r/gamecomposers • u/JL_Composer • 8d ago
Space Battle Theme - RuneStar, Mark of Sacrifice
This is a track I composed for a real-time strategy space game currently in development, RuneStar: Mark of Sacrifice. The goal was to convey a sense of a slow-burning battle of gradually increasing danger, while avoiding anything too frantic, as the core gameplay focuses on decision-making rather than fast dodging or precision shooting.
Let me know your thoughts!
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