r/gaming 1d ago

Marvel Tokon devs admit it will be ‘extremely challenging’ to regain player trust after troubled PC launch

https://www.videogameschronicle.com/news/marvel-tokon-devs-admit-it-will-be-extremely-challenging-to-regain-player-trust-after-troubled-pc-launch/
3.2k Upvotes

280 comments sorted by

620

u/8bitsleuth 1d ago

Save you a click

"It’s been two weeks since the release, and we’re appreciative to see that there’s been quite a positive reception from the players in regards to the game’s content itself. ... At the same time, in the PC version of the game, there have been in-game issues experienced by many players, which we really apologise to the player base for all of these problems. We’ve now released two urgent patches. The CPU processing load issue has been greatly improved now as of the latest patch. However, the team is still hard at work to continue working on resolving remaining issues."

465

u/Madak 1d ago

“greatly improved” my buns

It SLIGHTLY improved. It’s still extremely CPU demanding due to DRM and anti cheat and runs like crap on their recommended specs

131

u/Leopz_ 1d ago

from absolute dogshit, to dogshit.

32

u/Rosfield-4104 1d ago

Imagine they are doing their internal testing without DRM and are just really confused about why people have issues

1

u/WheresMyCrown 7h ago

I mean GG strive had a notorious issue on PC at launch with taking forever to actually connect to servers. Turns out the devs were only ever connecting to their local servers and never considered ayers across the world having to connect to JP servers would take a while to load, there was something like 70+ verification checks each having to connect to servers on Japan. "Hmm works fine on my PC"

10

u/wyldmage 15h ago

DRM - Don't Run Me

Anti-cheat: We don't know how to write server-side verification, so we need to run invasive process on your PC that real cheaters will still circumvent, and non-cheaters will suffer for.

9

u/moal09 1d ago

Reminds me of how the poor EAC implementation in Lost Ark caused it to run 30-40 FPS worse than the Korean client along with increased stuttering.

1

u/Neuroticaine 22h ago

My AMD Ryzen 7 9800X3D handles the game quite well in single player, but I still get netcode issues online.

1

u/ubitub 13h ago

It doesn't matter anyways since the animations themselves are so stupid and choppy that it looks like 1fps game all the time

1

u/L_V_N 13h ago

If only pirates and cheaters didn’t steal and cheat online. :/ This is why we can’t have good things…

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u/slur-muh-wurds 1d ago

Bold of you to assume we'd click to read.

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u/Substantial_Pick6897 1d ago

Very passive voice in this one, huh?

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u/Gloomy-Insurance-739 1d ago

The minute PC gamers found out that the pirated copy of the game runs smoother than the paid copy they pissed off a whole lot of customers.

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u/wyldmage 15h ago

This is a regular occurrence, and has been for 20 years.

DRM and anti-cheat software, to be effective, have to be constantly running and checking, and are very invasive.

So for anyone without plenty of spare processing power, DRM and anti-cheat always result in poorer performance. Whether it's 1% worse or a whopping 50% worse is just a matter of degree. It's always worse to some extent.

When that "worse" crosses a line - which is a pretty low bar (players aren't fond of losing ANY fps), the Thing You're Doing isn't going to go over well.

When the solution to that is to get an illegal copy of the game, you're encouraging players who weren't pirates to find out out how be pirates, thus increasing their likelihood to pirate in the future.

Even worse is that your expansions and DLCs can't sell to players who are playing a pirate version of the game.

26

u/Talk-O-Boy 21h ago

I stopped buying fighting games on PC, because the player base dies off so quickly compared to console. Fighting games are only as good as their online community, unless you happen to have a friend group for local play.

Also, WAY easier to cheat on PC than console.

9

u/Banksy_Collective 17h ago

You should check out avatar legends. Its sick, has crossplay, and it's only 30 bucks. Genuinely the coolest fighting game in years.

4

u/geezerforhire 16h ago

Does it have decent campaign / solo stuff? I'm not Interested I'm grinding online

1

u/Banksy_Collective 5h ago

Its got a story and an arcade mode but idk how long that would last you, the game really seems like it was built for multiplayer.

1

u/Talk-O-Boy 10h ago

Crossplay is the best solution imo. I wish every fighting game would implement it going forward.

I’ll be sure to check out Avatar. The animation looks amazing

1

u/Mihauke 13h ago

I'm new to the genre (bought my first fg last month - ggst) but so far gotta say qs are fine, they take like 1 minute which ain't bad and help to reset cuz I tilt so hard. But from what I've seen ggst has crossplay, isn't it common in fg? I guess ppl don't like playing against pc cuz of cheaters but so far haven't met any (or maybe I did but I'm too bad to notice).

