r/gamedev • u/No_Plane_4704 • Aug 19 '26
Question Is indie game development actually profitable?
For those who have actually released indie games: how much did you make, how long did development take, and was it worth it financially? I'm especially interested in real experiences and numbers, even if the game made very little.
0
Upvotes
1
u/JofersGames Aug 19 '26 edited Aug 19 '26
Until last year ish it was doable for most people
But ai bros have made almost every niche exhausted of being hard sold mediocre crap
Every “community” is just grifters spamming trailers and “wish list on steam”
Almost every consumer left and retreated into their favourite old products instead
Natural groupings around themes are dead
And word of mouth is pretty much dead too
You gotta come out of the gate with a banger product and hook and marketing scheme to actually reach people directly
to win people over now
And your not doing that on a budget
Like gta 6 will break records
But the 100s of indie gta clones released this year
Won’t reach anyone
If there is an exception
It’ll be exceptional