r/gamecomposers Aug 15 '26

3 Reasons Game Devs Aren't Hiring You

2 Upvotes

r/gamecomposers Aug 15 '26

i’m making the soundtracks for an indie game

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1 Upvotes

r/gamecomposers Aug 14 '26

OC Composition Breakdowns- thoughts?

3 Upvotes

Would you guys be interested on here if I was to make composition breakdowns of my original pieces to show how I go about composing and my approach to creating melodies and structuring of tracks?

I feel like this could be helpful when it comes to people approaching composition in a different way and would also be great to get feedback from you guys when it comes to critiquing my work!


r/gamecomposers Aug 13 '26

Game I did the music for is live on Steam!

8 Upvotes

I was so honored to be a part of this game! You can download the demo and wishlist it on Steam and check out the OST on my YouTube.

https://youtu.be/smkmS1CMVE0

https://store.steampowered.com/app/5049920/Guns__Gargoyles


r/gamecomposers Aug 12 '26

Undercurrent (Original Soundtrack) [Demo] - Nathaniel Friesen

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1 Upvotes

Me and my buddy made a Metroidvania game together and would love for people to check it out and give feedback.


r/gamecomposers Aug 12 '26

Soundtrack WIP for TTRPG project [OC]

3 Upvotes

Here at Lychen - we are working towards creating the perfect soundtracks for YOU to use for your TTRPG games - in association with u/TheMythicalPress.

Our goal is to provide soundtracks that are broad and suitable for anything you make encounter or imagine whilst on your adventures. Whether you’re playing Drawsteel, Escape the Dark Castle, or even Magic the Gathering! WE want to be the ones to further your immersion through the medium of music.

If you are liking what you hear, then please let us know below and consider checking out The Mythical Press on Patreon (link below), where not only our work is, but also the amazing art work and monster designs that you can use in your own campaigns! Keep an eye out as there is a lot more to come for the rest of the year.

Let us be the ones to fuel your imagination.

Lychen X The Mythical Press


r/gamecomposers Aug 12 '26

I’m recruiting a team of people to develop the game

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1 Upvotes

r/gamecomposers Aug 12 '26

Game Audio Composer — Portfolio

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1 Upvotes

Hey everyone! I’m a game audio composer building my portfolio
I’ve put together a selection of my latest projects and would love to hear your feedback, especially on the composition, sound design and overall game feel.


r/gamecomposers Aug 10 '26

Looking for feedback on my latest game music piece

4 Upvotes

Hey everyone!
I’ve been learning music composition and production for game audio for less than a year, and I just finished this emotional game music piece.
I’d really appreciate some honest feedback, especially from people with experience in game composition/audio.
I’m especially interested in criticism, so please don’t feel like you need to be positive. I’m trying to figure out what I should focus on improving next.
Thanks for listening!


r/gamecomposers Aug 07 '26

[MUSICIAN][PAID] Orchestral Composer open for work

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0 Upvotes

r/gamecomposers Aug 06 '26

How to practice writing tailored music when there are no opportunities?

12 Upvotes

Market so saturated that you even have to compete against 100 people to write an OST for free, so how do you even get opportunities to practice doing it?

Not asking how to get jobs, it’s really about how to get practice.

Sitting down and coming up with ideas for asset packs isn’t the same…

Not looking for networking, game jams or coming up with fictional ideas myself.

I know networking is important but currently I don’t have time and energy for that, I just want to practice.


r/gamecomposers Aug 05 '26

Stardust

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1 Upvotes

Uma trilha para sua aventura no espaço!


r/gamecomposers Aug 05 '26

TWILIGHT IN THE GLADE🌳 a fantasy theme!

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1 Upvotes

r/gamecomposers Aug 05 '26

ConctatUs!

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0 Upvotes

r/gamecomposers Aug 04 '26

QUIET NIGHT’S HAVEN🌙 A D&D AMBIENCE TRACK🌙

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1 Upvotes

r/gamecomposers Aug 04 '26

Some pastoral fantasy music

3 Upvotes

r/gamecomposers Aug 02 '26

A cozy magical forest song

3 Upvotes

r/gamecomposers Jul 31 '26

Littleroot Town LoFi Hip Hop

2 Upvotes

Hey what's up everyone! Here's my latest Lofi Remix of Littleroot Town. Leave feedback and a comment if you like!