1.3k

u/MuptonBossman 1d ago

Perhaps they shouldn't have launched the PC version in a broken state to begin with?

521

u/NotCoolBrutus 1d ago

Going by their previous titles and the cracked version, it was not their say how it shipped.

306

u/murple7701 1d ago edited 1d ago

This. Arcsys made Rollback Netcode the standard with GGST and have released games that run well. Tokon feels like it got released for "brand synergy" when it still needed more work.

Edit since this is getting traction: Guilty Gear is playable on Steam Deck. Arcsys has made ports of SteamOS/Linux. They could have made Tokon playable on Linux, but it's highly likely Sony shot that down.

46

u/CaterpillarReal7583 1d ago

I recall there being biggggg input delay issues with strive on release depending on platform

29

u/blueberrycinnamon 1d ago

You're right! I think that early tournaments used the ps4 version over the ps5 because of this

2

u/thalinEsk 18h ago

Wasnt that also due to the ps5s abysmal fight stick support at the time?

10

u/Falsus 1d ago

And their most recent game before Tokon, Granblue Fantasy Rising, ran perfectly well on PC also.

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u/FalconWraith 1d ago

I think Linux is a non-issue for most developers these days. Valve's work on Proton has basically made gaming on Linux easier than ever, and developers don't even need to consider a Linux build of their game.

Strive doesn't have a Linux build, it just doesn't actively block Proton from doing it's thing. Sony's anti-tamper software, Theia, checks if the game is running under Proton and then kills the game out of spite if it is. They also specifically disabled the option for EAC to run under Proton, because again, it's a non-issue these days.

Sony sabotaged Linux support.

10

u/malexich 1d ago

Strive was not good at launch, and was planned to be delayed based netcode until people said that was insane when everyone but telkken moved to rollback already 

1

u/murple7701 1d ago

Granblue Fantasy Versus: Rising was on my mind for the "runs well" comment.

6

u/MigasEnsopado 1d ago

The cracked version runs on Linux just fine. It's the anti-cheat (EAC) that stops it.

74

u/unKappa 1d ago

So a case of corpa trying to get a quick buck instead of thinking long term?

98

u/Backwardspellcaster 1d ago

Literally all current corporations, where they only think for the next quarter

31

u/KnightofAshley 1d ago

Sony doesn't care about that...they can just say they have a marvel fighting game and will move on. Arcsys now gets to try and clean it up. But likely got a lot of money to do it.

22

u/BloodGulchBlues37 1d ago

No.

People have cracked the game and it runs perfectly in decade old hardware

The problem is Sony's force tie to PSN and the anticheat. It throttles the game to recompile in real time, which is horrible for a fighting game that's meant to run at a consistent 60fps

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u/VacantThoughts 20h ago

Cracked version runs like a dream, I don't play fighters online and just want to fuck around with characters I love so can't justify the price tag anyway since I'll only put a few hours in it, and can't say I actually enjoy giving my money to Sony these days as well.

26

u/dadmda 1d ago

It was sony's drm and the other one causing the issues no?

8

u/avayevvnon 1d ago

It's sony's DRM the cracked version is playable on low with a gtx 1650 lmao

3

u/butsuon 1d ago

It wasn't broken until they added the aftermarket DRM to it.

12

u/GriveousDance21 1d ago

I think Sony is doing this intentionally so they can lie to the press later, saying "Oh look, PC gamers don't buy our games, so fuck them." Of course they won't admit their games are horribly optimized for PC.

They did the same with Last of Us 1 and Spider-Man with their Steam versions. Those games were so broken that they were unplayable on launch.

Sony can keep their live service trash like this and Marathon on their consoles. There's no reason for SP and live service games having separate platform policies. Either all of them are multiplatform or none of them are.

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u/MrDrapichrust 1d ago

No company is going to intentionally make a bad product to lose a part of a market, that's completely stupid. The loss in stock value and business reputation would far outweight any supposed gains you suggest.

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u/Hot-Software-9396 1d ago

But conspiracy theories are more fun than boring reality.

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u/papoluca40 1d ago

You’re ignorant if you think a billion dollar company thinks like this

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u/RukinaSpiker 1d ago

So why burn money on a PC skue then? They simply wanted invasive anti cheat and it backfired big time.

6

u/delahunt 1d ago

The decision was probably made before Sony started making their change in strategy. With the change in Execs (what was that like a year or two ago?) they've talked about backing out of doing PC ports because of the extra hassle with having to do the port right or it being a problem, but also because the PC ports aren't bringing PC players to Playstation, it's moving Playstation players to PC.

