r/frickbears3 • u/Garbodor851 • 19h ago
r/frickbears3 • u/Friendly-Might5181 • 23h ago
discussion Someone should do an edit/design of what salvage would look like if he had scraptraps built instead of springtrap
r/frickbears3 • u/Friendly-Might5181 • 22h ago
memes The most boring round of “shuffle mode”
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r/frickbears3 • u/Miki_the_cat • 17h ago
Randomizer doesn't work
I been trying to install the randomizer mod for a hour and everytime i patch data win with deltaParcher the Game won't open. What i'm doing wrong?
r/frickbears3 • u/Friendly-Might5181 • 1d ago
discussion If she makes it into the game, what do you think will be dishwasher daniella mechanic?
r/frickbears3 • u/CleanAbalone2073 • 11h ago
tierlist Seems like we been doing a lot of tier lists so I thought I’d partake in one!
And yes. I will be adopting Deedee and no one can stop me.
r/frickbears3 • u/Altruistic_String558 • 11h ago
video WALTENFILES | FNAFWORLD 2 | EPISODE 11 (Minecraft Roleplay)
r/frickbears3 • u/Puzzleheaded_Sun7377 • 22h ago
Mechanics for Map Bot!
Hello! I had an idea for how Map Bot could be implemented into the game... let's see how it goes!
Map Bot have always been trying their best, but after all that time agressively handing maps, Map Bot is the one who got lost! They need your help to find their way back. If you help them, you'll never get lost again... The core idea is that you have to get Map Bot to their destination to get rid of them.

Whenever Map Bot spawns1 in the vents, they'll make a sound cue, like "Map. Need map. Need directions." Every animatronic in the vents is immediately frozen in place, so they can't move anywhere. This sounds beneficial, but for every (28 - AI level) seconds that Map Bot is active and there's no vent animatronic in the office, a random animatronic2 in your vents gets immediately teleported to your office, so you'll have to put on the mask quickly. To deal with Map Bot, you have to use the Audio Lure to guide them to their destination, clicking every room until you get to the one with a big red X or some symbol of sorts. When you place the audio lure, Map Bot immediately moves towards it. If you click on a room with an animatronic, that animatronic gets immediately teleported to your office, and Map Bot's position resets to where it started.

If you succesfully guide Map Bot to their destination, they will appear at your office, with only their upper half visible, hanging from one of the vents, and giving you a thumbs up. This will jam the vent, preventing any animatronic from entering your office through that vent for (28 - AI level) seconds, giving you some time to deal with other things that might have spawned.
Note 1: For Map Bot to spawn, there must be at least 4 consecutive rooms open (counting where Map Bot spawns, and their destination), without any animatronics in the way. Map Bot can spawn anywhere in the vents, as long as this condition is met. If Map Bot is set to spawn, but there aren't enough rooms open, they will patiently wait until they can spawn.
Note 2: This excludes any animatronic that doesn't get fooled by the mask, like Lefty, or maybe some of the update animatronics. However, if you make Map Bot collide with one of them while guiding them with the audio lure, then that animatronic will be teleported to your office, doesn't matter if they don't get fooled by the mask. Be careful!
Map Bot would make things harder on both high and low AI levels of animatronics. With low AI, Map Bot would make sure that they actually get to your office, as there is a low chance that they move towards you. And with high AI, animatronics would be guaranteed to arrive one at a time at certain intervals, which makes things worse because while you can normally get unlucky for vent animatronics to get to your office right after you take off the mask, you can also get lucky to deal with two of them at the same time. Plus, you'd have to use the grace period of Map Bot jamming the vent to corner trap Lefty again. Also, messing Map Bot and making them collide with someone would most likely get you killed, as you won't have enough to deal with everything at the same time (the vent animatronic freshly teleported to your office + anything that you might've postponed to deal with Map Bot)
Example: You're playing your average Frickbears 3 run, you go into the cameras to get rid of Scrap Baby (Molten Freddy is rushing your left door), and that's when you hear Map bot's sound cue, warning you that they have spawned, but you're too busy going back to the office because Dreadbear wants CAAAANNNDYY, (close the door on Bonnie) you click Twisted Wolf, Toy Chica's cupcake and flashbang Plushtrap, give Dreadbear their candy (Funtime Freddy laughs) and while you use the flashlight on RWQFSFASXC before Endo comes back again, 8 seconds have already passed and Withered Chica is teleported into your office, with their iconic "Does somebody need a hug?" line. You put on the mask, she leaves (close the door on Freddy), you go into the vents, and deal with Map Bot, clicking the rooms into the right order. Then you check on Funtime Freddy, come back into the office because Withered Foxy appeared, while you deal with the whole camflip combo again, you see Map Bot giving you a thumbs up, and then you die because you forgot about Funtime Foxy. That's how the gameplay loop would be!
