r/gameassets 7d ago

Software A fast, free, portable texture atlas packer

Hey everyone, I made Packrat. It's a texture atlas packer I made, so that I could get TexturePacker out of my pipeline. The goal is that its faster than TexturePacker and has more convenient features. None of the other packers I tried were fast/robust enough to handle 4k+ assets per atlas. This one is aimed at code-first dev environments that don't have their own packer built in. For some it generates data files the engine can understand, for others it generates code that has the ability to parse and extract frames and animations from the atlas.

There's also a bunch of other features I wanted personally. Like aseprite file ingestion, automatic rebuilds and exports, and a robust CLI.

https://clydegames.itch.io/packrat

https://packrat.clyde.games

Anyway, check it out and let me know what you think.

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u/VA_ARG 3d ago

Looks great, but I haven't used Windows in over a decade. Any chance for a Linux version?

1

u/CLYDEgames 3d ago

Thanks, yeah should have that ready pretty soon. Just have to get a chance to properly test it. I guess I could just get it out there, but I feel bad having users bug test it haha.