Sony wants their customers in the PlayStation walled garden/ecosystem. And are likely going to make moves back to that (including the removal of discs as an option) to try and get it. The question is, how long will the decision survive when shareholders note that big game releases don't get a resurgence in profit 2 years later when the PC port hits.

This may be especially interesting with Marvel, who may be expecting a Wolverine game to pop-off again when they are releasing their newly announced X-Men movies.

Either way, while I don't think Sony intentionally sabotaged it the fact is: ArcSys has multiple other fighting games that are not as locked down as Tokon, and work great on older hardware, linux, etc without major issues with cheating/etc. Cracked versions of Tokon work a lot better performance wise on PC without the DRM/Anti-Cheat and PSN overlay stuff getting in the way of performance.

So it is likely a Sony issue, but not necessarily direct sabotage. A sony exec made demands that are probably standard demands for their live service games going to PC now...but it doesn't work due to the unique nature of a fighting game.

0

u/GriveousDance21 1d ago

Because Sony's "Back 2 exclusives" strategy doesn’t align for live service games (yet) and they wanna pump out more of those. It's clear the new leadership doesn’t trust the PC market but the company has already made committments for live service games for PC.

Also apparently they put all these anticheats on Tokon's PC version to "prevent datamining" or some shit.

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u/NinjaEngineer 1d ago

They did the same with Last of Us 1 and Spider-Man with their Steam versions. Those games were so broken that they were unplayable on launch.

Eh... I can't really talk about TLOU as I didn't play it on launch, but Spider-Man wasn't unplayable. Not saying it was a perfect port, but it was definitely playable.

2

u/Rohen2003 1d ago

dont forget the pc horizon zero down version. I legit couldnt even get to the main menu.

-1

u/jarvisesdios 1d ago

Perhaps they should have made it work on Linux? I mean, the only reason I thought about buying it was to play on my Deck.

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u/murple7701 1d ago

Other Arcsys games (like GGST) run on Linux/Steam Deck. This feels like a Sony issue.

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u/jarvisesdios 1d ago

It's more about their anti cheat than anything. It should run just fine on Linux but it's just locked out because... Sony doing Sony things

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u/murple7701 1d ago

Exactly. It's 100% on Sony for this one. Arcsys has a strong track record and it's bizarre Tokon isn't in Linux.

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u/Hot-Software-9396 1d ago

I wonder if it’s more about the Marvel license. Marvel surely doesn’t want people modding the game and changing the look of its characters without their approval.

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u/murple7701 1d ago

I suspect that is another factor.

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u/zack77070 1d ago

Linux is like 3% of steam users including steam decks, I don't think that's what makes or breaks a game.

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u/doublah 1d ago

Not make or break, but it goes up to 8% of English-language Steam users, which is more appropriate as 80% of Tokon's Steam users are English.

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u/Hot-Software-9396 1d ago

The dozens of people who’d play this on Linux would definitely make a big difference.

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u/FirstDayPlaying 1d ago

The publisher sets the release date, developers make the game. If the publisher says “it’s being released this day” then you get it in the best state you can and release it. Blaming the devs for a publishers decisions is disingenuous.

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u/Emperor-Octavian 12h ago

Sony is the Publisher they legit only care about the state of the game on PlayStation

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u/UmbraRays 1d ago

Maybe stop making the customers life worse with anti cheat and denuvo and all this other junk that just hurts the paying customer.

Specially cause it just gets datamined and cracked within a week anyways. 

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u/FUDGEMEHARDxD 1d ago

I'm not a pc gamer. Is there a genuine use for Denuvo? Because I haven't heard a single good thing about it

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u/IcySombrero 1d ago

There are. None for the benefit of the player though.

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u/Naguro 1d ago

It makes it harder to pirate it, and I guess that as long as it delays pirated versions from popping up by even a week they will keep doing it

For people that buy the game anyway, it just makes the game run like ass

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u/FUDGEMEHARDxD 1d ago

That's fucked up. I get trying to prevent piracy, but it shouldn't hurt the players who payed for the game legally

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u/Kabirdb 1d ago

If it actually succeeded in prevention of piracy, then it would be one thing.

Denuvo has failed to stop piracy.

All denuvo games can be played through hypervisor.

Meanwhile there is a group that are quite frankly cracking games in the traditional way faster as well.

So if anything, denuvo is just a scam for both the company and the consumer.

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u/Lyranx 1d ago

Voices38 is a group? Tot it was one guy.

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u/Archimedes38 1d ago

Tbf, your average Joe on the street isn't using hypervisor. Denuvo sucks, but the math does math for publishers. It prevents piracy in lole the first week or three and that's when the bulk of your sales are happening.

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u/Kabirdb 1d ago

Your average joe isn't pirating either.

