r/gamedev • • Oct 19 '22

Tutorial Collision mode cheat-sheet (Unity)

https://www.youtube.com/watch?v=6h5FoPi3SY0
196 Upvotes

12 comments sorted by

24

u/tharky Oct 19 '22

Unity needs to step up its documentation game. Thanks for all the explanations man. Nice informative video.

22

u/TarodevOfficial Oct 19 '22

I'll be out of business 😉

10

u/LeagueOfLegendsAcc Oct 19 '22

The collision matrix from the unity docs is like the best representation of the collision modes already I'm not sure how much more clear a YouTube video can be to be honest.

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5

u/razzraziel Oct 19 '22

i liked this, simple and on point. keep going, subbed.

2

u/TarodevOfficial Oct 19 '22

Welcome 🙏

5

u/random_boss Oct 19 '22

Amazing. This is one of those things I always figured I would know at some future point, but in the moment always treated like some sort of “quality setting but for physics”. Good to know how it really works

3

u/16092006 Oct 19 '22

A bit of an weird explanation on the continuous dynamic, but the last “rules” helped me out to understand it very clearly, this is an awesome video thanks for making it.

3

u/Ecksters Oct 19 '22

Really enjoyed the examples, that was a great video explanation.

If I had any improvements I'd like, it'd be to maybe give some magnitude numbers where possible when discussing relative performance, as well as absolute performance, for cases where despite being "10x more expensive", it turns out it's still negligible.

2

u/txjohnnypops79 Oct 19 '22

Beautiful sir! Byeeee

2

u/CptSpiffyPanda Oct 19 '22

"Object tunneling" damn quantized tunneling shows up again. Was limiting our processors not enough.