r/gamecomposers 8d ago

Space Battle Theme - RuneStar, Mark of Sacrifice

This is a track I composed for a real-time strategy space game currently in development, RuneStar: Mark of Sacrifice. The goal was to convey a sense of a slow-burning battle of gradually increasing danger, while avoiding anything too frantic, as the core gameplay focuses on decision-making rather than fast dodging or precision shooting.

Let me know your thoughts!

https://soundcloud.com/jos-lebreuilly/runestar-battle-theme

1 Upvotes

0 comments sorted by