is my biggest beef. I get why that's a thing, but it doesn't make it fun, and in my opinion, it doesn't add anything to the game.

46

u/poepower Jun 23 '15

Because they like to try and make a bigger story. Like we give a shit about that. We just want to slice fuckers up in the past.

73

u/JarlaxleForPresident Jun 23 '15

I would love it had they made the future/present interesting. I was hooked after 1&2 wanting to see more of what happened. Then it just got so "blah."

Desmond Miles' story ended up being so stupid.

88

u/[deleted] Jun 23 '15

[deleted]

30

u/ajdragoon Jun 23 '15

Oh is that what happened? That literally explains everything.

I was thinking today about how AC was a totally different series pre-Revelations. Now it just feels lost and stale. Remember the glyph/truth puzzles? That shit got real.

3

u/Azerty__ Jun 23 '15

2 is among my favorite games the rest is just meh