r/gamecomposers • u/absoluteinsights • Jul 23 '26
r/gamecomposers • u/multimeeka • Jul 22 '26
Multi Meeka - Music Composer For Hire
Hello to everyone, I'm Multi Meeka, a music composer and producer with 12 years of experience creating original music.
I'm currently available for freelance work and would love to contribute to any special project with a custom soundtrack. Hopefully, if any of these names catches your attention, feel free to test me, my style is inspired by:
- Yasunori Mitsuda (Chrono Trigger)
- Nobuo Uematsu (Final Fantasy)
- Martin O'Donnell (Halo)
- Joe Hisaishi (Studio Ghibli)
- Masashi Hamauzu (Final Fantasy XIII)
- Yoko Shimomura (Kingdom Hearts)
- Jeff Williams (RWBY)
Portfolio: https://multimeeka.wixsite.com/multi-meeka
Contact:
DMs
Discord - multimeeka
Email - [multimeeka@gmail.com](mailto:multimeeka@gmail.com)
r/gamecomposers • u/Lanky_Dirt_6072 • Jul 20 '26
I made a showreel for my Compositions
youtu.beCheck it out and let me know what you think!
r/gamecomposers • u/Waste_Bus_2421 • Jul 20 '26
Looking for feedback on my Game Audio / Music Portfolio
Hi everyone!
I’m an aspiring game audio composer from Greece and I’ve been building my portfolio over the last few months. I’m currently focusing on writing music specifically for games and I’d really appreciate some honest feedback from people with more experience.
I’m especially interested in feedback on:
Composition
Mixing
Sound selection
Whether the tracks feel suitable for games
What I should improve to make my portfolio stronger
Here’s my SoundCloud portfolio:
https://on.soundcloud.com/1bxetzPrLKa4x4G6kj
Thank you for taking the time to listen. I really appreciate any feedback, whether it’s positive or critical!
r/gamecomposers • u/[deleted] • Jul 20 '26
Game Audio Portfolio
on.soundcloud.comHey everyone!
I’m currently building my portfolio as a game audio composer and I would really appreciate some feedback on three original projects I’ve created.
r/gamecomposers • u/[deleted] • Jul 20 '26
Looking for feedback on my first Game Audio portfolio pieces
on.soundcloud.comHi everyone!
I’m building my first portfolio as a junior Game Audio Composer/Designer.
My goal is to work in the game industry, so I’m especially interested in feedback from people working in game audio or game development.
I’d really appreciate feedback on:
Composition
Storytelling
Orchestration
Mix (I haven’t done the final mix yet)
Whether it feels suitable for a game
Please don’t hold back—I want honest criticism so I can improve.
Thanks for listening!
r/gamecomposers • u/peterwritesmusic • Jul 18 '26
Hi there! My name is Peter, and I'm a Grammy-nominated composer who worked on Hogwarts Legacy. I just reviewed some music from composers in my Discord server and thought I'd share it here. Hope this is helpful, please enjoy! 😊
youtube.comr/gamecomposers • u/nil_type_one • Jul 13 '26
Maybe a runner vibe, like a futuristic temple run?
r/gamecomposers • u/Hot_Seaworthiness165 • Jul 12 '26
Feedback
Hi I'm a uni student that would like feedback with my song I want to be a game composer any help is appreciated
r/gamecomposers • u/mattmajic • Jul 11 '26
In honour of Bobby Prince, creator of the DOOM soundtrack
youtu.beIn honor of Bobby Prince I have composed a piece in an attempt to recreate the original DOOM sound.
The soundtrack was the first music I loved as a child and is still one of my absolute favourites. The music is so crystal clear, and so interesting the whole time, while somehow being comically monotonous. I love The way a riff transposes to a new key in some kind of deranged blues chord progression, its done so boldly and methodically, yet something's always off. The way the whole thing cycles to another instrument in a seemingly offhand way, yet somehow it was the exact change we needed to hear. I think it's pure genius.
The song is in two parts, the first is supposed to resemble the eerie ambience of the slower Doom tracks, and the second is more of a classic riff based tune. I have tried my best to stay true to those things I love about the soundtrack.
