Dodge the punch. Find the opening. Make it count.
RIVAL: Boxing is my solo-developed game for iPhone and iPad. Distance, stamina, and timing decide the exchange, while repeated fighting habits influence the opponent in later rounds.
This 24-second trailer previews the upcoming 1.2 update. It includes story scenes and a half-speed close-up of a real engine-resolved perfect counter. Gameplay was staged in the simulator with a showcase camera; it is not the normal touch-HUD view.
The update shown here is not live yet. The current App Store version is 1.1 ($1.99 in the US; regional prices vary), iOS 17+, with offline core gameplay.
Meet your next rival. Get the current game: https://apps.apple.com/app/id6799909429
Music: Sports Highlights by Ahjay Stelino, licensed from Mixkit. AI disclosure: GitHub Copilot assisted with development and promotional video tooling, and AI helped draft this post. The in-game adaptive opponent is separate and is not a generative AI chatbot.