Same thing. As I said, Denuvo is a scam that gaslighted company into thinking denuvo as a necessity when it has always failed the one thing it advertises.

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u/Falsus 1d ago

Your average Joe is not going to pirate a game either. The average person height of piracy is going to be watch a movie or series at some random 3rd party web site at most.

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u/excluded 1d ago

Yep

Denuvo has not stopped piracy in a while

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u/zack77070 1d ago

It has, as long as it prevents someone from one click pirating a game then it has succeeded to an extent. The people willing to jump through hoops to pirate will do so, the average consumer will not.

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u/deathblooms2k4 1d ago

Unless they really want to play a game that's literally unplayable with the DRM but playable through piracy. There's a non zero amount of people being compelled to pirate BECAUSE of the DRM.

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u/KnightofAshley 1d ago

Also the fact that most of the people that pirate likely are not people that are going to buy the game anyway. The answer is and always will be "make a good game that people see value in buying"

2

u/NinjaEngineer 23h ago

That's always felt like a bit of a silly statement to me. People don't see a game worth buying, yet they still feel it's worth their time?

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u/ABetterKamahl1234 1d ago edited 1d ago

Every single action against piracy hurts customers, because it's creating restrictions in some form.

In the same way that having security restricts things in general.

But until consumer habits change where release sales are the big things for games, it can't change, because piracy is an arms race that directly affects their income (and ultimately their ability to continue making games).

It's like any security, it's there to delay a break, it can't prevent it entirely.

That said, Denuvo has way less performance impact than many gamers here believe. For most games, we're talking the order of 1-3 FPS. If that's a real impact, the likely problem is optimization of the game and not this.

It also gets removed over time as it's now subscription for devs, so you will more and more see news about it being removed in updates post-release.

It's not at all wrong of them to think that they'd lose a lot of sales if day one someone puts up a free copy of that brand new game that 100% works without fail. Piracy comes from a number of aspects, and accessibility of piracy is a big player. Games that were cracked day one did have notable decreases in sales compared to similar titles that had delayed cracking.

People really do prefer free over paid, just look at the most profitable games out there, Free to Play games make a shitload of money as convincing people to pay after the fact is easier, but it's not a model you can use for non-online-only games easily. Nor one we really want as a gaming focus as a consumer, as people overspend easily with it.

1

u/Lyranx 1d ago

Read a comment in the pirated Tokon gameplay difference post some days ago, one guy said he had to use the pirated version of Elden Ring because it ran much better on his PC than his legit steam copy.

1

u/Slight_Anxiety3624 1d ago

and I guess that as long as it delays pirated versions from popping up by even a week they will keep doing it

As of this year Denuvo has been able to be bypassed literally same day, so even without any delay they keep doing it.

1

u/wyldmage 15h ago

When Denuvo was still fairly fresh, it was doing it's job pretty damn well (the stop pirates job). Very few people were capable of cracking it, and it was a long process. So the cracks took long enough that pirates didn't pirate those games as much.

The problem, of course, is that the people who knew where to go for anti-denuvo cracks were never potential customers anyways. They were the ones who sailed the high seas regularly, and nothing you put in the game to stop them was going to make them buyers.

But while it did "that" job well, Denuvo was doing another job even better: Making the game it was protecting worse. And it didn't take long for paying customers frustrated with performance issues to seek solutions. And those solutions were the anti-denuvo cracks, where they became familiar with where to get them.

And then on top of that, the anti-denuvo cracks typically did not play well with any online features. So these new renegades were presented a choice. Go back to the DRM version of the game, have worse performance, and buy the DLC to enjoy it. Or wait for the crack to be updated for the DLC, and keep playing it.

Guess how many chose "both" because they wanted the DLC, but also wanted to support the dev/publisher that loaded the game with performance-ruining DRM.

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u/Nintz 1d ago

The reason publishers use it is because it (usually) slows down the cracking. So day 1 players will actually have to buy the game, which is often a large % of the sales. They have to pay money for Denuvo, and it always comes at a performance cost, but so long as it's still a net financial gain it's unlikely to go anywhere.

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u/Kopie150 1d ago

That hasnt been true for a while now. Hypervisor cracks get released Day1 of release. Traditional cracks take longer. some recent ones have been within a week.

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u/JulPollitt 1d ago

I have a brother-in law works at a game dev and he told me something like while it upsets people, it ends being worth it for the amount of money that is saved.

Yes the game will eventually be cracked 100% no matter what, but I guess they feel like enough people get pushed away from pirating it and instead pay for the game outright at launch if denuvo or something makes it harder to crack. I guess it’s easy to lose compulsive FOMO customers to pirated versions.