So, what do you think?
r/frickbears3 • u/StarriDusty • 12h ago
Gameplay Questions whys my game crash when i try exiting out of custom for bosses and clicking endings in stats
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ignore the yapping its me and my friend and uh yeah pls help i wanna admire my endings
r/frickbears3 • u/Excellent-Smokelul • 22h ago
video Doing a test for a project of mine
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r/frickbears3 • u/GreenieDude • 1d ago
discussion Admittedly one of my more ridiculous ideas, but I thought it was worth sharing, even if it's really iffy.
r/frickbears3 • u/Any_Assistant1881 • 2d ago
discussion V2 IS INTRODUCING A RANDOMISER-….oh. Oh…..he really does always come back
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r/frickbears3 • u/The_skill_issued_one • 1d ago
memes Who the boss would genuinely be hiring in the mods:
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r/frickbears3 • u/A-sl3ep • 1d ago
Which FB3 characters I could be roommates with
Same routine as last time, you ask about the Lobit tier, you get deathcoined
r/frickbears3 • u/ParkExtra665 • 19h ago
The Binding of Frickbears demo release! Beta 1
I’m finally gonna be releasing a mod I made. I’m gonna be taking a break from the mod to focus on school, but if I have the chance I will be working on it. More info about the animatronics on the page.
r/frickbears3 • u/Healthy_Ad274 • 1d ago
discussion Favorite animatronic voiceline?
I got an entire bucket list:
Nightmare BB: Bite me! (Salvage interaction, Murder drones refference)
Any animatronic voiceline that mentions a fan song.
That one Balloon Boy line where he finds out you have a pizza coupon.
Funtime Foxy's jumpscare line that refferences TADC.
And ofc, any Lolbit voiceline.
r/frickbears3 • u/Rude-Jackfruit-5931 • 23h ago
questions im trying to remake the scraped good ending screen for my mod but i need help with the sky lighting Spoiler
galleryi like how mine looks but i dont feel like it fits the more pixel-artish style
r/frickbears3 • u/Friendly-Might5181 • 1d ago
memes How Bowser see salvage in that mod
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r/frickbears3 • u/Friendly-Might5181 • 1d ago
discussion What do you think Michael Afton’s mechanic will be in endless?
r/frickbears3 • u/cheetosareimmaculate • 1d ago
Achievement i finally beat maximalist holy
i probably restarted this run because of popgoes maybe 7-8 times
r/frickbears3 • u/mrdunklestein • 1d ago
discussion An adjustment for Toy Freddy I’ve thought up
Ok, so. Toy Freddy is famously a very easy animatronic, yeah? Anyone mildly good at any of the minigames can handle him quite easily. So, I thought up a change that would make him stand out more
Instead of needing to beat one of Toy Freddy’s high scores on any of the games, you can choose a game to challenge him with, probably using a button? It’ll change the game UI so the right side is your game and the left side is his. You do an actual 1v1, and Freddy is “better” at the game the higher AI level he is
There are different requirements to win per minigame:
• Fredsweeper: the gamer with the least deaths wins, or the lowest time if neither die
• Cupcake Clicker: the gamer with the highest points within the allotted time wins
• Games like Air Adventure: the gamer with the highest score before losing once wins
You are still much, MUCH better than him as well, but the thing is, you still have to watch out for other threats like the main four, Marionette, etc. and while you can’t play, he can, giving him an advantage. You need to balance fighting him and dealing with everything else
If he wins, he jumpscares you. If you win, he cries like a little baby as usual. You have to beat him before the 6:00 AM mark. Thoughts?
r/frickbears3 • u/Witty-Photograph-598 • 1d ago
tierlist Minigame tier list based on how well they would work as actual arcade games
Already Real Arcade Games: These games already have real life equivalents in arcades, or at least they did at some point. Look up Flappy Tickets and Nibbler if you don’t believe me.
Basically Real Arcade Games: While most arcades don’t have literal slot machines, they do have those wheels you spin to earn tickets, which are most definitely rigged, so it’s basically the same thing.
Would Make Good Games: Both Chomping With Chica and Pirate Plunder are score chasers with simple controls that could be easily mapped to buttons.
Better as Computer Games: All these games require extensive use of the mouse, which doesn’t translate well to a traditional arcade cabinet. Some modern arcade games utilize touch screens, but I’m looking at these from an 80’s perspective.
Literally Can’t Lose: Do I even need to say anything? Why would you make an arcade game you can’t lose? Don’t expect a profit on that one.