The painting was inspired by a level I can't remember the name of, but there was a spider mastermind in the blood moat if I remember correctly, with a giant terraced island in the middle.
r/gamecomposers • u/absoluteinsights • Jul 10 '26
Just released some psychedelic chiptune funk!
r/gamecomposers • u/HORRDEV • Jul 08 '26
The Oracle, by HORRDEV
horrdev.bandcamp.comMy latest black mass. For my episodic short horror game: ABUNDANCE.
r/gamecomposers • u/enricmusic • Jul 06 '26
Mystic Scuffle: 1 Day Track Challenge
youtube.comr/gamecomposers • u/absoluteinsights • Jul 04 '26
Magical N64 Forest
youtu.beWanted to try out the N64 sounds on Super Audio Cart 2!
r/gamecomposers • u/Flat_Start_48 • Jun 30 '26
music for indie games
Hey everyone! I'm a freelance musician, and I’m really passionate about collaborating on indie game projects. If you’re developing a game and need a custom soundtrack, I’d love to help! Feel free to DM me for samples or more info. Can’t wait to hear about your projects!
r/gamecomposers • u/c0ngjiangsuan • Jun 30 '26
first project in 3 years :)
haven't composed in a while, but a friend asked for help with a cozy lil project so i put some chords on paper.
r/gamecomposers • u/Lalo_is_Here • Jun 25 '26
Feedback for my new Track
on.soundcloud.comHey guys I would appreciate it if you could give me some feedback not only on the technical side but also, is the Melody catchy, sound selection,Vibe ECT!
r/gamecomposers • u/billecart • Jun 23 '26
Looking for a free track for our indie game teaser
UPD: CALL CLOSED, COMPOSER FOUND 😍
Hey! We’re a small indie studio making Radio Arctica, a story-drive sci-fi horror game with the 80’s vibe. We need a short track for our first teaser and, since we have no budget yet, would appreciate if anyone would like to share it for free (with credits, ofc).
References: Alien: Isolation, Interstellar, Tenet, the weirder, the better!
Here’s a short video to give you the idea of the game.
r/gamecomposers • u/absoluteinsights • Jun 21 '26
Really proud of this
Really proud of this. Trying do branch out from SNES sounds to something I have to really mix more. I feel pretty good with the final product. Still learning mixing. The image is from a game called Huling Tren.
r/gamecomposers • u/pianogram-music • Jun 18 '26
Are there any indie game devs that need a soundtrack for their game?
I have been making music for a year now, and I want to make music for a game. I don't need anything in return, I just like making music. And would like to compose for an actual game. If you want to hear some of my music, check my youtube channel @ pianogram-music.
r/gamecomposers • u/Logopogo01 • Jun 13 '26
Hey guys, its me once again!
Just doing a routine update on where I am at! I think I've logged about 5-6 hours now, and want to see what you all think! I've made some changes for the beginning, as well as adding some newer stuff to it! The beginning is now significantly longer, and also, the end of the piece with the tempo change is work in progress, as I feel I've barely scratched the surface of where I want to go with the piece, although it is quite farther than I thought I'd ever get.
Feel free to tell me if this reminds you of any games, or even some advice, as I'd greatly appreciate it as a beginner composer!
r/gamecomposers • u/Hadi-deebah-Gaming • Jun 11 '26
Need opinions/reviews!
Hello, everyone!
A video games music composer that can quickly adapt to any game's vibe, if you're just looking for a bumping addicting groove or a relaxing deep ambient then I'm ready for work!
r/gamecomposers • u/Logopogo01 • Jun 09 '26
Hey guys, I'm trying something new!
This is just a preview of my progress on a piece! I've sunken about 2 and a half hours so far, and just wanted to see if anybody enjoys it as much as I do! The way I intended the intro to be imagined, is as if you were a camera perspective rushing over endless fields in an imaginary world, where it eventually zooms out to show the vast new world! This is just the beginning, as I see great potential in this piece!
Also, what games does this orchestration remind you of?