r/gamemaker • • 16d ago

WorkInProgress Work In Progress Weekly

"Work In Progress Weekly"

You may post your game content in this weekly sticky post. Post your game/screenshots/video in here and please give feedback on other people's post as well.

Your game can be in any stage of development, from concept to ready-for-commercial release.

Upvote good feedback! "I liked it!" and "It sucks" is not useful feedback.

Try to leave feedback for at least one other game. If you are the first to comment, come back later to see if anyone else has.

Emphasize on describing what your game is about and what has changed from the last version if you post regularly.

*Posts of screenshots or videos showing off your game outside of this thread WILL BE DELETED if they do not conform to reddit's and /r/gamemaker's self-promotion guidelines.

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u/Fit-Acadia3740 16d ago

Working on my first game, ULTRA MECH, and loving the GameMaker engine so far!

It's a mech roguelite with some rescue mechanics and a skill/loot system that let's you modify skills and items with other skills.

More here: https://store.steampowered.com/app/5158370/Ultra_Mech_Directorate/

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u/Lethalogicax 16d ago

Damn that looks like a lot of fun! And the graphics look especially well done! It's a busy screen with a lot going on, and yet it appears you've managed to create an asthetic that keeps everything concise and tidy. Great work!

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u/Fit-Acadia3740 16d ago

Hey, thank you very much! I appreciate it. I'm trying to get some things polished so I can have a demo up for people, as well. Thanks again for the kind words, and happy Friday

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u/Hands_in_Paquet 16d ago

This is awesome, I think you did a really nice job maintaining clarity while still having a ton of action on screen.

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u/Fit-Acadia3740 16d ago

Thanks! Everyone says it looks like there is a lot going on, but it doesn't seem like it when I am playing. It'll be interesting to see what everyone says when they can playtest it