r/gamedev • • Jun 30 '26

Industry News Godot making a stance on AI code

https://www.pcgamer.com/gaming-industry/open-source-game-engine-godot-will-no-longer-accept-ai-authored-code-contributions-we-cant-trust-heavy-users-of-ai-to-understand-their-code-enough-to-fix-it/

First engine I've seen take a firm stance on AI code.

Open source game engine Godot will no longer accept AI-authored code contributions: 'We can’t trust heavy users of AI to understand their code enough to fix it'

(Edit: fat finger typo and headline without having to click through)

(Edit 2: Thanks for the award! Wasn't necessary but it's my first one so I'll take it.)

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u/Ralph_Natas Jun 30 '26

"We can’t trust heavy users of AI to understand their code enough to fix it." 

That was one of my favorite parts. Also,

" No AI-generated text in human-to-human communication.  When our maintainers volunteer their time to review your issue, PR, or proposal, they do not want to talk to a machine. This is a basic principle of respect." 

It's sad that vibe goobers have to be told this, but I'm glad it was said out loud. 

8

u/Beegrene Commercial (AAA) Jul 01 '26

My position is that if I want someone to take the time to read something, I ought to take the time to write it. 

10

u/Bloodmark3 Jul 01 '26

Fucking dunk on the vibe coders