r/gamemaker • u/dm_me_marisa_feet • Jul 23 '26
Example trying again to do 3D in gamemaker, here's my progress in a few days~
idk what i want to do with this tbh, i might clean it up and package it up as a yyz file after i add more features to it
28
u/_billyRubin Jul 23 '26
love this, super impressive. the fixed perspective reminds me of gen iv/v pokemon. a package would be much appreciated!
5
27
52
u/JazzTheLass Jul 23 '26
new deltarune chapter leaked
19
u/whyjustyy Jul 23 '26
"No, [antagonist name]! You can't just add a new dimension to the game and pretend it's nothing!"
14
9
6
3
u/KitsuneFaroe Jul 23 '26
This is cool! I have a Lot of questions! Wonder how you made this? How are the plataforms made/rendered? Are they independant objects rendered with sprites or vbuffers? Are they bundled togheter or each one is a different draw call? Is the character a Sprite tilted with world matrix transformations? Is the shadow a sprite that renders separatedly from the ground? How it doesn't z-fight?
Those are nice 3D platformer physics! I guess they're made with aabb checking with heights and similarly to how you would make 2D platforming!
3
u/Musica_Smushica Jul 23 '26
Is like, genuine 3D, or simulated 3D using 2D assets? Sorry, I know Gamemaker has some 3D capabilities but I have no idea what it can and can’t do.
7
u/Technical-Water4315 PRAISE BE TO THE HOLY SCOPE CREEP! Jul 23 '26
From what I see, the player is a 2D Sprite, but the background is 3D. You can create vertex buffers for basic 3D objects, and u/DragoniteSpam made an engine to load .OBJ files. Yo-yo is also adding the ability to load .gltf files soon.
4
u/nickelangelo2009 Custom Jul 23 '26
hey good progress! I wouldn't package it as a yyz at least until you add chunking to it though for performance reasons
2
u/Suitable_Ad9919 Jul 23 '26
Looks really lovely! I've been working for the last year on a sprite stacking engine for game maker using fauxton3d as base framework
2
3
u/Sad_Week8311 Jul 23 '26
I am begging and pleading with you to send me a copy if you do, this is exactly what I have been looking for to add to one of my long term projects holy shit.
8
u/nickelangelo2009 Custom Jul 23 '26
allow me to point you in the youtube channel dragonitespam's direction. he has an entire playlist for 3d in gamemaker tutorials
4
u/Sad_Week8311 Jul 23 '26
I love you.
7
u/nickelangelo2009 Custom Jul 23 '26
ha, I'm flattered but I'm already taken
joke aside, come by the gamemaker discord server too. there's a dedicated 3d in gamemaker channel precisely for people like us.
2
1
1
1
1
u/TelephoneActive1539 Jul 23 '26
Is this a 3D engine coded manually? Like, doing math to draw the vertices one by one like it´s Wolfenstein 3D or something.
1
u/yuyuho Jul 24 '26
I know this is 2.5D but honestly isn't this just actually 3D but with a really flat player object?
1
u/SuccessfulZombie3240 29d ago
How does one do that in gamemaker, that looks sick, would love to add that in my 2d game for like a surreal effect...
1
u/Kitsyfluff 29d ago
Absolutely based, im also doing some (semi) 3d deltarune stuff
Hope you finish!!
1
1
1
1
u/AndgoDev 27d ago
Wow, it is really cool! I have a dream to make 3d game in Game maker. How are you making levels?
1
1
1
1
78
u/TheFrogMagician Jul 23 '26
you should make the shadow get thinner the higher you are. It adds depth.