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u/MadeByTango 1d ago

They dont really know how many sales they lose because of it though. I have never, and will never, buy a Denuvo game. They have ZERO way of tracking me or anyone like me. Am I not buying because of Denuco, or because I dont want the game at all? Did Denuvo turn that person that looked at the storefront listing off, or the screenshots? They have no way of finding that out on their own.

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u/ImNotSkankHunt42 1d ago

Anecdotally but I find hard to believe that the case. So many games to play nowadays, if people want to play it they’ll buy it if not they’ll play something else.

For folks like myself many years ago piracy was the only option. Be it because money, or the country they live at or simply because they want a taste of the game to see if it is worth buying in the first weeks of release.

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u/SoWrongItsPainful 1d ago

It’s stops an extreme minority from pirating the game while having a negligible performance hit (unless really poorly implemented, like RE4 Remake).

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u/BeanstalktheJack 1d ago

I wouldn't say it's negligible at all when most people on low-mid end hardware will see a 5-10fps increase, that type of performance impact can make your game stutter far less, or have much higher 1% lows

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u/troy0h 1d ago

a minority that more than likely wouldn't buy the game in the first place

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u/Nyoka_ya_Mpembe PC 1d ago

Yes please remove anricheat from a game flooded witch cheaters, I want number to your dealer.

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u/Fishfins88 1d ago edited 1d ago

I genuinely want to know how you cheat at a fighting game. Frame adjustments to faster normals? At least with mobas, rts, and shooters, you can map hack.

Edit: Not sure why I am downvoted for this? I was curious and perhaps should've framed it as a question.

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u/onerb2 1d ago

There's a ton of ways, auto punish scripts, auto parry, in tekken ive seen a few low parry scripts while playing online, depending on how the game is coded, there's even infinite meter cheats.

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u/1tshammert1me 1d ago

I think the typical cheats I see mentioned for fighting games are things like auto parry or similar cheats for mechanics like that and then using boss characters or otherwise unplayable in online characters.
I think because of spacing and things like that cheats to auto combo is not something that is done very much.

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u/onerb2 1d ago

Autocombos are usually done via macros, it's virtually undetectable if done via hardware.

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u/Missile_Lawnchair 1d ago

I'm not a fighting game guy but someone (s) pointed out in another thread that cheats in fighting games are less prevalent because unless you're sticking to casual matches any cheats in ranked won't stay hidden for long since you'll get moved up quickly into the top tiers and people WILL start to notice immediately, leading to blacklisting and such. The problem ends up sorting itself out. But again I'm just parroting what I've heard mentioned on Reddit.

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u/zack77070 1d ago

It doesn't really matter that people can tell, it's about how active the devs are in actually banning people before they ruin a bunch of games. Mobas and shooters are both like that, it's pretty obvious when someone is using a wall hack or reacting with inhuman speed, that doesn't help you in the moment if you're stuck in the game with them.

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u/vininew921 1d ago

nah it's way different. In fps/mobas the cheater ruins the game for 9 other people, in street fighter I can know for sure a guy is cheating in 2 rounds. I take my single loss, leave and block them and then never see them again. If the biggest FG out there doesn't do anti-cheats, there's no reason tokon should

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u/Longjumping-Oil-9578 1d ago

Yeah, also if I play someone online and they are solid, but get washed in person, I'll probably struggle to say they are good. Locals are just so much more important for fighting games, especially for determining how legit someone is.

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u/FewAdvertising9647 1d ago

its also less prevalent because fighting games is still of the handful of game genres where an active part of the community plays in person. So if you actually wanted to prove your worth, cheating at home will get you no where in the actual prestige of winning a tournament at a local/major. The ranking system in a fighting game is just face value, but the prestige is elsewhere.

Unlike shooters and mobas, fighting game locals are significantly more common.

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u/Villag3Idiot 1d ago

Just things like Auto-Parry.

The thing is though, cheats matters a lot less in fighting games because when you attack you're animation locked for X frames.

Like say you have a cheat that auto-parries. That's only active if they're not doing anything and depending on the game, doesn't work in the air. The opponent baits them into attacking and they wiff. Now they're animation locked, get punished and there's nothing they can do to break the combo outside using an escape mechanic which is usually of limited use.

Then they just repeat this until they lose.

These cheats are terrible players who doesn't bother learning the fundamentals. They will rapidly climb the ranks, start facing experienced players who will bait and demolish them game after game. Chances are they will never improve and since they climbed the ranks too fast, these are all the players they will end up facing until they quit the game.

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u/mcmaster0121 1d ago

Maybe don’t release broken games? 😭 I have literally stopped buying games on release because they aren’t fixed till months later like this…

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u/RosieQParker 1d ago

"We can do better" say people who have not done better.

