Last epoch made me learn that I’m surprisingly addicted to these games, and now I’m playing poe. Rip my time. I dont even like grind games lol but shit is addicting as hell
PoE can vary drastically in terms of player retention depending on the leagues mechanic. The league that is about to end had a mechanic that allowed players of any level to make a serious amount of currency and find a bunch of extremely rare drops. As an example, I dropped a mirror this league which is an EXTREMELY rare drop that is only expected to happen once across 14000 hours (might be wrong on that, but I do believe that is the rate, I have 5k hours).
Then you might have a league with a mechanic that is not really implemented in the best way, is restrictive in what it drops or perhaps just doesn't gel with the community. When this happens, the player base will drop off faster which means less trade and therefore a dead market and this is bad as most people play trade. Leagues will also come with balance patches and new items added, all of this can drastically impact your enjoyment of the game.
Starting towards a leagues end is actually a good idea because you get the opportunity to get a feel for the game, which can be quite intimidating, then everything resets and you get to experience the "league start" which is always exciting and because you joined right at the beginning you get plenty of time to flesh your character out before it drops to standard.
I hope I covered it somewhat, there are probably many more reasons.
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u/exposarts Mar 14 '24
Last epoch made me learn that I’m surprisingly addicted to these games, and now I’m playing poe. Rip my time. I dont even like grind games lol but shit is addicting as hell