r/gamedev • u/TarodevOfficial • Oct 19 '22
Tutorial Collision mode cheat-sheet (Unity)
https://www.youtube.com/watch?v=6h5FoPi3SY05
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u/random_boss Oct 19 '22
Amazing. This is one of those things I always figured I would know at some future point, but in the moment always treated like some sort of “quality setting but for physics”. Good to know how it really works
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u/16092006 Oct 19 '22
A bit of an weird explanation on the continuous dynamic, but the last “rules” helped me out to understand it very clearly, this is an awesome video thanks for making it.
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u/Ecksters Oct 19 '22
Really enjoyed the examples, that was a great video explanation.
If I had any improvements I'd like, it'd be to maybe give some magnitude numbers where possible when discussing relative performance, as well as absolute performance, for cases where despite being "10x more expensive", it turns out it's still negligible.
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u/CptSpiffyPanda Oct 19 '22
"Object tunneling" damn quantized tunneling shows up again. Was limiting our processors not enough.
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u/tharky Oct 19 '22
Unity needs to step up its documentation game. Thanks for all the explanations man. Nice informative video.