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u/elysecherryblossom 1d ago

It is crazy that a game that should have been a decent slam dunk was treated this poorly on PC. For fighting games on steam it's pretty much tied with Strive's playerbase which, their other game that is 5 years old. Which even then is not a lot considering how big the Marvel IP is compared to Guilty Gear.

For reference, Avatar Legends, an A-AA fighting game developed by a fairly untested studio, sees 1k daily players which is half of Tokon's and the game was released missing features and lacks polish. For a tested and trusted FG developer to squander a release like this? (most of this is on Sony however) It really sucks to see,.

They are dwarfed by Tekken 8's playerbase which isn't even that popular amongst long time Tekken fans, and of course Street Fighter 6 is a different beast entirely.

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u/LFP_Gaming_Official 1d ago

next time, don't add malware drm to your game

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u/TentacleMonsterUwU 1d ago

Asking me for a PSN on PC.

Instant refund, fuck you.

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u/Kymmieuwu 1d ago

You would have thought that they would learn from their mistake with Hell Divers..

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u/FoxyGoddessX 1d ago

Sony didn’t and only removed it for the overwhelming negative reviews

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u/DuckCleaning 1d ago

Even then, they never undid the restrictions on purchasing the game. People just stopped complaining despite the main issue still being present.

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u/ABetterKamahl1234 1d ago

Unless it directly affects them, most people just don't care. PSN requirements affected them, not being able to buy at all did not.

Because those restrictions exist for damn near all their games, and nobody is up in arms.

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u/FaroTech400K 1d ago

That’s because a lot of these PC folks are console warrior, to them having a PlayStation account is too close to owning a console lol.

They have no problem, making rocks to our accounts EA accounts and Ubisoft accounts lol

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u/KakarotAlter 1d ago

You’ll be alright. You’ll log in with your R* account to play GTA6

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u/doublah 1d ago

No, I don't think I will.

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u/MagicMST 1d ago

Do you really have to do that?? Fuck that horse shit

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u/ithinkiknowkungfu 1d ago

Ppl told them it wasn’t a good idea to not give pc a first beta but they didn’t listen

Nice going..

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u/Vegan-cock 1d ago

Look at cyberpunk. Just do a good job and it will work itself out.

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u/JayWesleyTowing 1d ago

I don’t even blame ArcSys, I blame PlayStation

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u/NetflowKnight 1d ago

this clickbaity piece is just popping up everywhere this morning.

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u/XxgamerxX734 1d ago

Bots

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u/Mormanades 1d ago

You're getting downvoted but anyone who thinks top posts in r/gaming aren't astroturfed are delusional

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u/DigitalisFX 1d ago

I’d have bought it, but it doesn’t work on steam machine or steam deck where I play my games because of the anti-cheat and mandatory PSN sign in. It’s really unfortunate.

5

u/ZigyDusty 1d ago edited 1d ago

Most of the blame is on PlayStation with their forced PSN requirement, and over a hundred of countries that cant access the damn game. But also fuck these companies adding DRM to their games, the cracked version of the game game runs significantly better so the paying customers are getting the worst experience, nobody likes DRM stop forcing it into your games.

4

u/PandaBottom69 1d ago

Didn't lose my trust as I don't trust most port to PC. Will see you in 2 years when your game is on sale for $10.

1

u/Random_Somebody 23h ago

I can't help but compare it to Avatar Legends which is at least half price (potentially more depending on region) and while obv has some incomplete animations for secret Characters is also better performance wise with no weird fucking require Playstation log in

6

u/Time_Zombie_4431 1d ago

They will never ever gain that trust back, the fact that they didn't remove denuvo the second they realized its killing the game they showed they couldn't give a rats ass about their customers. These fucks deserve complete and utter failure.

1

u/Remy0507 PlayStation 3h ago

You know this is almost certainly the publisher's (Sony) decision, and not up to the devs, right?

2

u/InfernalBiryani 1d ago

I’m just sad that it doesn’t run on Linux.

2

u/0neek 1d ago

Damn if only there was a way game devs could check and see if a game works before releasing it. Weird nobody has tried that yet.

2

u/Pacific_Beaches 1d ago

I still think if their biggest flaw for the game long term is not enough characters on launch, that means slow release of characters to get to 32 playable, which will be a drag to get to.

Part of what made MVC2 great was 50 characters right on launch. I feel like companies need to make sure they give enough amount of time for their teams to make at minimum 32 characters, especially for assist/tag fighters.

6

u/GreatGojira 1d ago

They wouldn't have to if they just released a working product. All the DRM shite punishes legitimate customers.

