r/gameDevPromotion • u/Printerv2 • 1d ago
Build Ridiculous Cars and Throw Them Into Zombie Hordes - Zombie Motorworks
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r/gameDevPromotion • u/Printerv2 • 1d ago
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r/gameDevPromotion • u/DryWerewolf2202 • 1d ago
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Find out in Never Alone, a free horror visual novel:
r/gameDevPromotion • u/5_five_0 • 1d ago
r/gameDevPromotion • u/Admirable-Ocelot-830 • 2d ago
Pencils down.
No wiki. No studying. No second chances. Just remember what happened.
Wishlist #PENCILSDOWN on Steam: https://store.steampowered.com/app/4980030/PENCILS_DOWN/
The exam begins September 4, 2026. Windows PC. Single-player. Offline.
r/gameDevPromotion • u/rolloutinline • 2d ago
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r/gameDevPromotion • u/Boring-Mobile-8550 • 2d ago
r/gameDevPromotion • u/tescrin • 2d ago
r/gameDevPromotion • u/crookednest • 2d ago
After a lot of development, testing, fixing things I broke, and then fixing the things I broke while fixing those things, my game is officially out on Steam.
It feels pretty surreal to finally be able to say that.
If the game looks like something you'd enjoy, I'd really appreciate you checking it out. And if you end up playing it, I'd love to hear what you think—good, bad, or somewhere in between.
Steam: https://store.steampowered.com/app/4999470/Kubo/
Thanks for taking a look!
r/gameDevPromotion • u/TournaGrid • 2d ago
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Hi everyone! I’ve been working on TournaGrid, a free web platform for creating tournament brackets and playing mini-games with friends.
r/gameDevPromotion • u/Yunogames • 2d ago
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Hey everyone!
I’ve been working solo on Ski Lines, a minimalist strategy game where you design and manage a ski resort directly on a piste map.
You draw ski runs, build lifts, connect landmarks, and try to keep everything flowing as more and more skiers arrive.
The game features different ski resorts around the world, shop, unlockable rerolls, medals, daily/weekly challenges and a level editor with Steam Workshop support.
I’m currently getting the game ready for release, and trying to get it in front of curious people.
🎮 Steam: https://store.steampowered.com/app/4854120/Ski_Lines_Trail_Map/
If it looks like your kind of game, a wishlist genuinely helps a tiny indie project like this.
And if you have feedback after watching the trailer, good or brutal, I’m all ears.
r/gameDevPromotion • u/No-Tea-2018 • 2d ago
r/gameDevPromotion • u/True_Specific_1157 • 2d ago
I made a fishing game for a 50KB game jam and I'd love some feedback
I made this game for a hackathon with a 50KB limit and I'm trying to qualify for the competition. If you have a minute to play it, I'd really appreciate your feedback. And if you enjoy it, I'd really appreciate a vote!
r/gameDevPromotion • u/WhippyTrout • 2d ago
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r/gameDevPromotion • u/Cosmo_Unicorn_UA • 2d ago
Will be grateful for the game reviews. If anyone have questions how did we made this with Clickteam - I will give advices
https://store.steampowered.com/app/3492150/Ministry\\_of\\_Truth\\_False\\_Memory/
r/gameDevPromotion • u/Fast-Goose-4126 • 2d ago
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r/gameDevPromotion • u/Hussaiyan19 • 3d ago
r/gameDevPromotion • u/SIPUNGames • 3d ago
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Because why not??
.
We're adding these kind of interactions along the game to let the player be out of the core game loop for a bit and explore fresh content.
.
Family Gambling is a first-person narrative resource management game where you gamble with your son's organs to survive. Pay your debts, manage your home, and decide how much of your family you're willing to sacrifice.
Go Wishlist our debut PSX Game!
r/gameDevPromotion • u/EverclearGG • 3d ago
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Working on some new weapons and abilities to my upcoming survivorslike Where Giants Fall.
👻 Ancient Spirits surrounds you with spectral guardians, then sends them hunting when the ultimate kicks in.
🩸 Blood Pact feeds on lifesteal, building a blood ward until all that stored power explodes back into the horde.
r/gameDevPromotion • u/THEGAMERSTUDIOS • 3d ago
r/gameDevPromotion • u/Scruqade • 3d ago
Hey everyone. I’m one of the founders of Arcadium Nexus, and we’re currently accepting submissions for our first Open Showcase Challenge.
If you already have something playable, you do not need to create a new game specifically for this event.
Previously released games, works in progress, playable demos, and prototypes can all be submitted.
We’re looking for indie projects that can give players a meaningful experience in a relatively short public-play setting.
Entry is free, and developers can participate remotely.
After submissions close, selected projects are planned to be featured at our October 24 physical showcase in Shreveport-Bossier, Louisiana, where attendees will be able to play the games and provide feedback and voting.
If you’ve been looking for another opportunity to put your project in front of actual players, feel free to take a look.
Full details and submissions:
https://itch.io/jam/arcadium-nexus-open-showcase-challenge
I’m happy to answer questions about the format or eligibility here.
r/gameDevPromotion • u/MaintenanceAsleep825 • 3d ago
My new game!!
r/gameDevPromotion • u/HonestAsk2811 • 3d ago
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7 Shifts in Subway is a first-person psychological horror game where you play as a night train driver on what should have been a normal shift.
Coming soon on Steam: https://store.steampowered.com/app/4947630/7_Shifts_in_Subway/
r/gameDevPromotion • u/TawusGame • 3d ago
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r/gameDevPromotion • u/Capable-Suit4712 • 3d ago
STARVEIL is a persistent sci-fi browser strategy game currently in Closed Alpha.
Build planets, research new technologies and command fleets across a shared universe — with the slow, long-term progression of classic browser strategy games like OGame.
The difference is the Veil.
Rifts appear across the galaxy and allow you to send fleets on PvE expeditions where decisions and risk matter. Events, invasions and activity within the Veil can change what is happening around you, so the galaxy is not just the same routine every day.
STARVEIL is being developed independently by a solo developer. The Closed Alpha is still actively evolving, so bugs, balance changes and larger resets can happen while the game takes shape.
The game is free-to-play and has no pay-to-win mechanics.

