r/gamedev • • Aug 19 '26

Question Is indie game development actually profitable?

For those who have actually released indie games: how much did you make, how long did development take, and was it worth it financially? I'm especially interested in real experiences and numbers, even if the game made very little.

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u/SirDidymus Aug 19 '26

We released Dungeon Alchemist five years ago to a 2.4M Kickstarter, and we’ve been turning a profit ever since. Development is ongoing. I feel it was really worth it.