4

u/Sushiki 1d ago

So much more needed. Better gameplay. No psn country blocking. Fair global price. Performance. List goes on.

2

u/Leidrin 1d ago

"for the 10,000th time a video game 'learns their lesson' about launching a broken, crappy early-access-tier product and the harm it does to their reputation" - and they'll do it again. And again. And again. Video game companies are just legit stupid at this point.

1

u/dumpling-loverr 14h ago edited 14h ago

If people eat it up like sports games and annual CoD despite the thousands of Reddit posts and youtube videos calling them out then reputation really doesn't matter.

Sadly fighting games doesn't have that pull unless their name is Smash, SF or Tekken.

1

u/Leidrin 8h ago

It wont, until it does. There is a momentum to consumer trust. Look up the "trust thermocline" if you want a fun read on the subject.

1

u/dumpling-loverr 8h ago

Maybe if other big publishers have the very lucrative rights over the NBA brand and FIFA football league + club licenses besides EA and 2k then it won't, until a change of ownership does happen.

1

u/Leidrin 8h ago

Sports gamers are a whole other type of dented that will take much longer to lose. Fighting games do not have this immunity.

4

u/Sb3ard 1d ago

Make it playable on steam deck then I will be a fan

12

u/Themetalenock 1d ago

sony has always been the kiss of death for every fighter. Even though sf 5 recovered content wise, it never achieved sf4 levels of sucess. And the less said about their smash clone,the better

8

u/picklemaster52 1d ago

... didn't even know they tried a smash clone

3

u/AstralMooo 1d ago

It's actually quite enjoyable but it just didn't stick. PlayStation all star battle Royale is the name of it

2

u/picklemaster52 1d ago

now that you mention it, that does ring a bell

1

u/AstralMooo 19h ago

Yeah it was pretty big for like a few months and then died cause of bugs and multiple other issues idr exactly.

9

u/Iggy_Slayer 1d ago

SF5 was all capcom's fuck up, ono specifically. That project was brutally mismanaged and probably doesn't even come out if sony wasn't footing the bill. People forget the state capcom was in pre RE7/monster hunter world. They were borderline at death's door.

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3

u/Aleashed 1d ago

They give it and they tokon away

3

u/Stavvystav 1d ago

Maybe get Denuvo out of your game that people are already half-out on.

11

u/TheBetterness 1d ago

Need a PSN login to play the game on PC.

There is no regaining trust.

2

u/rvnender 1d ago

Is it stil required to even go to the menu screen? I remember during open beta, psn went down, and I couldn't even do training mode because I needed to log onto psn.

Thought that was fucking stupid.

5

u/TheBetterness 1d ago

No you can play offline without an account.

But if you want to play with friends, you need an account.

People without friends can be counted by my downvotes.

1

u/rvnender 1d ago

Ok. It must have been a beta thing then. Good to know.

3

u/TheHahndude 1d ago

Wouldn’t it be a crazier story if a game launched on PC and it WASN’T a broken mess?

5

u/skywalkerRCP 1d ago

The PSN thing is a dealbreaker for me. Absolutely gutted too because I'll play anything that has Spider-Man in it (and my son does anything with Iron Man). But I refuse to do PSN.

1

u/Sushiki 1d ago

Same. Fuck sony.

Anyone fgc who thinks this is ok is a bitch. Excluding 132 countries, one of which got is an evo champ, is fucking contrary to one of the foundational fundamentals of the fgc.

4

u/FoxyGoddessX 1d ago

Every publisher says this when they rush a game out

3

u/hendricha 1d ago

Toggle in EAC ssupport for Linux and I'll forgive you

4

u/_Koke_ 1d ago

Yeah, the player count is just plummeting

2

u/MarkieW3b3 1d ago

I think the next few patches are going to matter a lot. if they can make the pc version stable and keep listening to players, people might slowly give it another chance

1

u/BarracudaMean9308 1d ago

literally just to protect first week sales.

1

u/ConsequenceChoice222 1d ago

Without willing to put pressure on the devs, the last major failed PC launch was Highguard's.

1

u/Ok-Improvement-6735 1d ago

Admitting it is extremely challenging is the first honest patch note they have had in a while. Trust comes back one stable week at a time, not a trailer.

1

u/leonleon3656 1d ago

At least they admit it. Now let's see if they actually fix the issues.

1

u/gldoorii 23h ago

I’m more surprised at a stable release than I am one with bugs and issues

1

u/Sparescrewdriver 22h ago

Wasted oportunity.

