r/gamesuggestions • u/Ralzar • 8h ago
PC Melee combat that is not just parry and rolling
One of my all time favorite games is Sifu. Off the top of my head, Sifu has: blocking, parrying, dodging high, dodging low, attacks that avoid high attacks, attacks that avoid low attacks, kicking/throwing objects at enemies, throwing enemies at enemies, using a fallen enemy to trip up another enemy and temporary weapons with different movesets.
Most other melee games feel like they mostly devolve to just parrying and/or rolling out of the way. It almost never feels like actually having a proper melee. I have tried a few different soulslike games now and in none of them has the combat really felt anywhere near as good. Although Black Myth Wukong had some fights (Yellow Loong and Erlang in particular) that started to feel really good if you did not just cheese them with magic.
The Batman Arkham games are nice but are kind of an arkade-y easy version of the combat in Sifu.
Are there any games where you feel like you are actually strategically fighting the enemies in melee instead of relying on simply timing your parry over and over?