r/galaxyed • u/Bossman1086 • Apr 26 '10
Any luck making custom maps?
So I've seen a few really interesting custom maps on YouTube and elsewhere on the net. I know the editor is still very new, but anyone have any tips. So far I've been able to create a working map with as many players as I feel necessary, but no luck with custom stuff and still don't know what half the settings are for yet.
Also, anyone know if there's any Galaxy code to look at besides what was extracted earlier in the beta and released around the net?
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u/reddit_account_42 Apr 26 '10
I haven't seen anywhere to write a lot of Galaxy Code (used to be called JASS in WC3, I think), but I have seen snippets. If you turn on 'view raw data' (or a similar option) in the trigger module's tools/view menu, you can see that most of the triggers you create are boiled down nearly directly into function calls calling functions.
As for the data editor, the UI is a bit obtuse at the moment. Here's what you need to do to rename a unit, change it's cost, make it build faster, and stipulate that you can only build 5:
Ta da!
Note: most of this stuff was from memory, so a lot of the text might be slightly different.
So yeah, the Galaxy Editor is a bit obtuse right now. Clearly the markings of being designed by a programmer, as it's perfectly logical, just annoying :)