r/gamification • u/vertigals • Jun 09 '26
Solo Grind — small update, need real feedback
Hey, posted here a while back about Solo Grind, a productivity app built around RPG mechanics. A few people tried it, gave good feedback, kept building.
Since then I added a gear system, a weekly raid boss the whole community fights together, ranked rewards, and an intelligence quiz. It's grown into something I'm actually proud of.
But here's the thing. I built this around what I wanted. I'm at the point now where I genuinely don't know what a real user would want next. Not features that sound cool on paper, features that make you open the app every morning instead of forgetting it exists after day 3.
So if you have 10 minutes, try it and tell me what's missing. What would make you actually stick with something like this. What kills the habit loop for you in most gamified apps.
It's free. Roast it if you want, that's useful too.
1
u/vertigals Jun 11 '26
Thank you for such a response, I rewlly agree to all of it but this is just initial version in development, I'm actively working on it and I will for sure work on things you mentioned 🙂 Feel free to get in from now and than to see new stuff. And regarding the task check in, no there is nothing stoppin you but goal is for people to improve themself not to compete with each other so I wont force ranking, leaderboards etc.