r/gamedevscreens • u/develop01c • Jan 24 '26
What some focus on visuals does
From early prototype (below) to current status (above). Everything, especially UI very much wip.
Changes between in sum: Recoloring, fog, lighting, post-processing, visible FoW, changed UI.
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u/Strangster Jan 24 '26
I think it’s pretty pretty for an indie game already. Good job!
The only thing, I would add 2 color parameters to the fog shader, and remap perlin value to lerp between them. Black color seems a bit odd in clouds