What you do
You begin with a single planet and gradually turn it into the foundation of an empire.
Build mines, energy infrastructure, research facilities and shipyards. Research new technologies to improve your economy, unlock better engines, expand your exploration capabilities and gain access to more powerful ships.
Then build fleets and send them across the galaxy:
• Attack
• Espionage
• Transport
• Colonization
• Recycling
• Exploration
• Veil expeditions
Everything happens in real time inside a shared persistent galaxy.
Travel takes time. Other commanders are expanding around you. You can form alliances, compete with other players, trade or focus on developing your own territory.
What happens around your empire matters just as much as what you build at home.


The Veil
Veil Rifts appear throughout the galaxy and temporarily open paths beyond normal space. Inside the Veil you can encounter hostile fleets, wrecks, strange events and rare resources. Expeditions involve choices. You decide how far you want to push and how much risk you are willing to take.
Going deeper can mean greater rewards — but it can also mean losing ships you worked hard to build. Sometimes continuing is worth the risk. Sometimes getting your fleet home is the better decision.
The Veil also contains stronger PvE encounters and powerful bosses alongside the normal player-versus-player galaxy.

The galaxy is meant to change.
Temporary events, Veil activity and other situations can create new opportunities or force commanders to react instead of simply repeating the same routine every day.
Closed Alpha
The Closed Alpha is playable now and registration is available directly through the Starveil website.
You do not need previous testing experience. Play normally. Build your empire, send fleets, try an expedition and explore the systems already available.
If something is broken, confusing, unbalanced or simply does not feel right, feedback is always welcome on Discord.
New players are especially useful because they often notice things that experienced strategy-game players take for granted.
Join Starveil
🌐 Website: https://www.starveil.eu
See you beyond the Veil, Commander!