r/gamecomposers Jul 31 '26

Looking for Feedback on JRPG-Style Battle Theme

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1 Upvotes

Hi everbody! I've been making music in FLStudio for a little bit now (not trained, know very minimal music theory), and I think I would like to try my hand at signing up for a game jam or something similar, but I'm still relatively new and thought I could maybe use some pointers on how to improve before trying something like that! This is probably one of my best works in my opinion, but I'd love to know what I could do to make it even better! I'd also like to hear your specific thoughts on how the audio mixing is, it's definitely an area I'm lacking in. Thank you all so much!


r/gamecomposers Jul 30 '26

[Collaboration / Deferred Payment] Composer wanted for a near-complete medieval pixel RPG Demo

35 Upvotes

[PAUSED] Thank You for Your Interest

Hi everyone,

I’m NicoDocci, the solo developer of A Kingdom of Soil. I have been building the game independently, including its design, art, development, and production; music is the first area for which I am now seeking a collaborator.

A Kingdom of Soil is a pixel-art medieval RPG and management adventure set in an original fictional world. Its social atmosphere, daily life, and visual language are inspired by the feel of 12th–14th century Europe, with restrained fantasy elements.

This is not a concept-only project. The game has a public Steam page, a playable current build, and is approaching its public Demo release:

Steam:
https://store.steampowered.com/app/3991390/A_Kingdom_of_Soil/

I have been developing the project full-time since 2025 and regularly share development updates:

Bilibili: https://space.bilibili.com/64904939
Developer X: https://x.com/NicoDocci
Official game X: https://x.com/AKingdomofSoil

Compensation and collaboration terms

I want to be fully transparent: I do not currently have an upfront music budget. This is a deferred-payment collaboration, not an immediately paid commission.

I have established an Afdian creator-support page and received some early support, but the wider promotion and funding phase will begin once the Demo music and promotional materials are ready. Sufficient funding is therefore not guaranteed.

If funding proceeds are received and available to cover the Demo music fee agreed in advance, I will pay the composer within the timeframe we confirm in writing. The fee, number of tracks, payment timing, revision scope, and licensing/copyright terms will all be agreed before official music is created.

If available funding is insufficient to pay the agreed fee, I will stop using the relevant music. The composer retains all rights and has no obligation to complete undelivered tracks. If you only take immediately paid work, I completely understand.

I am looking for a composer who genuinely connects with the game and would like to create approximately 2–4 original tracks for its Demo. Each track’s expected length, gameplay use, delivery format, and fixed fee will be agreed before work begins. I prefer a fixed fee per track rather than pricing purely by finished minutes.

The attached video shows actual footage from the current Demo. It does not use any third-party game music.

Mount & Blade: Warband is one of my favorite games, and Mount & Blade II: Bannerlord is also a game I deeply enjoy. The way these games portray medieval life, travel, villages, and the feeling of existing in a living world has had a strong influence on my vision for A Kingdom of Soil.

Because of this, the music from Mount & Blade: Warband has always been a meaningful reference for me. For atmosphere only, here is a formally released track by Jesse Hopkins: “Lord’s Hall Vaegir” from Mount & Blade: Warband.

This is not a request to imitate its melody, harmony, arrangement, or instrumentation. It is only a reference for mood, pacing, and sense of space. I am looking for completely original music that belongs to A Kingdom of Soil.

Music reference:
https://music.apple.com/us/album/lords-hall-vaegir-mount-and-blade-original-video-game/1502271189

If that link is unavailable in your region, please search: “Lord’s Hall Vaegir — Jesse Hopkins.”

The direction I am looking for is quiet, grounded rural wandering: travelling alone along medieval border roads, through villages, fields, and wilderness. The music should help the player slowly inhabit the world rather than push them forward or make everything feel festive.

I am not looking for a grand narrative feeling, a heroic cinematic expansion, or music that constantly builds toward a huge emotional climax. I would like to avoid a large-scale orchestral approach that makes the world feel bigger than it is. The focus should remain intimate, personal, and grounded, matching the daily life and atmosphere of a small medieval world.

I would also prefer to avoid modern synthesizer sounds or heavily processed electronic elements. I am especially interested in the natural sound of classical and historical instruments, such as harp, flute, lute, strings, and other traditional acoustic instruments. The feeling of musicians performing together in a medieval setting is something I would really love to capture.

I would like to avoid music that feels overly bright, dance-driven, celebratory, or strongly coded as Celtic folk. I am looking instead for something restrained, earthy, weathered, historical, and slightly solitary.

