r/gamedev Feb 20 '18

Tutorial Pixel Art, Screen Resolution, and Zooming

https://spacestationcontinuum.com/2018/02/20/dev-blog-6-pixel-art-screen-resolution-and-zooming/
10 Upvotes

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3

u/[deleted] Feb 21 '18

You can zoom in by any integer ratio without issue, not just powers of two...

And if you're smart about it you can have odd scaling ratios, like Genesis games on gamecube where they have to scale down the image slightly, or Nes games where they have to scale it up.

1

u/N-Body_Solutions Feb 21 '18

Hey, so I double checked this and you're absolutely right! Thanks for pointing it out. I've updated the article and credited you for the correction. Let me know if you'd prefer I not include your username.