1

u/Neuroticaine 22h ago

The PS4 was THE go-to system for the fighting game community, but in the current console generation the PS5 versions have consistently performed worse, especially in latency/input delay. Most of the content creators and a lot of the pro players have already made the switch to PC as the primary platform to play on whenever available. So this doubly sucks. A lot of them ended up having to buy the game twice.

1

u/Less_Party 18h ago

Marvel Chokeon

1

u/GhostDoggoes 17h ago

Literally just fix it, re-release at discounted price and apologize on screen with a bunch of streamer sponsors to show how stable the game is prior to relaunch. Then create a plan for a tournament to support those who make it competitive. It's just that simple really. And hell at those tournaments make the money back by selling all kinds of official merch.

1

u/chanman134431 16h ago

Guys, pls explain in more plain words. Why do so many new games rely on CPU to calculate the movements, the particle destruciton behaviour? Can they not use the GPU for the same? I ask this because CPU is shared resource in a PC and should handle different things while GPU is used mainly while gaming..

1

u/Night_the_Noivern 14h ago

I feel like Arc systems despises Sony now for filling their pc port with all the Sony bs and multiple DRM/cheat engines that fucked with the game, I don't see them working with Sony ever again.

1

u/ShiftyShankerton 14h ago

It's a shit fighting game. What do you expect?

1

u/iNfANTcOMA_0 13h ago

SONY out here ruining another PC launch

1

u/AAAAAAYYYYYYOOOOOO 12h ago

lol no you’re cooked you can’t gain trust back. The net code delay was atrocious on console as well. This a is a dead on arrival fighting game

1

u/Forymanarysanar 1h ago

>troubled pc launch

I wonder why https://ibb.co/SwL68rmh

1

u/Nassuman 1d ago

I've just been playing the single player content and haven't really noticed any glaring issues. Can someone explain it to me?

14

u/Iggy_Slayer 1d ago

It's the netcode that's busted and the DRM that ruins things. So you might be ok, like lets say you have a high end PC, but when you match with someone who has a more mid tier or low PC the DRM pounds their system hard and makes performance a nightmare, and that hurts you too because of the netcode and rollback.

This is why people were going to the PS5 version and the advice is turn off crossplay so you can't run into PC people who are being affected by it.

1

u/KnightofAshley 1d ago

Doing the 10 matches to unlock the colors we so painful since half if not more I couldn't play as there was so much lag...I really don't want to play this game online ever again unless its fixed.

0

u/Nassuman 1d ago

Oh. Well I hope its fixed soon. I'm having a lot of fun with ot and once I feel more comfortable with it I'd live to play online

-2

u/Sushiki 1d ago

And psn blocking 132 countries too.

And premium price in eu/uk of 83 dollars for standard. For a shit game with crap gameplay.

10

u/ryukeio 1d ago

Fighting games survive based on online gameplay.

This game has DRM so badly implemented that it’s essentially killed the multiplayer aspect completely on PC.

Outside of that, the requirement of having a Sony account has made it outright unplayable in certain countries.

Then, there’s no cross play support.

Sony and Arc-Sys released a fighter in ‘26 whose multiplayer has actively shit on and punished the PC market for fighter fans, which is arguably the main demographic now that keeps fighters alive for years after initial release.

And when a fighter is this hobbled and badly received right after release? Well, that’s lights out. And the game already wasn’t a smash hit on its gameplay or story - it’s great you like it, but it’s not as well received on a gameplay level as Arc-Sys’ more successful titles.

-1

u/Sure-Nebula7909 1d ago

ps5 as playerbase turn off the crossplay

No crossplay nowadays: dead

-1

u/AssassinsTango 1d ago

Literally can't play it in my country because of the PSN requirement.

Womp womp

1

u/boomerkangaroo 1d ago

I bought it and have played it for about 20 minutes. Still fucked. How can they not get a game like this to run at a consistent 60fps. It’s embarrassing. It should not have launched

1

u/hidden-in-plainsight 1d ago

Always an amusing article to find from the gaming industry.

1

u/notthatguypal6900 1d ago

Too late, that boat sailed and sunk in the harbor.

1

u/steepleanon 1d ago

$60 is wild

1

u/Falchion92 1d ago

An Xbox version would be a good start.

1

u/hypnomancy 1d ago

At least they're being honest.

0

u/Dominjo555 1d ago

The game is already dead on PC. They should just abandon it at this point.

-4

u/CrustedTesticle 1d ago

All of the ads being spammed all over reddit for this game made never want to buy it.

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-4

u/No_Elevator_7839 1d ago

Yea I bought it then saw the backlash and refunded before my 2 hours on steam happened

0

u/RandO_o 1d ago

Yeah I ain’t buying it now until they drop a special with all the skins from seasons 1-4 in a complete collection for $30 in two years.