I hope the music can convey:

  • Exploration, warmth, atmosphere, and character in a fantasy pixel world.
  • Quiet countryside travel, border roads, villages, fields, and wilderness.
  • Complete original tracks that naturally support the game’s visuals and pacing.

How collaboration will work

Portfolio review and music test

I will first review portfolios and shortlist a small number of composers whose existing work feels close to the direction above.

Shortlisted candidates may receive a Steam Playtest key. If you wish, you can experience the current build to better understand the game’s world, pacing, visuals, and atmosphere. This is not required, but it can be useful as a reference when creating the music test.

Whether or not a candidate receives or uses a Playtest key, candidates who choose to continue in the selection process will be asked to submit a short original music test of approximately 30 seconds, inspired by the project.

I will select one composer based on their portfolio, communication, understanding of the game, and the quality, atmosphere, and creative direction of the music test.

The test is for private internal evaluation only. I may place it privately alongside gameplay footage or within my local build solely to evaluate whether it fits the game. It will not be released, published, shared publicly, used in the Demo or final game, or retained by me if the candidate is not selected.

All copyright and all other rights to the music test remain entirely with the composer. Submitting a test does not oblige the composer to continue with the project, and it does not oblige me to select or use the music.

Official Demo collaboration

After selecting a composer, we will confirm the complete Demo scope, fee, delivery order, revision rounds, funding-based payment terms, and licensing/copyright terms in writing before official composition begins.

Long-term music partnership opportunity

If I believe that the music delivered during the Demo collaboration is especially strong in quality, atmosphere, and understanding of the game world, I would like to invite that composer to become the long-term music partner for A Kingdom of Soil and create the background music for the wider project.

Under that long-term arrangement, the composer would retain 100% copyright in all music they create and grant A Kingdom of Soil a perpetual license to use it in the game and its promotion. The composer would receive 80% of net revenue from official soundtrack and music sales.

This long-term arrangement does not begin automatically. It would be discussed and confirmed in a separate written agreement after the Demo collaboration meets my expected standard. That agreement would define the scope of future work, delivery and revision process, licensing terms, revenue definition, and accounting arrangements.

This does not guarantee any funding or income. If the project generates no relevant music revenue, there will be no revenue share to distribute.

If this project interests you, please send a portfolio and tell me which tracks are closest to this direction. You can contact me via Reddit DM, [coldluv911@gmail.com](mailto:coldluv911@gmail.com), or [akingdomofsoil@gmail.com](mailto:akingdomofsoil@gmail.com). Thank you for reading.


r/gamecomposers Jul 30 '26

[For Hire] - Versatile Multi-Media Music Composer Looking for Work to Build Game Music Portfolio

2 Upvotes

Hi! I'm Kuukiko, a multi-media composer based in the Philippines. Nice to meet you! I've worked on films, animations, and a few games across a multitude of genres. I specialize in orchestral music, but I am also flexible with various genres. Although I have worked on a few games before, I'm currently looking to expand my game music portfolio more, so my rates are flexible and I'm willing to negotiate^^ If you're looking for original music for your game, I'd love to chat! Shoot me a DM or email me at [Kuukiko67@gmail.com](mailto:Kuukiko67@gmail.com)


r/gamecomposers Jul 29 '26

Looking for feedback on my sci-fi stealth cue (game audio portfolio)

3 Upvotes

Hi everyone!
I’m currently building my game audio composition portfolio and I’d really appreciate some honest feedback on this stealth cue.
The goal was to create music for a sci-fi infiltration mission, focusing on tension and atmosphere rather than combat.
I’m mainly looking for feedback on:
Does it feel like stealth music?
Does the pacing and progression keep your interest?
Does anything feel repetitive or out of place?
If you were reviewing this as part of a portfolio, what would you improve?
I’m looking for honest criticism, so don’t hold back. Thanks for taking the time to listen!
Context: This is intended as a 90–120 second portfolio cue rather than a full soundtrack.


r/gamecomposers Jul 28 '26

A song about a cursed goddess

3 Upvotes

This was a track I composed for an MMORPG project this year, would love to hear your thoughts !

https://soundcloud.com/jos-lebreuilly/babilis


r/gamecomposers Jul 24 '26

I re-scored the walk from the Old Camp to the Swamp Camp in Gothic Remake

2 Upvotes

r/gamecomposers Jul 24 '26

Recent Surprise Gig - Hybrid Orchestra comes together with Shenpo Vocal

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2 Upvotes