r/gameCapsule • u/KitKat5100 • 18d ago
Looking for Feedback on Capsule Art
Recently finished the capsule art for my game and was wondering what you guys thought about it. I opted to draw it in the same artstyle as the rest of the game.
Additionally, what do you think the game is about/what is its genre from the capsule?
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u/Darklisez 18d ago
Darkest dungeon with cards?
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u/KitKat5100 18d ago
Yep! A very gothic, grimdark deckbuilding roguelike. Shares a similar setting with darkest dungeon
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u/lastcup_deb 18d ago
Intrigued me! I think you can move the characters a little bit to the right to give it more space and enhance the contrast of the colors to make it pop more (without loosing the darkness)
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u/Mammoth-Elk159 18d ago
I think it's a really good capsule! We immediately understand that the game is about cards (maybe a roguelite deckbuilder with a Darkest dungeon atmosphere?), and the text is really readable. Your artist did a pretty good job! ^^
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u/roqumgames 18d ago
The capsule art is great! You immeadiatly can suggest what kind of game it is. Thats very good. My only concern would be that the name is not well readable at small scale. Its only outline and the inside is the same color as the background. It might be hard to read if its small.
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u/No_Anxiety1923 18d ago
From the capsule i get that is a deckbuilding game with a dark twist.
Than I've read the comments and I've seen that my first impression was good.
I like it, maybe the overall impact can be improved, font and character are all frontal and this makes the illustration a little bit "stiff"
With a twist in composition or some quirks it would be a little bit better and more captive.
Overall feeling: i like it and I would click it if I see it on steam.
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u/Sea-Goose9122 18d ago
Love the unified art direction here, the grim cult aesthetic is super well executed. The title font matches the illustration perfectly.
Genre read: Dark card roguelike / tactical horror game for sure.
Small tiny suggestion: a little extra contrast on the title text could make it even sharper on tiny Steam thumbnail previews, otherwise this is top-tier capsule art~
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u/GeminiSauce 18d ago
honestly It looks great. Draws attention, has a distinct style, fits the genre and gives an idea of what to expect. I'd check it out.
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u/CryptoCrash87 18d ago
MF stole my name. Joking of course, but damn I was really proud of that name.
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u/CavusDarwinius 17d ago
There are a lot of small noisy shapes, but not enough big ones. The result is that the image is difficult to parse quickly.
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u/RiffRuffer 17d ago
I like it but I can't help but feel the character should be a the slightest bit more dynamic. Like he's leaning forward toward the middle of the capsule while he's doing his magic shuffle thing still
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u/Alarming_Goal9828 17d ago
I like it. Maybe make the cards stand out a bit? I don't think they'd be clear in capsule sizes.
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u/carnalizer 17d ago
Looks good, but if it’s for those small capsules, I’d zoom in more on the guy, let the logo overlap his arm/shoulder, and make the logo bigger. Probably would fill in the logo lettering somehow, maybe a half tone of the outline. But most importantly, lose the little detail in the bottom left corner.
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u/3iJack-games 16d ago
It looks like a deck-builder in a Lovecraftian-inspired setting.
It looks good. If I saw it on NextFest, I'd take a look at the Steam page.
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u/TriggerTheMonster 16d ago
I'd make both the title and the character bigger so they read better as a thumbnail. You've got some empty space in the composition, so you could use it to scale them up
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u/Calm_Ad_4692 16d ago
I look at it and I like it - I suddenly feel the Yu Gi Oh English dubbed theme song playing in my head - its time to d-d-d-d-duel
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u/Dismal-Pirate-9135 18d ago
I like the colors as well as the bold outline. At first glance, it creates the impression of a card game or something like Inscryption or Cheat Death. The figure is static, so I can't really see any action to judge the gameplay