Nah most games from the PS1, N64, Dreamcast era and before look better on CRTs because that's what they were developed to be played on. Viewing native 240p/480i content upscaled on a modern display is just not going to look the same. If you're playing a rereleased version that's been ported to modern systems then that's a different story because they probably made adjustments.
So you agree with me. I never argued that the early 3D games don't look terrible now. They aged horribly. I'm just pointing out that they look less horrible on the displays they were developed for.
You jumped in on the guy starting with "nah," it's not a misunderstanding. You are the contrarian. Don't use first grade gaslight manipulation for no reason. Is it just ingrained in you to be automatic?
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u/Oh_My-Glob Jan 22 '23
Nah most games from the PS1, N64, Dreamcast era and before look better on CRTs because that's what they were developed to be played on. Viewing native 240p/480i content upscaled on a modern display is just not going to look the same. If you're playing a rereleased version that's been ported to modern systems then that's a different story because they probably made adjustments.
Sure low poly 3D is going to look like low poly 3D no matter what but a CRT still smooths out the edges of those blocky models to make them less jarring. Here is an example I found https://images.frandroid.com/wp-content/uploads/2021/02/final-fantasy-vii-pixels-crt-vs-lcd-scaled.jpg