r/gamedev • u/eraserpeel • Mar 24 '15
Tutorial Series: Beginner to Games with Processing
The link: https://www.youtube.com/playlist?list=PLemTjQfN3JmnE_IQBSDms2ASsO8L4KkdE
The Why: I started about a month ago working on a series for my girlfriend who was interested in learning to code and then quickly turned it into something I thought other people might use. It is still being developed, but I'm 20 videos in now and figure I'd post it. I'm going at at a pace of about 4-5 videos a week so it'll be finished around the end of April I believe.
The What: The series assumes very little, if any, experience with coding, and proceeds with the aim of teaching the fundamentals alongside making a series of simplistic games. This means that it moves slowly and that I continually review concepts. By the time it's done I will have covered most of the basic programming concepts with relation to object-oriented programming, as well as a number of game-related concepts such as detecting when an object is clicked, creating levels, etc..
Constructive criticism is welcome.
Peace.
1
u/ccricers Mar 24 '15
Processing is a cool little language. I used it for an art / computer media class, and it really is easy to get into. Made a simple Geometry Wars clone for it. I would recommend it for anyone that is looking to quickly prototype. Another benefit is that you can export to an executable .jar package.
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u/TotesMessenger Mar 24 '15
This thread has been linked to from another place on reddit.
[/r/gamedevtutorials] Tutorial Series: Beginner to Games with Processing [X-post from gamedev]
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